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Koster184

Member
Jul 4, 2018
131
114
no one else is suppose to know the truth of Pinkie access to the multiverse
I was irritated by the protagonist's reaction (I hate a lot of things about his communication, the MC from FwB1 is way better), not by Luna's suggestion.
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Oct 11, 2018
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I was irritated by the protagonist's reaction (I hate a lot of things about his communication, the MC from FwB1 is way better), not by Luna's suggestion.
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Ah ok.

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TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
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I'll add the ability to rename Morrigan, along with some other fixes and suggestions posted int his thread.

For those saying the ending feels rushed or sudden, could you elaborate on those feelings? I thought it had a decent pace and length at 15,000 words, meaning this finale alone makes up over 10% of the current story.
Were people just hoping for that part of the game to last a little longer? Or perhaps it's just because 0.7 doesn't have all the fun post-Castle stuff yet?

Minor spoilers for future updates:
0.8 will be adding:
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0.9 plans to add:
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Then 1.0 can wrap up with:
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If anyone feels like there's something the game is missing or lacking outside of what I've said above, make your voices heard.
 
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riicky83

Newbie
Nov 13, 2017
44
32
I'll add the ability to rename Morrigan, along with some other fixes and suggestions posted int his thread.

For those saying the ending feels rushed or sudden, could you elaborate on those feelings? I thought it had a decent pace and length at 15,000 words, meaning this finale alone makes up over 10% of the current story.
Were people just hoping for that part of the game to last a little longer? Or perhaps it's just because 0.7 doesn't have all the fun post-Castle stuff yet?

Minor spoilers for future updates:
0.8 will be adding:
You don't have permission to view the spoiler content. Log in or register now.
0.9 plans to add:
You don't have permission to view the spoiler content. Log in or register now.
Then 1.0 can wrap up with:
You don't have permission to view the spoiler content. Log in or register now.

If anyone feels like there's something the game is missing or lacking outside of what I've said above, make your voices heard.
I wouldn't say rushed or sudden myself, just a rehash of MLP FIM episode 1 part 2 with the player, Moxie and Morrigan chucked in.
I've one suggestion though, since we can use magic now. Maybe Moxie, Penelope or Lily could teach us a spell so we can either give us two penises or double ourselves so we can give the girls double the fun?
 

TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,380
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I've been considering expanding the Forest and Old Arcadia section with some 'trials' the characters have to go through. I'd pair the cast up, and these'd likely include sex scenes and feature key interactions and development with characters that haven't had prior opportuniites to talk.
Of course, I have no idea how to actually implement this in a way that makes sense while not hurting the general urgecy of the situation. For instance, why add a sex scene or downtime when there's so much at stake? Additionally, how can ensure the protagonist gets to participate in each trial with the characters while also isolating two characters away from the rest of the group?

Writing is difficult :unsure:

The finale is as fast paced as it is, is because realistically when the main villain invades, there's no reason she wouldn't immediately try to take over the city, and there's no reason the protagonists wouldn't immediately try to stop her.
 
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Koster184

Member
Jul 4, 2018
131
114
could you elaborate on those feelings?
That's a huge question for those who cannot write on their own..

The finale is as fast paced as it is
Hm... Maybe it's the story literally leads the character by the hand? In FwB1 we have at least an illusion of choice in good route and we can join Morrigan.
In Monster girl 1000 we didn't got to choose/say, but we actually fight! And we can get "bad" ending by rushing action.

How about giving the player ability to choose?
When you recognize Morrigan's voice (i can not believe MC didn't realise who she was in the prison), you can get scared or start calling her names, you can not release her (she must be chained in some kind of anti-magic rings or something, which won't affect MC because he don't have any magic inside)...
Choose which girls collect first, what to advice to do with broken relics, etc... And if you select too many wrong choices, then you'll get bad ending & join in Midnight's harem?


Oh! Also it is a.. Change of pace?.. You calmly "collect girls", earthquakes didn't actually put a strain to the player, we can't see darkness slowly creeping on the city each day (damn, that would be cool), there is no scary music or oppression, except for rain : D
So everything is peaceful, and then everything immideately bad, but you literally handholded from situation without a chance to fail once(prison eqrthquake), twice(morrigan helps out), thrice (morrigan comes in)..

To conclude, in FwB1 at final route you (player) doing everything you can and choosing destiny. In FwB2 you just watching how MC waltzing out of the situation.
I think it was this sense of choice that made me feel that the final FwB 1 root is bigger :unsure:
 
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Furro95

Newbie
Apr 23, 2020
22
18
I'll add the ability to rename Morrigan, along with some other fixes and suggestions posted int his thread.

For those saying the ending feels rushed or sudden, could you elaborate on those feelings? I thought it had a decent pace and length at 15,000 words, meaning this finale alone makes up over 10% of the current story.
Were people just hoping for that part of the game to last a little longer? Or perhaps it's just because 0.7 doesn't have all the fun post-Castle stuff yet?

Minor spoilers for future updates:
0.8 will be adding:
You don't have permission to view the spoiler content. Log in or register now.
0.9 plans to add:
You don't have permission to view the spoiler content. Log in or register now.
Then 1.0 can wrap up with:
You don't have permission to view the spoiler content. Log in or register now.

If anyone feels like there's something the game is missing or lacking outside of what I've said above, make your voices heard.
The character I missed the most was Augusta, in place so dark like this one I imagine her services would be appreciated. Maybe that fancy Nightclub you visit with Riku would be a nice equivalent to her temple.

I played the first game after it was completed, it had more side characters to explore so we could take a break from the main main quest. That lack of urgency made the plot flow a bit more naturally, in my opinion. Like we had all the time in the world to mess around.

I don't think the main plot is rushed. But as you said, there is the constant feeling of urgency this time, so it's difficult to justify side content. Now that the main threat was dealt with, you could add more opportunities to interact with the side characters.

Another thing I think would be nice, is more group content. More opportunities for the girls interact with each other, they really bound together through the story. You mentioned group content with side characters, here I'm suggesting for the main ones.

Finally, one last cool addition would be as you progress with the characters they send you pictures that you could use as wallpapers.

Please don't take this as someone asking for more free content, in this forum from all places, those are just some suggestions based in the previous game on things I feel are lacking or missing.
 
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Koster184

Member
Jul 4, 2018
131
114
the general urgecy
there is the constant feeling of urgency
I..huh, I didn't feel any urgency at all at entire walkthrough. What we are talking about? Some small earthquakes? Rainy (not all the time) weather? Luna in dreams (not screaming that MC doesn't have time)?

This world seem damaged and corrupted by shadows, but it taken a thousand of years.. Melody did said something about how fast shadows conquered a bit of territory, but.. That's all? Nobody worryed about it, there are no oracles announcing the end of the world on the streets, there are no hundreds of refugees, there is no hopelessness in the eyes of ponies, MC having fun with different side characters, gardening.. It all makes it seem like the shadows are moving pretty slowly, and we have some years at least.

Maybe they believe that their queen is strong, and will protect Arcadia? But then why wouldn't I believe that she will give me time to collect virtues?

For me, urgency appeared only at the Castle1, flashed before my eyes without any my moves and choices, and abruptly ended, leaving me wonder "What was that? Oh, just a wind.."
 
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Furro95

Newbie
Apr 23, 2020
22
18
I..huh, I didn't feel any urgency at all at entire walkthrough. What we are talking about? Some small earthquakes? Rainy (not all the time) weather? Luna in dreams (not screaming that MC doesn't have time)?

This world seem damaged and corrupted by shadows, but it taken a thousand of years.. Melody did said something about how fast shadows conquered a bit of territory, but.. That's all? Nobody worryed about it, there are no oracles announcing the end of the world on the streets, there are no hundreds of refugees, there is no hopelessness in the eyes of ponies, MC having fun with different side characters, gardening.. It all makes it seem like the shadows are moving pretty slowly, and we have some years at least.

Maybe they believe that their queen is strong, and will protect Arcadia? But then why wouldn't I believe that she will give me time to collect virtues?

For me, urgency appeared only at the Castle1, flashed before my eyes without any my moves and choices, and abruptly ended, leaving me wonder "What was that? Oh, just a wind.."
Urgency in like the protagonist, knows something terrible is happening to this world even though it seems a bit slow going as you pointed out. We still can hear around that darkness is growing around the city, so even it feels safe inside we are aware it will not last forever .

Also the protagonist really wants to come back to the old world, specially in the beginning of the game, so with this world falling apart or not he is driven to go back. As he get more in touch with the people, we can see this drive slowing down as he starts to accept this place as his new home but he hasn't given up on the idea.
 
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TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
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I'm going to give the finale a second pass, moving around events, fleshing out certain sections, and giving the cast more opportunities to interact. I'll try to add three h-scenes to it too. Don't think I'll do a bad ending though, I really like the idea of Morrigan herself subverting it.
 

Koster184

Member
Jul 4, 2018
131
114
Also the protagonist really wants to come back to the old world
Nope. Every time the conversation turns to this, something introduces a reason not to come back.
After first bj scene MC saying that only part of him still trying to get back.. Penelope, saying that there may be another two,three,infinity of himself in his old Arcadia, etc.
 
Oct 11, 2018
134
94
I'm going to give the finale a second pass, moving around events, fleshing out certain sections, and giving the cast more opportunities to interact. I'll try to add three h-scenes to it too. Don't think I'll do a bad ending though, I really like the idea of Morrigan herself subverting it.
Can we at least have a scene with Selene temporarily shapeshifting into Midnight? Nightmare Moon was my first Waifu in MLP:FiM
 
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NikoWolf2.0

New Member
Nov 26, 2019
2
0
game does not run and errors out with traceback error every time

tried each link and game will not run on pc
 
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TwistedScarlett60

Will lewd cute girls for cash
Game Developer
Sep 13, 2019
1,380
6,153
Can we at least have a scene with Selene temporarily shapeshifting into Midnight? Nightmare Moon was my first Waifu in MLP:FiM
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game does not run and errors out with traceback error every time

tried each link and game will not run on pc
The only thing I can think to suggest is make sure it's decompressed from the .zip properly
 
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