Skep-tiker

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Oct 11, 2023
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Not going to trivialize, but is it still rape if he pays her, or ‚just‘ prostitution? Where’s the line?
 

RC-1138 Boss

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Apr 26, 2017
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Oh, Guy WILL face the consequences of his actions. Count on it.
Agree.
Rapist Guy displays pretty much sociopath tendencies with compulsive behaviour. He doesn't "clean up" after all the crimes. I fully expect a bad ending with him either in jail or bleeding to death in a dark alley after some of his victims (or loved ones) shot/stab him.
 

JakoDel

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Jul 4, 2020
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NeonGhosts random question but what GPU(s) do you use for rendering?

I'm just starting with rendering but daz seems like an incredibly unoptimized and archaic, at least in its interface + the preview tech that eats vram for breakfast, resource hog.
 
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Maviarab

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NeonGhosts random question but what GPU(s) do you use for rendering?

I'm just starting with rendering but daz seems like an incredibly unoptimized and archaic, at least in its interface + the preview tech that eats vram for breakfast, resource hog.
You want GPU VRAM....and cuda cores...lotta cuda cores...only things that matter. (so yes, some last gen cards can actually perform better than some current gen GPU's). Running out of VRAM will cause Daz to switch to your CPU...you never, ever want this.

Scene memory all comes down to polygons...more of those, more VRAM you require.
 

Elduriel

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ideally you would want 24 gigs of vram, with that you can do decent renders. Even that is sometimes too little, depending how you set up a scene. You can get away with less (many devs do) but then you have to compromise on stuff. So as Maviarab said, if you get yourself a 3090ti, that will do you better than say a 4080 which only has 16 gigs.
 

Maviarab

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ideally you would want 24 gigs of vram, with that you can do decent renders. Even that is sometimes too little, depending how you set up a scene. You can get away with less (many devs do) but then you have to compromise on stuff. So as Maviarab said, if you get yourself a 3090ti, that will do you better than say a 4080 which only has 16 gigs.
Well, also need to understand what does what too. VRAM allows you to render said scene, the cuda's determine how quickly (putting Daz into simplistic terms).
 

PHIL101-YYouPPHard

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I have zero knowledge and experience, but I've wondered why more devs don't use other renderers that I've heard are more efficient. Is it just daz assets aren't easily exported or something? Or just everyone's used to daz3d? Or other engines aren't as straightforward at rendering scenes or something?
 
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Maviarab

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I have zero knowledge and experience, but I've wondered why more devs don't use other renderers that I've heard are more efficient. Is it just daz assets aren't easily exported or something? Or just everyone's used to daz3d? Or other engines aren't as straightforward at rendering scenes or something?
Others such as? Daz is not a renderer per-se, no more than Blender is. Octane is a render program but you still need toc reate the scene. The end result is you can render out an image from your built scene. Blender though has a far, far higher learning curve than Daz if you have never used either where as Daz has literally hundreds of thousands of pre-made, ready to use assets.
 
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JakoDel

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You want GPU VRAM....and cuda cores...lotta cuda cores...only things that matter. (so yes, some last gen cards can actually perform better than some current gen GPU's). Running out of VRAM will cause Daz to switch to your CPU...you never, ever want this.

Scene memory all comes down to polygons...more of those, more VRAM you require.
Yeah, I'm wondering what can be done with 16 gigs. 3090ti's are still pretty expensive and in my country you really dont want these 400W beasts cooking you alive 6 months of the year. Ada is so much more efficient its not even funny.
without considering those tesla m40s that are slower than 3050s, the next cheapest 20+gb card is the modded 2080ti 22g for around 350-400usd.

since I'm already rebuilding my pc I may just get ram overclockable to 9-10k mt/s to increase ram bandwidth and use 3delight + cpu rendering while waiting for rtx 5000. hopefully my 8gb 1080 will be good enough for the odd preview here and there.
 

NeonGhosts

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Mar 20, 2019
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NeonGhosts random question but what GPU(s) do you use for rendering?

I'm just starting with rendering but daz seems like an incredibly unoptimized and archaic, at least in its interface + the preview tech that eats vram for breakfast, resource hog.
8GB 3060 Ti. You have to be creative with the VRAM, but it's entirely possible to create good work without a beast of a machine.
 

PHIL101-YYouPPHard

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Others such as? Daz is not a renderer per-se, no more than Blender is. Octane is a render program but you still need toc reate the scene. The end result is you can render out an image from your built scene. Blender though has a far, far higher learning curve than Daz if you have never used either where as Daz has literally hundreds of thousands of pre-made, ready to use assets.
Yeah I meant Blender and UE. I guess we already answered it then, daz is easier to use and has pre-made assets.

I am curious though, if a dev knows how to work with blender/UE, is it faster to render? Or better for weaker PCs? It just seems like I hear a whole, whole lot about how slow and inefficient Daz is. Like if you have more than a small number of character models on screen at once, it practically breaks. I've seen some VNs where dev had to render the models individually and then paste them into the same image with PS.
 
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Maviarab

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I've seen some VNs where dev had to render the models individually and then paste them into the same image with PS.
Happens often aye with a complicated scene, especially with the newer Genesis figures, ploygon count on some of them is insane. I would say it is actually quicker to render 5 images and then merge then in post. Much like changing outfits with polls...just make everything else in the scene 'invisible' so Daz not counting it towards the scene memory and just re-render the character. Lot of Devs do that with their whole VN (Togs with The Roommate is a good example of that).

Of course there are things you can use to lower the memory useage of Daz, tricks of the trade etc....but yeah it can become a pain depending on your scene and just how good you want it/how long you're prepared to render for. Always a balance somewhere unless you have some serious hardware set up.
 

JakoDel

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8GB 3060 Ti. You have to be creative with the VRAM, but it's entirely possible to create good work without a beast of a machine.
thanks for the reply! the fact that you can make so many nice renders with just 8gb is very inspiring. I assume you're using gen8 assets right? gen9/10 seems to require a lot of vram.
 
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