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Meme dude

Member
Apr 11, 2023
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Hey everyone, sorry for the long wait. I managed to finish Ero Ring's gallery with both the slowed down and the normal versions. I'll extend this project to all the other games, past and future. This will probably take a whole month or two but it'll be worth it (probably). Also, if y'all are interested in the idea, maybe we could have a small Discord server for this kind of stuff—gallery collections, animation rips, maybe even sharing tools/tips. Nothing too formal, just a corner for the curious.

Anyways, below will be the link. Probably gonna do this backwards so next games are Halloween, CopBang and Cum on Ella. For the sprite sheets, I'll add them tomorrow. I still have another project I'm finishing up.

 

Meme dude

Member
Apr 11, 2023
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145
Hey everyone,
I’m really close to finishing the Halloween gallery—just need to wrap up Pumpkin Queen, Velma, and Daphne’s sprites.


Sadako was a real pain in the ass. Most of Bambook’s sprites have balanced empty space around the character, but hers had a ton of wasted space—especially above her head—and she was shoved way down in the bottom left corner. It made getting her to look right a total headache. I had to slim her sprite width from 1024 to 512 pixels just to make her fit next to the others without looking like some kind of damn ghost, while keeping the full height so the animation didn’t feel cramped. Took a lot of trial and error, but she finally looks natural in the gallery now.


While I finish the last few sprites, here’s a sneak peek of the Halloween menu and Sadako’s sprite.

Halloween Menu and Sadako:
Menu3.png 31.gif
 

chibakarakitano

New Member
Apr 24, 2018
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Just finished putting together the Halloween idle animations — available in both 24fps and 30fps folders.
Below is the link for you to check them out.
Also, I’m already halfway done with Copbang, so that should be coming soon too.

Mega
Thanks for all the work you're doing BTW - I've wanted (and requested) Bambook to post the idle animations along the sex ones on Patreon for the longest time but for some reason he never really cared to do it, which is a shame as I think they're often as hot or hotter than the sex anims.
 

Meme dude

Member
Apr 11, 2023
138
231
145
Thanks for all the work you're doing BTW - I've wanted (and requested) Bambook to post the idle animations along the sex ones on Patreon for the longest time but for some reason he never really cared to do it, which is a shame as I think they're often as hot or hotter than the sex anims.
I do think he doesn’t add it is due to the fact it’s not in high demand. He kinda follows what most of his audience wants. It’s also a bit of a background detail that not many people would normally notice and it would take more time to and work to do.

To quote what he said:
“this animation is in fbx format, not gif format. It is played only in the game engine. I sometimes make simple animations in fbx format to save memory.”

This means that certain files like Marika’s hanging idle animation and Fuckergirl’s sitting animation are not easily openable and extractible since they’re a different file type compared to the others
 
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Meme dude

Member
Apr 11, 2023
138
231
145
Hey everyone, sorry for the long wait again. Below will be the link to the updated gallery, now including the idle animations for CopBang. I'm gonna continue doing Cum On Ella a bit later today, so that around tomorrow I will be able to release it. Enjoy!

 

DreamingAway

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Aug 24, 2022
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I do agree that they don't look as great as the 2D backgrounds but honestly it's mainly down to the shadow and lighting effects in some scenes.
I think it's that they are made of low poly models with just flat textures - Bambook's idea maybe was to use 3D objects to try and mimic his simplistic background styling but they really don't.. I agree lighting is partially to blame for that as well.

I liked Bambooks simplistic art style though. The argument someone made was "Oh but we get faster content with 3D backgrounds" but honestly.. is that true? The Beach level took like a year..?
 
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chibakarakitano

New Member
Apr 24, 2018
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I think it's that they are made of low poly models with just flat textures - Bambook's idea maybe was to use 3D objects to try and mimic his simplistic background styling but they really don't.. I agree lighting is partially to blame for that as well.

I liked Bambooks simplistic art style though. The argument someone made was "Oh but we get faster content with 3D backgrounds" but honestly.. is that true? The Beach level took like a year..?
Lol, no it didn't? It took about three months from EroRing if memory serves me right.
 

DreamingAway

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Aug 24, 2022
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Lol, no it didn't? It took about three months from EroRing if memory serves me right.
We've had 2 games this year.. EroRing and Beach .. and it's Almost September..? No?

Is this really "faster" ? If the current game he's got in progress takes a month or longer we are unlikely to see a Halloween game. Maybe a Christmas game..?

Is 3 games a year really considered "faster" ?
 
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