There are a lot of stories about "housewives who slip into lust and corruption", and most of these stories are a set of stereotypes and repetitions.
It is obvious that AWAM is not a pioneer of the genre, and L&P itself is inspired by games, films, books that came before it.
I would not avoid comparing your games.
On the contrary, I would play on the similaritues and show the public the difference in the approach to production.
It's no secret that your audience with L&P is the same, but you have a huge advantage in fast updates, fast plot development and in the absence of Dylan and his underage company)
With this speed, you will finish your game faster, and who knows, maybe your example will make AWAM better.