GammaXai

Active Member
Oct 5, 2018
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So is there a variant of this the king is included? Most I ever got offered was Queen + Princess + Prince + court ladies.
King is dead as part of the event, if you have limit families on you won't see the option for Queen+Princess+Prince and that trips some people up as they only wanted the primary behavior of stopping the infinite family sprawl if you only have a few slaves and they are all related.
 
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rhoghadessa

Member
Dec 1, 2021
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I thought there was a situation where the King lived based off the coding, my bad. I've always had the event actually fire without him alive, but seeing additional mentions of the King in the coding made me thought there was a possible rare situation where somehow everyone's alive, including the King and it was some super rare version of the event.

Though it'd make sense if there was, where the King caught wind of the reversal of fortune upon his Court and secretly approached you to 'save' parts of their family (or the entire Court), though you instead could contact/support the rebels instead and cash in on it (essentially reverse the costs). Though it'd probably only work properly if saving the Entire Court, including the King who are a lot more compliant had a bigger penalty for essentially causing the rise of a distant Free City to fail.

Does this immortality project also affect you?
Else, wouldn't you eventually die of old age with your forever young stable?
The PC still can't have the Immortality Project used on themselves nor can they Body Swap still; I think those are still low priority until they manage to get the 'Design your Master' part of the intro more in line with the Slaves system, including the ability to dress yourself and all instead of always sporting a business suit, which looks to be forever away still. You'd have to continue to rely on the 'Celebrate Birthdays, but don't age' or disable aging for the PC if you don't want to age, or start out super young instead of the default 35 years old.
 

Qahlz

Well-Known Member
Jul 25, 2023
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I thought there was a situation where the King lived based off the coding, my bad. I've always had the event actually fire without him alive, but seeing additional mentions of the King in the coding made me thought there was a possible rare situation where somehow everyone's alive, including the King and it was some super rare version of the event.
I think the reason the king exists as a character in the code is because the queen can be pregnant with his child when she arrives. It's random though, it's also possible she's pregnant with one of the insurrectionists' child.
 

acctoreg

New Member
Jul 2, 2024
12
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72
Hello.
Tell me please, is there some new _plot_ content in newest versions of pregmod, after victory over neighbour archology and creating catgirls?
 

tanukk1

Newbie
Nov 1, 2024
99
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Hello.
Tell me please, is there some new _plot_ content in newest versions of pregmod, after victory over neighbour archology and creating catgirls?
There's a short story where your arcology is sabotaged by a hacker, and then you catch them. Nothing substantial
 

Qahlz

Well-Known Member
Jul 25, 2023
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Why would FCHost connect to a private IP?
As in "an IP belonging to the range reserved for private addresses"?
Only reason I could think of would be to access an instance of Stable Diffusion for AI image generation - but that should access a loopback address, not one in the private ranges.
Which IP does it connect to on your device, and is it the same IP of your device?
 

greyblades

New Member
Dec 24, 2019
14
1
71
Wish I could fine tune the automatic generated prompts, all the AI base model options have problems. None of them recognise Porcelain mask, all but illusion forget gags and job pose prompts.

Illusion seems to want everyone to have uncovered chest and crotch regardless of costume and half the job poses are sit down - spread legs, forgets the veil on harem gauze, turns shibari rope into leather straps.

Pony seems to think olive skin means olive green like they're orks.
 
Last edited:
May 18, 2021
31
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Heyo!
I've been having a teeny tiny little problem with making rules for the psychostims.
The rule I have right now:
1760980792411.png
This conflicts with literally every single other rule that assigns drugs to my girls cuz there appears to be a hard limit on how many times you can use the psychostims on a single girl.
So, I went digging into the source code and found 'canImproveIntelligence(slave)' to be the function that controls whether or not a slave can be given more psychostims (returns boolean in my estimation)
I'd like to use this function in my own custom activation condition but can't for the life of me figure out how.
The condition works as is in the slave search:
1760981033399.png
But it doesn't in the rules assistant...
Any help is much appreciate :giggle:
Cheers~

Edit: there is a hard limit of 15 psychostims, as defined in the 'canImproveIntelligence(slave)' function. Now if only I could access that info in the rules assistant...

Edit2: there's a section in the save file called the gene pool, which stores the origin data of the girls and is used by the game to figure out what has changed in the girls. Anyone know how to access this data in the rules assistant?
 
Last edited:

Qahlz

Well-Known Member
Jul 25, 2023
1,275
930
150
Heyo!
I've been having a teeny tiny little problem with making rules for the psychostims.
The rule I have right now:
View attachment 5360261
This conflicts with literally every single other rule that assigns drugs to my girls cuz there appears to be a hard limit on how many times you can use the psychostims on a single girl.
So, I went digging into the source code and found 'canImproveIntelligence(slave)' to be the function that controls whether or not a slave can be given more psychostims (returns boolean in my estimation)
I'd like to use this function in my own custom activation condition but can't for the life of me figure out how.
The condition works as is in the slave search:
View attachment 5360270
But it doesn't in the rules assistant...
Any help is much appreciate :giggle:
Cheers~

Edit: there is a hard limit of 15 psychostims, as defined in the 'canImproveIntelligence(slave)' function. Now if only I could access that info in the rules assistant...

Edit2: there's a section in the save file called the gene pool, which stores the origin data of the girls and is used by the game to figure out what has changed in the girls. Anyone know how to access this data in the rules assistant?
I currently don't have any slaves that have maxed out on psychostims, so I can't properly test it, but this might work:
1760985916139.png

The rule is applied to every single slave I own, so I believe it works.
 
May 18, 2021
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I currently don't have any slaves that have maxed out on psychostims, so I can't properly test it, but this might work:
View attachment 5360448

The rule is applied to every single slave I own, so I believe it works.
Yeah, pretty much the same results I figured out a few minutes ago lol:
1760997368326.png
There's another problem though... If any other rule is causing the slave to be on some other drug (like a butt or lip injection), it will override the psychostim regardless of the priority order of the rules and will keep priority till its done:
1760997751250.png
('+15 Int' is the psychostim rule and has priority over everything else and yet queenie here is on lip fillers like some insta thot :cautious:)
I did waaaay too much A-B testing on this and I'm still confused why it's doing this :cry:
Anyway, thanks and cheers~
 
Apr 23, 2022
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There's another problem though... If any other rule is causing the slave to be on some other drug (like a butt or lip injection), it will override the psychostim regardless of the priority order of the rules and will keep priority till its done:
That's just how RA works. If several rules apply different drugs, the final result noes not respect rule priority.
 
May 18, 2021
31
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100
That's just how RA works. If several rules apply different drugs, the final result noes not respect rule priority.
Might be because one rule is applied via the "Other drugs" dropdown, while the others are from the various growth targets.
Well fuck... I guess I'll resign myself to not having the girls' intelligence go up till their bodies are perfected lol
Thanks anyway :giggle:
 

aspar4gus

Well-Known Member
Mar 27, 2019
1,126
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Might be unpopular feedback but they need to add a story for revenge purging against ex-buyers or ex-owners of our boomerang sold slaves.. because it's starting to get super annoying whenever slaves that you've raised very well and ensure get a good buyers almost always return abused by their previously assumed "good" buyers..
 
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Cake3Purple6Cheese948

Active Member
Mar 9, 2023
517
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Might be unpopular feedback but they need to add a story for revenge purging against ex-buyers or ex-owners of our boomerang sold slaves.. because it's starting to get super annoying whenever slaves that you've raised very well and ensure get a good buyers almost always return abused by their previously assumed "good" buyers..
Admittedly, many of those good buyers had been forced to give them up or sell them...but yes, it can get irritating with how many of them are eligible for boomeranging. At least the Peacekeepers aren't on that list.
 
May 18, 2021
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Does anyone know if the girl you get from the snatch and grab event can have perfect face? Cuz I remember the very first one I got had it but that was months ago and some things seem to have changed in the code...
(Also, I've not been able to trigger its follow up event where you get to choose what to do with her altered genes. How trigger?)
 
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