soldano

Member
Jan 29, 2018
277
471
is the blonde on the second pic fuckable ? thx
Not yet, but it will be. At the moment you can get a blowjob and see her naked. And some sort of lesbian scene if I remember correctly. But fucking her, unless my memory fails me, not yet.
But it will be. There is a whole plot with her since she is one of the main characters.
 

armond

Well-Known Member
Apr 26, 2020
1,683
5,742
I was looking through my screenshots of this game and came across this render of Viola.
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She looks beautiful, doesn't she? That whole scene with her is some of the best in the game so far imo.
And this render is peak.
Oh yeah, I've jacked it to this one :devilish: :coffee:
 

hoshin0119

Member
Nov 24, 2021
223
394
screenshot0002.png
Looking at the young woman, you can see the question written all over her face.
The very one she'd asked you earlier in the evening.
'Why me?'
She'd likely assumed you were monstrous to everyone, including her. But now, she knows you're capable of being decent.
So, what did she do to earn your horrible treatment of her that night in the alley?


screenshot0003.png
You remember this photo. Nicki had taken it when the two of you were on your lunch break, one sunny Spring afternoon.
You'd purchased cheap gas station sandwitches, and made your way to a nearby park to enjoy them.
You'd been complaning, as you so often did in those days. But, she'd just rolled her eyes and ignored you.
'I hate this fucking job' you'd groused. 'It's the same shit, every single day.' She'd taken a bite of her sandwich. Shrugged.
'I don't know,' she'd remarked around a mouthful of food. 'Kinda cool I get to work with my best friend.'
It was the first time she'd called you her best friend. The first time anyone had, really.





No other game has ever made me feel so psychologically guilty. I've played the nice guy, the bad guy, the despicable guy, all of them, but when it comes to Nicky and Ashe, the coercive, bad guy route makes me realize that at least I'm not an antisocial wannabe criminal. I chose every path to experience them all, but I think this is the first game that's made me feel so heartbroken and guilty as I played..
 
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PHIL101-YYouPPHard

Active Member
Jan 11, 2022
969
1,890
View attachment 4200478
Looking at the young woman, you can see the question written all over her face.
The very one she'd asked you earlier in the evening.
'Why me?'
She'd likely assumed you were monstrous to everyone, including her. But now, she knows you're capable of being decent.
So, what did she do to earn your horrible treatment of her that night in the alley?


View attachment 4200550
You remember this photo. Nicki had taken it when the two of you were on your lunch break, one sunny Spring afternoon.
You'd purchased cheap gas station sandwitches, and made your way to a nearby park to enjoy them.
You'd been complaning, as you so often did in those days. But, she'd just rolled her eyes and ignored you.
'I hate this fucking job' you'd groused. 'It's the same shit, every single day.' She'd taken a bite of her sandwich. Shrugged.
'I don't know,' she'd remarked around a mouthful of food. 'Kinda cool I get to work with my best friend.'
It was the first time she'd called you her best friend. The first time anyone had, really.





No other game has ever made me feel so psychologically guilty. I've played the nice guy, the bad guy, the despicable guy, all of them, but when it comes to Nicky and Ashe, the coercive, bad guy route makes me realize that at least I'm not an antisocial wannabe criminal. I chose every path to experience them all, but I think this is the first game that's made me feel so heartbroken and guilty as I played..
Woah, I didn't realize there was a special reaction from Ashe if you're nice to others :O That's some real guilty psychological fuckery, but damn that's so cool. I think when this game is finished, I'll have to take a dark route spin for every LI where I single them out, just to see if/how that changes things. :unsure:
 
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Dessolos

Message Maven
Jul 25, 2017
12,520
16,336
Woah, I didn't realize there was a special reaction from Ashe if you're nice to others :O That's some real guilty psychological fuckery, but damn that's so cool. I think when this game is finished, I'll have to take a dark route spin for every LI where I single them out, just to see if/how that changes things. :unsure:
while I do dislike the dark path cause I can't stomach to watch those scenes. I also kind of do like to do dark path to Ashe the first time then change guy and be a nice guy after that towards her. Just gives her path an entire different feel to it , even if alot of it is my personal interpretation
 

hoshin0119

Member
Nov 24, 2021
223
394
Woah, I didn't realize there was a special reaction from Ashe if you're nice to others :O That's some real guilty psychological fuckery, but damn that's so cool. I think when this game is finished, I'll have to take a dark route spin for every LI where I single them out, just to see if/how that changes things. :unsure:
Sadly, right after this scene, it immediately transitions to Ashe being raped in the car. When someone who had just shown kindness to others suddenly turns and cruelly rape only her without reason, what must have been going through Ashe's mind at that moment?

Even though it's just a fictional game, this scene was not at all hornied and was painful to watch the entire time.

The psychology of the characters is very well done, making it easy to empathize with them.
It's a well made game.
 
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NebulousShooter

Engaged Member
Donor
Oct 24, 2018
3,782
27,164






Hey, hey folks! Hope you're all doing well this week! This was an active last few days for me, and I'm feeling a little mentally shot as a result. But, with mental exhaustion comes a sense of accomplishment!
On Halloween I released the mini-sode, A Slave to Desire, starring Alex, our resident strong girl. Reaction was universally positive, which was nice. To the people who hated it and were just nice enough not to say anything.. I appreciate you, too. :D I'll be sure to unlock that mini-sode for non-subscribers in a week or two. Here's a little bit of the cover process, which I thought came out pretty well for a rush job. The goal was to make something that you'd find on a VHS cover in 1994.

I've mentioned it before, but I really want to try doing more of these mini-sodes next year, with some taking place between main chapters, instead of always being like.. A flashback event. That'll be part of my strategy for getting out more content next year.
Then, on Saturday I released a new Chapter 10 demo that added Mason's shopping event, the Viola content, and a peek at the Gabby content. I've still got a little work to do to wrap the whole thing up, but I'm aiming to drop the first patron release of Chapter 10 this weekend.
In addition to the remaining script clean-up and rendering I need to do, there's a few little bits of fine-tuning I need to do for already-completed parts of the game. There's a small change to Chapter 9's scene with Lucien that I had several people request, which I still need to implement. That'll need a handful of renders. Then I also need to make an adjustment to one scene in Chapter 10, which shouldn't need any renders, but will need me to change a couple of little variables and scene jumps.
But, today I've mostly been working on some of the stuff for Gabby and Madison, including finalizing the scene at the police station. I wanted to make the station feel really populated and lively, so I once again turned to my little low-poly people, while making a few 'billboard' characters for foreground shots. Same deal as when I did the Chesty Cheetahs scene. I also just did a few random shots throughout the areas that the characters would mainly be, to check for lighting issues, low-res textures that'd stand out, etc.
The only thing that caught my eye was the police emblem/crest/whatever you'd like to call it on the wall, which A) was floating off the background wall a bit B) didn't look great as a black-on-grey image. So, I tossed it into Clip Studio, my preferred drawing app of choice, fiddled with it a bit, adjusted the glossiness settings in Daz Studio, to ultimately get something I'm happier with.

All in all, things are winding down, but I've got a busy week ahead of me, coupled with a tough work week at the day job. But, I'm optimistic about my progress.
As always, take care of yourselves -- and thank you for your support!
 

jish55

Well-Known Member
Nov 23, 2017
1,743
3,927






Hey, hey folks! Hope you're all doing well this week! This was an active last few days for me, and I'm feeling a little mentally shot as a result. But, with mental exhaustion comes a sense of accomplishment!
On Halloween I released the mini-sode, A Slave to Desire, starring Alex, our resident strong girl. Reaction was universally positive, which was nice. To the people who hated it and were just nice enough not to say anything.. I appreciate you, too. :D I'll be sure to unlock that mini-sode for non-subscribers in a week or two. Here's a little bit of the cover process, which I thought came out pretty well for a rush job. The goal was to make something that you'd find on a VHS cover in 1994.

I've mentioned it before, but I really want to try doing more of these mini-sodes next year, with some taking place between main chapters, instead of always being like.. A flashback event. That'll be part of my strategy for getting out more content next year.
Then, on Saturday I released a new Chapter 10 demo that added Mason's shopping event, the Viola content, and a peek at the Gabby content. I've still got a little work to do to wrap the whole thing up, but I'm aiming to drop the first patron release of Chapter 10 this weekend.
In addition to the remaining script clean-up and rendering I need to do, there's a few little bits of fine-tuning I need to do for already-completed parts of the game. There's a small change to Chapter 9's scene with Lucien that I had several people request, which I still need to implement. That'll need a handful of renders. Then I also need to make an adjustment to one scene in Chapter 10, which shouldn't need any renders, but will need me to change a couple of little variables and scene jumps.
But, today I've mostly been working on some of the stuff for Gabby and Madison, including finalizing the scene at the police station. I wanted to make the station feel really populated and lively, so I once again turned to my little low-poly people, while making a few 'billboard' characters for foreground shots. Same deal as when I did the Chesty Cheetahs scene. I also just did a few random shots throughout the areas that the characters would mainly be, to check for lighting issues, low-res textures that'd stand out, etc.
The only thing that caught my eye was the police emblem/crest/whatever you'd like to call it on the wall, which A) was floating off the background wall a bit B) didn't look great as a black-on-grey image. So, I tossed it into Clip Studio, my preferred drawing app of choice, fiddled with it a bit, adjusted the glossiness settings in Daz Studio, to ultimately get something I'm happier with.

All in all, things are winding down, but I've got a busy week ahead of me, coupled with a tough work week at the day job. But, I'm optimistic about my progress.
As always, take care of yourselves -- and thank you for your support!
Anything with Gabby is always an instant yes from me.
 

PHIL101-YYouPPHard

Active Member
Jan 11, 2022
969
1,890
Sadly, right after this scene, it immediately transitions to Ashe being raped in the car. When someone who had just shown kindness to others suddenly turns and cruelly rape only her without reason, what must have been going through Ashe's mind at that moment?

Even though it's just a fictional game, this scene was not at all hornied and was painful to watch the entire time.

The psychology of the characters is very well done, making it easy to empathize with them.
It's a well made game.
Depends I guess on your fantasies and state of mind while playing, and how invested you are in the characters. Personally, I can enjoy all of this game's content, wholesome or dark and everywhere in between, but yeah.. for me, the game is so well-written that the dark path starts to lose its appeal rather fast and just makes me feel bad. My focus has definitely shifted to a morbid fascination of the route's story.
 
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