Hinterhälter

Member
Oct 13, 2019
214
284
301
Dev needs to get a clue. 22gigs? 5gigs is th COMPRESSED version? Look at 99.9% of the games on here. The OP is between 1 and 3 gigs. That's the competition.

This includes games that have been getting updated regularly for 5 years. With excellent artwork and animations. Good storylines.

There can't be ANYTHING so exceptional about your game to justify being this much of a memory hog. More likely it is a case of incompetent coding, shitty design, and a total waste of time better spent downloading the very worst sandbox here.
Spoken like a true clueless idiot. The perfect example of a man yelling at clouds. Leeching creators games and then cry about it.
 
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PeekingTom

New Member
Feb 14, 2023
5
3
114
FreshWomen [S2 Julia in Japan Gacha Update DLC] [OppaiMan]

COMPRESSED:

Win/Linux:
- MEGA - PIXELDRAIN - WORKUPLOAD

Mac:
- MEGA - PIXELDRAIN - WORKUPLOAD


-------------------------------------------------------------------------------------------------


FreshWomen [S2 Final Supporter Edition Steam] [OppaiMan]

NOTE: This game has 720p, 1080p, and 4K and many different frame rates all in-game you can change, just the way this stupid game is. You can change to whatever you want in the menu in the upper right....

COMPRESSED:

Win/Linux:
- GOFILE - MEGA - PIXELDRAIN

Mac:
- GOFILE - MEGA - PIXELDRAIN

Is Naughty Secrets available in this FreshWomen [S2 Final Supporter Edition Steam] [OppaiMan] COMPRESSED version?
 

BartPS

Member
Oct 21, 2020
245
374
278
Please explain how incompetent coding could cause the size to be so big? You do understand that the "coding" accounts for a fraction of a fraction of the size of any game, right? The artwork accounts for the main bulk. If you're gonna moan about a game, at least base it on at least some basic knowledge.
Actually, turns out Cryptist was sort of right. From SonsOfLiberty:
NOTE: This game has 720p, 1080p, and 4K and many different frame rates all in-game you can change, just the way this stupid game is. You can change to whatever you want in the menu in the upper right....
So the reason for the huge size is structural design rather than artwork. Regardless of your system and monitor, you're downloading at least three versions of the graphics!
 

Anteron

Engaged Member
Jun 17, 2023
3,857
4,406
447
Said by someone who doesn't pay a cent always makes me laugh a lot. Envy is a bad thing, like stupid gifs :p
This sort of thing is why many will NEVER support a dev at least until they have a completed game (that isn't a rushed ending.)
 

LonerPrime

Well-Known Member
Apr 9, 2018
1,184
4,598
499
Don't intend to sound entitled here, but just to cite my 2 cents: Have to agree a bit about the size of the game being obnoxiously unreasonable.

I understand that main stream games follow the same concept about "render quality on demand" but there it's the GPU there that renders the graphics, so it makes sense that all support/technical files are downloaded in parallel. Here in Renpy however, where each image is pre rendered from dev side, forcing all size types in one build, might be cleaner for the studio to manage, and hardly something that'd phase a player with tons of space to spare, but it's not exactly an ideal approach. Generally I stockpile games in one go and play them overtime, so having a game that nearly eats 22GB when most others with comparitively similar image quality and content barely even take 10, is a bit of an eyebrow raiser.

But I guess to be fair, it's understandable. I can imagine what a headache managing 3 builds of 720p, 1080p and 4k separaetely, while also exporting them for Win, Mac and Linux platforms simulatenously, would be. The amount of troubleshooting and bug fixing for each release would be an incredible hassle, so this approach, while definitey not ideal for the end user, does make some sense.
 
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Anteron

Engaged Member
Jun 17, 2023
3,857
4,406
447
I think part of the extreme size is the voice. It was a reasonable size before that was added. At this size non-paying won't be able to get in one session from Mega and at least one other, and the other ones the slow speed will take days.
 

Donopatay

Member
Sep 3, 2018
207
342
293
Ll
Don't intend to sound entitled here, but just to cite my 2 cents: Have to agree a bit about the size of the game being obnoxiously unreasonable.

I understand that main stream games follow the same concept about "render quality on demand" but there it's the GPU there that renders the graphics, so it makes sense that all support/technical files are downloaded in parallel. Here in Renpy however, where each image is pre rendered from dev side, forcing all size types in one build, might be cleaner for the studio to manage, and hardly something that'd phase a player with tons of space to spare, but it's not exactly an ideal approach. Generally I stockpile games in one go and play them overtime, so having a game that nearly eats 22GB when most others with comparitively similar image quality and content barely even take 10, is a bit of an eyebrow raiser.

But I guess to be fair, it's understandable. I can imagine what a headache managing 3 builds of 720p, 1080p and 4k separaetely, while also exporting them for Win, Mac and Linux platforms simulatenously, would be. The amount of troubleshooting and bug fixing for each release would be an incredible hassle, so this approach, while definitey not ideal for the end user, does make some sense.
If the developers were smart enough and had common sense they could have designed and coded the game, mostly the user interface that is in a way not dependent on a fixed resolution. That way they only need render their 3D graphics into 2D still images or video once into their highest wanted pixel resolution and then just downscale the results of that into the most common lower resolutions like 1080p and 720p.

It's that simple. I don't know how they have trouble managing 3 different builds? It's not even an issue. They only need 1 base game code and have renpy build executables or launchers for each platform Windows, MacOS and Linux which can be shipped altogether since they don't take that much data. Then just package it with each different graphics resolution separately.
 

rlduck

Member
Jan 18, 2021
331
272
248
Howdy all - Quick question? I just found this game - and I really like it but when I went into Season 2 the transition was really well done but now - I have progressed to the point where you help Susan with the Hell Angels order - and she goes and tried on the clothes - and it cuts to this page and I get stuck there and nowhere to click to get me out of there - I would appreciate any help - When I choose the clothes it goes back to this page but if I click again it shows all three again - Thanks

1766025153597.png
 

SonsOfLiberty

Community Champion
Compressor
Sep 3, 2022
30,900
287,024
957
Is Naughty Secrets available in this FreshWomen [S2 Final Supporter Edition Steam] [OppaiMan] COMPRESSED version?
It has everything that comes with Season 2, so if that is part of the game, then it is there.


How does an AVN dev have "many employees?"
Because they make nearly $30k a month alone from Patreon, more than you and most people will see their entire life.
 
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