- Aug 4, 2018
- 258
- 107
If you search for Compressed at the upper right, you could find them. Or look here (which I found using the Search).when is the COMPRESSED comimg for
FreshWomen [EP 6
Yeah man something amazing, even people in the Discord are asking via reactions (since apparently you can no longer even write) why the fuck are you wasting time on stupid shit like VA, but yeah, amazing
Status Update: Launching Alpha 100, Voice Acting, Final Fixes and Booooobs
"Hello, my dear Freshmen!
We're wrapping up another amazing week, and I have some great news! This week, our artists and animators were fixing and polishing the last scenes on Episode 6, as well as implementing new lighting techniques. Most of Episode 6 content is already done rendering, with a few animations and statics remaining. Our R&D team is finishing up new rigs and systems for episode 7, and the improved performance will give us a huge boost in productivity. They're also developing our new physics deformation system, and it looks INCREDIBLE! Take a look at that sweet, sweet jiggles:
Our Voice Acting project also moved forward quite a bit. We put the first official voice lines into the game and validated the hypothesis that adding Voice Acting would improve immersion. So we decided to expand the project and began casting for all of Season 01. Soon, Freshwomen will be fully voiced!
Another important hypothesis we're investigating is Audio Design (sex and ambient noises). We implemented a basic mixer into the game, made an audio test for one animation, and the results were fantastic. It elevated the experience. We're now testing candidates to fully design audio for our animations.
We also launched Episode 6 Alpha 100! As of earlier today, a few selected testers are playing the complete version of episode 6, and will give us quality feedbacks, so we can make it perfect for you! As I reviewed the game over and over this week, I could feel the release date approaching. Seeing the renders, music, script and animation coming together to create an amazing experience really put the last few months of work into perspective.
It was hard work, and it was worth it. The team we built is capable, effective and highly ambitious, and episode 6 is amazing. We're almost ready for release. Episode 6 will be in your hands soon, and Episode 7 will be breathtaking.
I couldn't be more proud.
If you didn't play Episode 6 Beta 50 yet, be sure to get it at:You must be registered to see the links
Thank you for believing in us, and for your support and patronage. We're building something amazing together. Great things are coming,"
f1r3
Right, when a large percentage of people mute sound anyway. It's already bloated by being HD beyond what most peoples' monitors are capable of showing.Yeah man something amazing, even people in the Discord are asking via reactions (since apparently you can no longer even write) why the fuck are you wasting time on stupid shit like VA, but yeah, amazing
I hope there is an option to turn off the VA.Yeah man something amazing, even people in the Discord are asking via reactions (since apparently you can no longer even write) why the fuck are you wasting time on stupid shit like VA, but yeah, amazing
Ren'py should have a voice sound slider by default they could easily use, otherwise I'll just play on muteI hope in ep 6 and season 2 we can turn off the VA.
I hope there is an option to turn off the VA.
I like the music in the AVNs but no VAs
This is so absurd and ridiculous. This game "smelled" for a long time.He copied his whole page
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This game is highly influenced by BaDIK, that's clear. But from that to call it a fraud there's a huge distance. Independently if you don't like the game, the dev has been very professional so far. Yes, imitating patreon's description of some other dev isn't right and yes, he took more time than expected for episode 6. But the first season of the game was done faster than the most of the devs here, maybe , from now on, the second season will be done fast too. According to the dev, the slowest part of the process is moving everything to blender and it seems they already could do that.This is so absurd and ridiculous. This game "smelled" for a long time.
-The general tone of the story, the college theme, girls have a lot in common with DIK girls in their personalities. A goofy friend who pretends to be Russian in order to get into girls' panties, Derek is easily guessed in him.
- And of course the case with a preps mansion. It's not a crime, because these are all assets from the DAZ store, but I definitely wouldn't use the easily recognizable interior from the most popular game.
- Aggressive marketing, the developer asks to write reviews in Steam, to attract more hype. And the game is quite ... mediocre, no more than 7/10. See for yourself, there are only 160 pages of discussions here, which is very little. Game definitely doesn't get as much attention as Steam tells us.
- Release of new Episodes in parts, Beta doesn't contain all the content for the new episode.
- The recruitment of a large team didn't affect the speed of development.
- And now the Patreon page of one of the most flagship AVN developers has been completely copied. It is easy to conclude that the whole project smells of fraud, so I don't regret that I will abandon this game.
I liked this game from the very beginning.This game is highly influenced by BaDIK, that's clear. But from that to call it a fraud there's a huge distance. Independently if you don't like the game, the dev has been very professional so far. Yes, imitating patreon's description of some other dev isn't right and yes, he took more time than expected for episode 6. But the first season of the game was done faster than the most of the devs here, maybe , from now on, the second season will be done fast too. According to the dev, the slowest part of the process is moving everything to blender and it seems they already could do that.
That this game isn't that popular here isn't a meassure of its popularity all over the web. Actually, the dev was capable to promote it better in other sites, like steam, which gives him more support. The most of the people here don't support games, they are just pirates. Asking your fans to write reviews in Steam is not wrong, that actually helps the game a lot to have more visibility in the platform.
And despite this game is influenced by BaDIK and has less content, so far, the dev was capable to get bigger sales and be more popular in Steam:
View attachment 2609756 View attachment 2609757
That's mainly because the game is translated in more than 10 languages and BaDIK is only in english.
Also, the fact some people don't realized that most people do pirate but at the same time when some of those people have the money they actually pay to support the developer., heck there is a t least 6 or 7 I would to pay and support for month if I could. Hell, pirates here spread the love of the games to other people in other platforms especially this reddit called AVN where people new to AVNs will go and ask for recommendations. Also, devs are on their as well to spread their game as well.I liked this game from the very beginning.
But with new updates, the list of complaints grew and dissatisfaction grew, the Patreon page scam was the last straw.
Yes, most of us here are pirates, including myself (although I still bought BaDIK on Steam, but this does not negate the fact of piracy, I continue to download updates from Patreon), but discussions on F95 show the degree of people's interest in the game. There are a lot of games here that aren't even on Steam but they have thousands of pages of discussions.
Coming back to the degree of interest, look again at the comparison of Steam statistics that you showed.
Indeed, the number of copies sold is 20% higher.
But pay attention to the number of active players now and within 24 hours - FreshWomen has 2-3 times less. At the same time, the game is quite young in Steam, Badik released the first season 3 years ago, and Season 2 was added almost a year and a half ago. The number of active players is important, it shows the degree of involvement in the game.
The second indicator is the average number of game hours. 28/48 hours versus 5.2/6.8. Badik is longer, but 15 hours is enough for one run.
That is, the number of sales is just marketing + a wider audience coverage through translation.
DrPinkCake didn't do marketing, he made his name with the quality of the game. Of course, I agree that it would be good to translate the game into world languages - at least at Spanish, French, Italian, German, Japanese, Italian.