Version 3.4.0 is separated from previous ones. It's kind of a separate game, though it still looks the same.what is part 2 do anyone know
part 2 is just new game file so you don't have to download the whole part 1 every updatewhat is part 2 do anyone know
From the Eclipse [v0.3.4] [Erochaser]
COMPRESSED:
Win/Linux:
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Did you search?Mr. Sons, is there a compressed version for Part 1 of From the Eclipse?
From the Eclipse [v0.3.3f] [Erochaser] - Compressed
Use at your own risk.
Win/Linux [1,34 GB]
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Mac [1,32 GB]
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From the Eclipse [v0.3.3f] [Erochaser] - Update only
The patch may break your game, use at your own risk.
Universal: v0.3.2s -> v0.3.3f [137 MB]
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Please @ me or quote this post if there is a new version that doesn't show up on the "Latest Updates" page.
View attachment 1470498
Thread Updated: 2024-03-04
Overview:
On the eve of you and your fiance announcing your engagement, you find out that her family is involved in an illicit deal and she is set to be sold to another guy. She is now destined to be enslaved by a vile noble as his newest concubine. Determined to free her from this unfair future, our hero needs to find allies, and come up with a plan to free her. But, as you will find out, things in life never go the way that you may want or plan them to. The law is the law and all must follow it. Because if you don't you could be the one enslaved next!
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Release Date: 2024-02-19
Developer: Erochaser -You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.3.4
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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As of v0.3.4: Please read both the Developer Notes and Changelog.
DOWNLOAD
Part 2
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Part 1
Win/Linux:You must be registered to see the links- MEGA -You must be registered to see the links- PIXELDRAIN -You must be registered to see the links
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Extra: Spanish* - Compressed* - Android*
*This unofficial port/version is not released by developer, download at your own risk.
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I see Bob69 posted it, thank you, Bob. And yes I did try searching, all I got was the current game.Did you search?
There is no incest in this game, and the plot makes incest relative to the MC literally impossible. (Okay, not literally, but any incest with the MC that could happen is very, very distant.)Is there an I-patch for this game out there? Can somebody post it, pretty please?
Necrophilia incest when?There is no incest in this game, and the plot makes incest relative to the MC literally impossible. (Okay, not literally, but any incest with the MC that could happen is very, very distant.)
I'll take some of what you said in your previous post and maybe make an update that focuses on repeatable interactions sometime in the future (kitchen and outdoor events you say, hrm? I gotcha!). I am trying to break up the monotony of the music with new tracks, for example each different phase of a day in the current release has a different track.That has got to be one of the shortest game updates I've ever played. Took me less than 10 minutes to play. Maybe I'll check back in another year and hopefully there are a lot of game improvements.
i would love to see how this would have played out a bit darker and seeing choises matter. but ya there are a couple tags i try avoid. but now out of curiosty if your not going to go threw with the options of paths and certain girls. can you summerise what it would have been like who would have been lost etcI'll take some of what you said in your previous post and maybe make an update that focuses on repeatable interactions sometime in the future (kitchen and outdoor events you say, hrm? I gotcha!). I am trying to break up the monotony of the music with new tracks, for example each different phase of a day in the current release has a different track.
As far as length of this update goes, I measure it by number of events normally, though I try to keep in mind the actual event length. This update had 6 events in all (unless you did not read the developer notes or changelog and just jumped right into the game, which a lot of people did. Those people only broke the game and got one event). I try to release an update every 4-6 weeks, which can be hard with the heavy schedule I have outside of making the game, so I offer no guaranteed size for each update, but do my best to make sure that it has something more than one or two events. Four events is the smallest update I have ever done, and those were even a bit longer than a normal event.
Also, I keep seeing the "sandbox" tag being mentioned. This game is no longer a sandbox and is more of a kinetic lite AVN, which it has been for well over a year now. I did not add that tag to the game's listing here, someone else did a long time ago (I even had someone remove a tag once that I placed and had to put it back). Since you can move around the estate and city, I keep the tag for people who like to quibble over small things in the games posted here.
Waiting for a period of time for a few updates is a good choice, and I do that too. Hopefully when you decide to try it again a few of the things you pointed out will be fixed, though I am not saying all of them will be addressed. Until then, find another game you can vibe with!
I have toyed around with putting some of the darker stories into a short visual story format all wrapped up into one file. If I did this it would not only be stories from the game (imagine Airi's alternate path had she not been saved...) but other short tales from other worlds (or whatever my degenerate mind can come with). It would be in an anthology format. I may still do that one day, but I would have to find a way to separate it completely from the Patreon side of what I do, since Patreon is fairly strict on what can go through their site.i would love to see how this would have played out a bit darker and seeing choises matter. but ya there are a couple tags i try avoid. but now out of curiosty if your not going to go threw with the options of paths and certain girls. can you summerise what it would have been like who would have been lost etc
I maintain, you should just pull the plug and delete the "sandbox" area. Go full novel. Your story telling is great, having to move around (or rather THINKING there is something worth moving to) really breaks up the flow of the game. Keep the events color coded (pink for repeatable/random and blue for story) but just throw all possible events for a day/time period up on the screen so that the player doesn't have to figure out where that event is in the 100 rooms that mostly serve no purpose when they play.Also, I keep seeing the "sandbox" tag being mentioned. This game is no longer a sandbox and is more of a kinetic lite AVN, which it has been for well over a year now. I did not add that tag to the game's listing here, someone else did a long time ago (I even had someone remove a tag once that I placed and had to put it back). Since you can move around the estate and city, I keep the tag for people who like to quibble over small things in the games posted here.
I do think that would be best, but then we'd really need a gallery or something. It's a nightmare managing saves for all the non repeatable, or time limited scenes, especially since the last few updates of part 1 kept breaking old saves.I maintain, you should just pull the plug and delete the "sandbox" area. Go full novel. Your story telling is great, having to move around (or rather THINKING there is something worth moving to) really breaks up the flow of the game. Keep the events color coded (pink for repeatable/random and blue for story) but just throw all possible events for a day/time period up on the screen so that the player doesn't have to figure out where that event is in the 100 rooms that mostly serve no purpose when they play.