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OnlyWorthyDevsMakeMoney

Well-Known Member
Oct 31, 2021
1,342
1,601
Just a question: one of the tags is "Animated", but so far I haven't seen a single sex scene animated. I mean, the only thing that in a porn game should be animated are those scenes...... am I missing something?
 
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lipe2410

Forum Fanatic
Dec 23, 2018
5,198
20,105
Just a question: one of the tags is "Animated", but so far I haven't seen a single sex scene animated. I mean, the only thing that in a porn game should be animated are those scenes...... am I missing something?
Some of the first scenes are not animated. But in the later chapters there is animations
 

multiplex1

Member
Sep 4, 2019
114
57
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
FreshWomen Season1
Mon Oct 10 16:29:11 2022

Why did this appear when I press the language option?
 

anonnyscouse

Active Member
Jul 25, 2020
704
2,044
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
FreshWomen Season1
Mon Oct 10 16:29:11 2022

Why did this appear when I press the language option?
You're missing the font file hans sans lite (used for Japanese). Just google it and download and put in the game folder and you should be fine.
 

darthpham

Member
Apr 2, 2022
320
159
Last month, I completed v.5.0.1. Is that any different that this newer version 5.121? I assume they're both Episode 5
 

Juicer97

Active Member
Jun 2, 2022
501
734
How much content is in this five episodes? And does anyone know how many are planned? Really like the tags and the screenshots.
 

ashitanojoe

Engaged Member
Oct 20, 2019
2,004
9,498
How much content is in this five episodes? And does anyone know how many are planned? Really like the tags and the screenshots.
Changelog:
Season 1 content:
  • 6872 renders
  • 179 animations
There will be 7 more episodes in season 2 (july 2023).
 
4.40 star(s) 560 Votes