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Jaga Telesin

Incestuous Harem Owner
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Apr 19, 2023
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Most avn fans can barely read, so who cares what they think? This isn't some by the numbers' porn game. Yes it is smut, but it's a bit more than that too.

The game is years old by now, so if people didn't do their research about the dark paths before playing, that's on them. And NG posted that there will be one sort of good ending for dark path Guy anyway.
Let's agree to disagree. I think most people CAN read, else they would simply be watching smut on a porn site. AVNs aren't porn videos.

And I also disagree about people needing to do their research before playing. I look at tags, screenshots, and ~10-20 or so reviews before grabbing a game. A lot of the time they don't disclose stuff like paths, instead just focusing on writing, renders, animations, and the story.

So yeah - we disagree. No big.
 
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Jaga Telesin

Incestuous Harem Owner
Donor
Apr 19, 2023
752
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personally I feel AVN's with dark MC's need good and bad options. For players that want him to get punishes and players that do not. The only reason id ever play a Dark MC like this one is for him to get punished. So while you would feel punishing players isn't a good thing and takes away the fun. For me not punishing players for a Dark MC would be the exact opposite for me especially a game with choices. If it was a Kinetic novel then okay then maybe I can see your point there , depending on the game.
I don't mind that - giving the player the choice of whether it turns out good or bad. But it needs to be clear, and actually GIVE that player the choice. Simply following a dark path and ending up with an unfulfilling story and result isn't enjoyable at all.

So yeah, all well and good, if it's clear and presents the choice before it happens.
 

Joshy92

Message Maven
Mar 25, 2021
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Not sure about you, but I highly doubt people play AVNs for life lessons, I certainly don't. Any game that tries to teach ME one after all the decades I've lived instead of entertaining me like a game should, doesn't get a decent review. Most of the time I simply stop playing, uninstall, and rate poorly.

If I want to play the nice guy and be loved, I do it. If I want to play the bad guy and live a virtual power trip, I do that instead. I don't need to be punished and shown "the error of my ways" in either case, nor do I think anyone else does.

I've played a few games with dark stories and LIs that run into seriously bad situations. But that's part of the story, not a reflection of my choices in it. Punishing the player with poor outcomes just isn't a fun thing, and I honestly think it's doing any game an injustice and turning away potential fun, and players.




You clearly didn't read my profile tag: "Incestuous Harem Owner". I like harem games, and "gotta collect them all!" type AVNs. They are only "rapey" if they are written that way. If you don't like rapey stuff, don't play rapey stuff. But don't assume harem games are rapey by default. If you do, you show your prejudices on your sleeves, and you'd be entirely wrong doing so.
This isn't a harem game, so if you like harem, why are you playing it?. And BTW, I see plenty of harem games with sexual assault and all that, so don't try and gaslight me.
 
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DatGuy20

Member
Jul 14, 2017
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at least one of the Britney paths is planned to be a full-blown pornstar, so I consider chance of something else coming her way being less likely, Gabby scenes havent shown that psychological crack yet, contrary to Ashe's dark content which is just a train of red flags. thats how I see it at least
In season 2 you broke her she's very likely to completely crack
 
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ffive

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Jun 19, 2022
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So then what's the point of playing a Dark path, if it only ends up a "fuck the MC (player)" type ending?
What is the point of watching Butch Cassidy and the Sundance Kid if they die at the end? (omg, spoilers)

For this matter why doesn't every piece of fiction end with a happy ending for the MC? After all, it's the only thing the audience is after, right?
 

Comaco

Member
Aug 10, 2017
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What is the point of watching Butch Cassidy and the Sundance Kid if they die at the end? (omg, spoilers)

For this matter why doesn't every piece of fiction end with a happy ending for the MC? After all, it's the only thing the audience is after, right?
But they don't die at the end... Sure, they may die a few seconds after the ending freeze frame, but we don't KNOW that. :sneaky:
 

NeonGhosts

Well-Known Member
Game Developer
Mar 20, 2019
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What is the point of watching Butch Cassidy and the Sundance Kid if they die at the end? (omg, spoilers)

For this matter why doesn't every piece of fiction end with a happy ending for the MC? After all, it's the only thing the audience is after, right?
Yeah, this. Hopefully, people enjoy the journey, the same way they might with any story about an evil protagonist who gets their comeuppance at the end of their story. Breaking Bad, The Wire, etc.

I understand that some people may not like the way I end the game. But that's just the peril of making things, and especially of ending things. I could always pull a Martin or Rothfuss and just never end it. That'd leave FiN as something that people would talk about as very promising, but forever incomplete. Or I could write some goofy ending I didn't feel strongly about. But, I'd rather fall on my face doing what I want to do, than leave it unfinished or write something I don't like.

That said, it's important to remember that I'm still years out from wrapping up the story. My feelings could change, or I could find a different angle on the story. My feelings now are just that -- my feelings now, and subject to change.

Whatever I do, I hope people know that it's never about 'punishing' the player. It's about telling a story. Everything I'm doing is about telling a story. Otherwise I'd be doing some pure-POV game with a blank slate protagonist, where you just run through a succession of busty girls, collecting them into your harem and never dealing with any complications or setbacks. But good God, I'd be so bored. So, so bored.
 
Sep 3, 2020
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Yeah, this. Hopefully, people enjoy the journey, the same way they might with any story about an evil protagonist who gets their comeuppance at the end of their story. Breaking Bad, The Wire, etc.

I understand that some people may not like the way I end the game. But that's just the peril of making things, and especially of ending things. I could always pull a Martin or Rothfuss and just never end it. That'd leave FiN as something that people would talk about as very promising, but forever incomplete. Or I could write some goofy ending I didn't feel strongly about. But, I'd rather fall on my face doing what I want to do, than leave it unfinished or write something I don't like.

That said, it's important to remember that I'm still years out from wrapping up the story. My feelings could change, or I could find a different angle on the story. My feelings now are just that -- my feelings now, and subject to change.

Whatever I do, I hope people know that it's never about 'punishing' the player. It's about telling a story. Everything I'm doing is about telling a story. Otherwise I'd be doing some pure-POV game with a blank slate protagonist, where you just run through a succession of busty girls, collecting them into your harem and never dealing with any complications or setbacks. But good God, I'd be so bored. So, so bored.
I don't care what you're planning for the good guy route and frankly I don't want to know all I will say is I hate sad ending

I mean my life is sad enough unless the main characters a villain that deserves it

but it could be worse at least it's not a harem

but I'll tell you what the sad ending is me not ending up with Isabella
 
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MF_DOOM

Active Member
Mar 1, 2023
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For what it's worth, I see the best ending for Bad Guy being kinda similar to the end Vic Mackey got at the end of The Shield. He might end up 'free,' but miserable.
Vic Mackey was awesome, but the best stories are about the vilian winning in the end.
Please let evil Guy win.
 

Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
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About the bad endings. Videogames and visual novels have an advantage compared to movies or conventional books, you don't have to stick to one single ending. I know some devs like to end their games with a single ending, like a house fire :KEK: but most give the player choices to get different endings. Like picking one girl or the such.
It depends on the dev and the story they want to tell, I think FiN has the foundation to have many endings so we will see.
 
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Ragnar

Super User
Respected User
Former Staff
Aug 5, 2016
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Yeah, this. Hopefully, people enjoy the journey, the same way they might with any story about an evil protagonist who gets their comeuppance at the end of their story. Breaking Bad, The Wire, etc.

I understand that some people may not like the way I end the game. But that's just the peril of making things, and especially of ending things. I could always pull a Martin or Rothfuss and just never end it. That'd leave FiN as something that people would talk about as very promising, but forever incomplete. Or I could write some goofy ending I didn't feel strongly about. But, I'd rather fall on my face doing what I want to do, than leave it unfinished or write something I don't like.

That said, it's important to remember that I'm still years out from wrapping up the story. My feelings could change, or I could find a different angle on the story. My feelings now are just that -- my feelings now, and subject to change.

Whatever I do, I hope people know that it's never about 'punishing' the player. It's about telling a story. Everything I'm doing is about telling a story. Otherwise I'd be doing some pure-POV game with a blank slate protagonist, where you just run through a succession of busty girls, collecting them into your harem and never dealing with any complications or setbacks. But good God, I'd be so bored. So, so bored.
You have mentioned The Shield a couple of times, one of the best shows of tv of all time imo. Now, the equivalent of Vic ending would be evil Guy ending trapped in a marriage and with kids, working on some menial job 8-to-5.
Just imagine, Guy doing shopping at the supermarket while Nicki's kids run around making a mess and screaming.
Then in the last panel, Guy in the parking lot stares at a billboard advertising Britt's new movie while he thinks about that time he had the power to tap girls like her, a lonely tear runs down his cheek.


images.jpg
 

AngelsLament

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May 2, 2025
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I do agree that sad and bittersweet endings do have a place in stories and in games however generally when playing a dark game, I just want to enjoy it without fear of karma. Still I'm doing a playthrough of both paths so even if one ending leaves a bad taste in my mouth I'm sure I'll enjoy the other.
 
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