Hey guys! Just couple month ago I discovered porn games for myself. I knew that they existed, but didn't really tried them. At least I didn't try VN games. I only remember playing strange 3d games where you have couple models and you just tell in what position they should fuck and that is it. There was no story to it. This time I discovered VN games. I was immediately hooked on experience! Somewhat around 17th of April I decided that I can actually try to create a game like this myself. Since that decision I dedicated all of my free time to it. Programming is easy for me, and 3D is hard, but I like that challenge! So I started.
I created a plan: let's create a proof of concept. I need to be sure I actually can do this before going full in. For that I want to create one playable scene of a game. First I wrote a script of the desired scene, with dialogs and description of visible content. After that it was clear that I need around 30 rendered images. I started learning Ren'Py engine and Daz. Ren'Py was not a problem, but Daz studio was a beast to get into. First of all I only have a laptop, so creating scenes is not so easy and creation of 4k renders takes around 2 hours. It took me around 10 rendered images that went into learning process and after that I started creating real renders for the game. (First renders were with wrong resolution, wrong lights, etc…). Based on the script I knew that I would need to create 5 characters and 2 locations. Their preparations took most of the time. After that, process went kind of smooth - I was creating 2 renders per day (one during the night and one during the day job). Somewhere after 15 renders I found out that I can also create more images with batch rendering tasks(render queue). Now it was a challenge to prepare enough scenes so that they would render during the time I'm not at home. Also sometimes it was not very reliable because my laptop crashed after rendering only one image, or other instability issues. But now my speed is 3-5 renders per day. Of Course during the creation plan changed a little and now I have 37 images for the first scene.
What this game is about? This game is not my end goal. With it I want to create a simple experience. My inspiration for it comes from Lancaster Boarding House. My real goal is creating a second game (I want develop them in parallel) just about watersport-slavery fetish. The first game will have some fetish content for all kind of things, but not going deep into them and only optional. It is more about the story.
After evaluating the proof of concept I will make a decision if I'm going to continue or not. If so I would need a real PC with good video card, and maybe people to help me with creating assets. Especially I would need a team if I want to maintain 2 two separate games. Also I would need someone who can write better texts(I’m not a native English speaker, so it is a bit hard for me to create a good descriptive story). I think of creating at least 5-6 scenes first and only then to go and create a Parteon to ask people for support. And only reinvest earned money into producing the content.
So here I'm. It has been less than three weeks from the moment I decided to start learning till the moment you can actually download and play my game. Yes it is only one scene that would probably take you like 5 minutes to go through. But for me it was a huge learning process with try and error. I hope for your honest feedback!!
I created a plan: let's create a proof of concept. I need to be sure I actually can do this before going full in. For that I want to create one playable scene of a game. First I wrote a script of the desired scene, with dialogs and description of visible content. After that it was clear that I need around 30 rendered images. I started learning Ren'Py engine and Daz. Ren'Py was not a problem, but Daz studio was a beast to get into. First of all I only have a laptop, so creating scenes is not so easy and creation of 4k renders takes around 2 hours. It took me around 10 rendered images that went into learning process and after that I started creating real renders for the game. (First renders were with wrong resolution, wrong lights, etc…). Based on the script I knew that I would need to create 5 characters and 2 locations. Their preparations took most of the time. After that, process went kind of smooth - I was creating 2 renders per day (one during the night and one during the day job). Somewhere after 15 renders I found out that I can also create more images with batch rendering tasks(render queue). Now it was a challenge to prepare enough scenes so that they would render during the time I'm not at home. Also sometimes it was not very reliable because my laptop crashed after rendering only one image, or other instability issues. But now my speed is 3-5 renders per day. Of Course during the creation plan changed a little and now I have 37 images for the first scene.
What this game is about? This game is not my end goal. With it I want to create a simple experience. My inspiration for it comes from Lancaster Boarding House. My real goal is creating a second game (I want develop them in parallel) just about watersport-slavery fetish. The first game will have some fetish content for all kind of things, but not going deep into them and only optional. It is more about the story.
After evaluating the proof of concept I will make a decision if I'm going to continue or not. If so I would need a real PC with good video card, and maybe people to help me with creating assets. Especially I would need a team if I want to maintain 2 two separate games. Also I would need someone who can write better texts(I’m not a native English speaker, so it is a bit hard for me to create a good descriptive story). I think of creating at least 5-6 scenes first and only then to go and create a Parteon to ask people for support. And only reinvest earned money into producing the content.
So here I'm. It has been less than three weeks from the moment I decided to start learning till the moment you can actually download and play my game. Yes it is only one scene that would probably take you like 5 minutes to go through. But for me it was a huge learning process with try and error. I hope for your honest feedback!!
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