I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3737, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3737, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 820, in execute
screen select_language():
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 508, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/scripts/settings/screens.rpy", line 517, in execute
frame:
File "game/scripts/settings/screens.rpy", line 520, in execute
has hbox
File "game/scripts/settings/screens.rpy", line 526, in execute
frame:
File "game/scripts/settings/screens.rpy", line 529, in execute
if scroll == "viewport":
File "game/scripts/settings/screens.rpy", line 531, in execute
viewport:
File "game/scripts/settings/screens.rpy", line 540, in execute
has vbox
File "game/scripts/settings/screens.rpy", line 541, in execute
transclude
File "game/scripts/settings/screens.rpy", line 822, in execute
use game_menu(_("Select Language"), scroll="viewport"):
File "game/scripts/settings/screens.rpy", line 823, in execute
hbox:
File "game/scripts/settings/screens.rpy", line 824, in execute
vbox:
File "game/scripts/settings/screens.rpy", line 826, in execute
if release_version or True:
File "game/scripts/settings/screens.rpy", line 839, in execute
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
File "renpy/ast.py", line 191, in evaluate
args.append(renpy.python.py_eval(v, locals=scope))
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/scripts/settings/screens.rpy", line 839, in <module>
use language_btn("简体中文", font_source_hans_sans_lite, "schinese")
NameError: name 'font_source_hans_sans_lite' is not defined
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
FreshWomen Season1
Mon Oct 10 16:29:11 2022
Why did this appear when I press the language option?