- Mar 20, 2019
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I’ve talked about this before, but to be brief: I wanted to pause development on the thing that happens at the end of Chapter 10, and then backtrack to clean things up and remake Chapter 1. It just took longer to get there than I thought it would. See earlier comments re: one chapter essentially becoming three.I mean I can't read and I'm not very smart
but in my opinion wouldn't it make more sense to release the Remake first
I mean since it's going to force everybody to restart their playthrough
I could hem and haw about if it was a good decision or not, but.. It’s already done. Why worry about it?
Now, my task for the next few months is to get Chapter 1 fully remade, touch up some stuff for Chapters 2 and 3, pull all the variables out and place them so that the game doesn’t throw those “[X] not defined” errors in the future, and then go through every menu option and see if I need to add any variables. I also have to upgrade my PC with new parts.
It’s all going to be a pain in the ass for me, and not a ton of fun for my subscribers to read about. But, after putting out ten chapters, I’d hope that I’ve mostly earned their trust enough that they understand why I feel the need to move backwards, instead of forward.
If I’d suddenly stopped after Chapter 4, and then redone everything from the ground up, maybe they’d have been less forgiving? I dunno! Maybe not.
But, as I said: what’s done is done. If anyone wants to wait until the remake is done, that’s their prerogative. I personally don’t think it’s the biggest deal to just check out the new content, and then fast-forward through the remake to get back to Chapter 10. Most of the game’s scenes aren’t super difficult to get to. It’s rarely a situation where you need to do W, X, and Y, in order to unlock outcome Z.