I wouldn't say "nothing happens" in the game because the plot and characters do progress. If you meant sex scenes, I could understand that. Do remember that both Philip and Isabel are very sheltered and naive when it comes to rubbing the goodies. The slow burn pace makes sense, especially Isabel since she's in a relatively safe place (unlike Philip).
That too. But it's clear to me that the story isn't there yet. I don't mind that either. I love good stories. And they need time.
But I actually mean more the interactions in the game. You can almost just walk around and chat. And only at certain events. Outside of the events, almost all NPCs, if you meet any at all, are frozen into a pillar of salt.
Compare it with "A peasant's quest" and "A struggle with Sin". There you can really do a lot more than just fuck. For example, hunting, wood cutting, running a farm, growing wine and much more. You can also sleep, recover and pass the time. And almost every NPC there, not just the LI, has a functioning daily routine. They do different things at different times of the day. You can talk to them and often do something for them. Somehow everyone is useful in this games. There are also shops where you can buy things that are useful for something. There are also countless ways to earn the money you need. I could list countless more examples. The games mentioned have an actual living game world in which we as players immerse ourselves.
In "Fragile Innocence" almost none of this happens so far. There are similarly sized maps iBut so far you can do next to nothing on them. It's a big but almost dead game world. Regardless of when the desired sex finally takes place, it is time for the game world to really come to life and for you to finally be able to interact with it a lot and just do things. At the moment the game plays more like a walk-in closet.