Randonormie
Member
- Nov 6, 2017
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even with walkthrough for Gabby i choose optoin to manipulate but there is no slave option or any option at all on "3rd visit" after clothes shopping
Havent played the game in a while, but im 95% certain to get the route you are referring to you need to have the subscribestar version of the game (Friends In Need), and then download and install the taboo patch.even with walkthrough for Gabby i choose optoin to manipulate but there is no slave option or any option at all on "3rd visit" after clothes shopping
Mainly because it's already been made clear it will end in karma.all the white knights are thinking the dark path ends in karma, lol
i'm still hopeful that dev will please members who want and like cruel evil paths. It's a game , it's meant to be cater to our fantasies even though they may be dark.
with Neon, nothing is ever 100% sure ;p
Seems pretty sure to me.For what it's worth, I see the best ending for Bad Guy being kinda similar to the end Vic Mackey got at the end of The Shield. He might end up 'free,' but miserable.
If we take everything Neon writes seriously, the remastered version should have been available for about a week now, and those new scenes he's adding shouldn't even be there, because he was only supposed to rework the first chapter, so: I'll believe it when I see it.
I assume that his concepts and plans are rather fluid and may change. Maybe I'm wrong, maybe I'm not, We will see someday.
for v.0.71 (I think it's the same for 0.72)Does anyone have the taboo patch for legacy version
Thanks, it works.for v.0.71 (I think it's the same for 0.72)
Release plans & amount of content in an update is always subject to delays or changes, but I think narrative and tonal plans like a character's route ending is probably more solid, at least the spirit of it. You're kinda comparing apples to oranges imo, or at least apples to pears.If we take everything Neon writes seriously, then the remastered version should have been available for about a week now, and those new scenes he's adding shouldn't even be there, because he was only supposed to rework the first chapter, so: I'll believe it when I see it.
I assume that his concepts and plans are rather fluid and may change. Maybe I'm wrong, maybe I'm not, We will see someday.
Well, these are all fruits ... and so is Mason, and most of us are hoping to see his new content soon ^^Release plans & amount of content in an update is always subject to delays or changes, but I think narrative and tonal plans like a character's route ending is probably more solid, at least the spirit of it. You're kinda comparing apples to oranges imo, or at least apples to pears.![]()
Great job. Not sure why its .95 when its complete season 1, unless a few more changes are coming at some point down the road(steam).View attachment 5501289
View attachment 5501293
Onto finishing the upcoming chapter. Should be out before Christmas.
I believe he said he'll do little improvements over time, but nothing major at all like new scenes or whatever.Great job. Not sure why its .95 when its complete season 1, unless a few more changes are coming at some point down the road(steam).
It does sting and hurt a bit to see more choices to see more in the one playthrough for errands in ch.12, but couldn't get that flexibility in for the post ashe date, like I wanted. But probably harder and more variables to fix, so understandable. Just pain though.But I am still hopeful we get that change some day.
But nice job on getting season 1 done basically and getting ready to release ep.1 of season 2.
So people can have another round of milking accusations over that last 0.05, obviously.Not sure why its .95 when its complete season 1
No, the now obsolete version of Friends in Need (.072 was the last of these) needed a bit more in the patch, so one of them was for that, but the re-coded version just needs the blank file. Though in the newer version of the game, either patch will work fine.i saw 2 patches so i thought it was one for each and it was even separated under the different downloads
No new scenes, but some of them MAY, one day down the road, get a bit of extra content, or minor reworking. And there is other stuff he wants to add in the QOL realm, such as a gallery, some additional short stories pertaining to character backstory, and the like (these are already written and released on his Subscribestar, and he has figured out how to do it; but at the moment his priorities are elsewhere). So yeah, little improvements.I believe he said he'll do little improvements over time, but nothing major at all like new scenes or whatever.
Bug fixes and little quality-of-life improvements will continue, but it won't be the focus of my efforts. I outlined some stuff I'd like to do, in my most recent dev update.Great job. Not sure why its .95 when its complete season 1, unless a few more changes are coming at some point down the road(steam).
It does sting and hurt a bit to see more choices to see more in the one playthrough for errands in ch.12, but couldn't get that flexibility in for the post ashe date, like I wanted. But probably harder and more variables to fix, so understandable. Just pain though.But I am still hopeful we get that change some day.
But nice job on getting season 1 done basically and getting ready to release ep.1 of season 2.