yeah that's the only dark path I will play assault her in the Alley but drug her and don't sleep with her yet to try this without drugging her. The next day in the morning It kind of feels like a redemption arc or almost like Ashe feels bad for guy / second thoughts for second like he is lonely. At least that's how it seems to me im probably way off the mark since hard to imagine how she would feel bad for a guy that raped her in the past.
I think I already said this, so my bad if repeating. But, what I took from that scene is more wariness, caution, and confusion. Guy's pretty unpredictable at that point and she doesn't want to say or do the wrong thing that triggers him; she's also probably in shock and perhaps mentally surrendered. But she's also confused and naturally feels compelled to understand her situation and her abuser. Most normal people have a hard time understanding evil when faced with it, much less the irrational kind, but we feel driven to, especially when it involves us. I mean,
one day he violently assaults her in an alley, the next he drugs her just to sleep next to her because he's lonely.. that shit's fucking 'put the lotion in the basket' kind of scary O_O That's just my take, anyways. Yours is definitely interesting! Here's the pic btw, if anyone's curious.
EDIT: Maybe you're thinking of this scene?
It's post-apology during the date on the dark route, but not on the drugged route.
"All the money, all the-- all the favors in the world can't undo w-what you did. You really want to apologize?"
Looking over her shoulder, the young woman glares at you derisively as she exits the hot tub.
"Just stay the fuck away from me."
You sit in the hot tub, watching as Ashe gathers her things and prepares to leave. As she goes, she casts one last look back in your direction. Her eyes are steely, and cold. As you'd expect. But, there's something else. Pity.
And on that note, I really love that even on the dark route you can shape Guy and detail what kind of crazy you want to see on screen. Fascinating and obviously gives a lot of replay value.
A Menu for mini-sodes would be more intrusive than inserting then during normal gameplay imo. It feels formulaic and breaks inmersion. Bren story can be added easily with just a "Meanwhile...".
I'm not a fan of "Do you want to see this or that scene" nor trigger warnings of any kind during the flow of the story, it breaks the 4 wall and kills inmersion.
I'm not super partial one way or the other, but I do think the ideal placement of flashbacks or character perspective shifts are at the beginning of chapters before a fade out back to our MC. Lots of TV shows execute them that way, and I think it's really effective.
I disagree, do you find gallery, or settings/options on the main menu intrusive, if not, why the double standard.
To me it breaks my immersion, I personally don't care about what went on with brent and there may be other minisodes I don't care for.
I am not a fan of black screen, do you want to see this for me just always clicking no instesd of jumping to next scene, like I would like, just ruins the flow imo. Putting it on the main menu would be the same as a gallery, or pictures that other games have, that way people can view it or not.
I think Neon wants to flesh out Brent for us before some eventual story (or perhaps even character) arc. Pretty standard for minor antagonists, and great authors love to challenge first impressions.
Putting it on the menu either makes it easy to ignore entirely, or easy to play through at the 'wrong' time. But I definitely get what you're saying, I agree it's awkward.