Cake3Purple6Cheese948
Active Member
- Mar 9, 2023
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Question about the Ethnic Supremacy FS: does it disapprove of slaves that aren't of the "supreme" race breeding with each other?
In the end of physical regimen section, "braces: straighten". That will apply braces only if necessary and remove them once they've done their job. The rule doesn't need a check for bad teeth; if you add it, the braces won't get automatically removed (because the rule won't apply after teeth are fixed).how do I configure the Rules Assistant to put on braces for slaves with crooked teeth and remove them when it's straightened?
I didn't know there was a beauty bonus for that.In the end of physical regimen section, "braces: straighten". That will apply braces only if necessary and remove them once they've done their job. The rule doesn't need a check for bad teeth; if you add it, the braces won't get automatically removed (because the rule won't apply after teeth are fixed).
I'd write it like this: "if devotion > 20 and not (face is cute and teeth are gapped), then straighten", this way you don't get devotion penalties and don't lose the beauty bonus for cute+gap.
This should work:I didn't know there was a beauty bonus for that.
...How do I input the "and not (face is cute and teeth are gapped)" part into the RA?
Thank you!This should work:
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Note that the "Teeth" and "Face Shape" elements are selections from the "Label" element.
My understanding is Elohiem's WebGL is a showcase of Elohiem's work so it is not open to contributions or mixing in other models. Elohiem hasn't been seen in two and change years as far as I know.Did the WebGL ever get any sort of update?
It's integrated into the game (at least on the pregmod version). You can activate it either at the start of a new arcology, or during the game in Game Options -> Mods -> Catmodwhat happened to the catmod because I cant find it.
I apologize if this comes off as insulting, but I just want to be sure; you unzipped the file before compiling, right?The search options here are a mess.
Anyway, I need some help, please. I downloaded the zip file of the pregmod, then used the compile file twice (as I found in this thread) and then it says to open the html file in the bin folder.
I have neither the bin folder nor any html files.
How the heck to I start the game?
I downloaded FC as a seperate file and that is easily started per the html file, but the pregmod is supposed to have its own file from what I found?
Uh... help?
If you downloaded the correct file from the "release" page, then there shouldn't be any need to compile - the zip file should only contain a directory called "bin" and the html file.The search options here are a mess.
Anyway, I need some help, please. I downloaded the zip file of the pregmod, then used the compile file twice (as I found in this thread) and then it says to open the html file in the bin folder.
I have neither the bin folder nor any html files.
How the heck to I start the game?
I downloaded FC as a seperate file and that is easily started per the html file, but the pregmod is supposed to have its own file from what I found?
Uh... help?
Someone else said to be sure it is unzipped, I will throw in checking if it is in a system folder as they can be pissy about scripts creating folders and files inside them.The search options here are a mess.
Anyway, I need some help, please. I downloaded the zip file of the pregmod, then used the compile file twice (as I found in this thread) and then it says to open the html file in the bin folder.
I have neither the bin folder nor any html files.
How the heck to I start the game?
I downloaded FC as a seperate file and that is easily started per the html file, but the pregmod is supposed to have its own file from what I found?
Uh... help?
Why would you go for such a complex solution instead of just editing your current cash reserves?For those struggling to play this game semi-seriously and having trouble making money. I figured out a way to make a lot of money through the weapons factory provided by the Security Overhaul mod ingame without using cheats. However this involves editing the save file - don't worry, it ain't complicated.
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SugarCube.State.variables.cash = 10000000000 and then forget about money issues until the end of the game.