Unity FurryVNE [2024-06-19] [FurryVNE Team]

3.90 star(s) 9 Votes

Placebo00

Member
Jan 3, 2019
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Seems like you understand ABSOLUTELY NOTHING about programming process.

I'll try to explain. They have already made the majority of preparation work for implementing interactions. BUT! There are also a lot of technical issues, that can not be noticed by some amateurs like you, but have a huge influence on future playing. Btw, you want a game that work stable and smooth, and not corrupting like every f*cking 5 seconds? It's not just "PrInTiNg ThE cOdE", sometimes some things doesn't work as they should.

Maybe interactions would be the 3rd gamemode, like character builder and pose mode. And, unlike builder and pose mode which are static modes, interactions will be a dynamic gamemode. Remember, how many bugfixes they were made during the development? And now imagine, how many problems they see now, when they try to put their models into action. Of course, it takes time to make interaction mode, but then, they should unite all the stuff they made into a single program, and not to corrupt the existing one. And Unity updates too, that turning the development to walking on a minefield. Also, interactions are a set of new functions, that the game would process, and these functions must not to conflict with the already implemented ones, that can result in a game that doesn't work at all.

I predict, that the game size will at least double after the interactions would be implementing, this is HOW A LOT of work is it actually. Also, they are trying to make the action to look the best as it possible, and WE HAVE an approximate prediction about interactions implemention made by the developer:

" I think it's likely we'll have one more [in addition to this one] before interactions hit. - odes " 2023-07-15 08:52:18.980000

He said that before 2023-07-21 release, and the last build is 2023-08-11 (but it doesn't count as it is a bugfix update). As they usually making updates like every 1.5 months, it is possible that they will make interactions update by the end of this year, if there will not be any other issues (don't forget they are living people, with living problems, like everyone else). And if you're not enjoying this game and how it being updated, try to make something faster and better, before judging them.
I hate repeating myself.

But we'll get there once we get there, huh? Should be veeeery soon now...supposedly
 
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MotorcycleCop

Newbie
Aug 16, 2021
45
89
I can't seem to find the option, where do you import a second character in pose mode like they show off in the animation previews?
They probably want to release animations relatively feature complete & polished, but you'd think they would try to put together a playable build for supporters to mess around with & give feedback to, even if it's incomplete & doesn't have support for uploading/downloading interactions from the cloud. It's basically how they did it when it was just a character creator & now they have animations at least basically functional. The video overview didn't look janky or anything, but he did only show off a very basic interaction & maybe everything breaks with any creativity in character design & pose, who knows.
 

MotorcycleCop

Newbie
Aug 16, 2021
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when animations get released how long do you think before they implement VR?
They've talked about implementing VR similar to their first game eventually, but I imagine it'll be a long while after they get animations up & running. I'd love to be surprised, but I doubt it's a priority at all. I also hope they actually make VR that is better than Yiffalicious, it was pretty basic & disappointing in that game & hopefully this one can have some actual interactivity.
 
May 25, 2021
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They probably want to release animations relatively feature complete & polished, but you'd think they would try to put together a playable build for supporters to mess around with & give feedback to, even if it's incomplete & doesn't have support for uploading/downloading interactions from the cloud. It's basically how they did it when it was just a character creator & now they have animations at least basically functional. The video overview didn't look janky or anything, but he did only show off a very basic interaction & maybe everything breaks with any creativity in character design & pose, who knows.
that's what they're working on releasing right now.
they're not trying to make it feature complete, they're trying to get it working.

do you think people would be ok with playing a demo that BSOD your PC after 10 minutes? or do you want them to fix that first before releasing?
 
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tester72

Member
Nov 8, 2019
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that's what they're working on releasing right now.
they're not trying to make it feature complete, they're trying to get it working.

do you think people would be ok with playing a demo that BSOD your PC after 10 minutes? or do you want them to fix that first before releasing?
Honestly speaking even doing that would be better for them because it could make it soo that all the people who are doubting this ever becomes a playable game are proven wrong instead of being perpetually right in telling people how much time passed with zero actually visible and testable game progress.
 

MotorcycleCop

Newbie
Aug 16, 2021
45
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I mean, they've shown off that the animations are functional, they *are* working, at least on a basic level. They even said that most of what's left to do is more polish & features in the video showing off what they have of animations.

I don't know where BSOD is coming from, I mean anything can happen I guess but I don't think that was ever an issue? lol. It would just be nice if they could start doing what they first did for the character creator & put out a test build to let people try animations out. If it causes blue screens, then everyone testing will be sure to let them know.

Or I guess at the very least perhaps they should release a video of their current animation tech on E621 or something. Let people who aren't Patrons or pirates know what they currently have in progress, because it does look pretty good & I guess most people haven't seen it yet.
 
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kep31

Newbie
Sep 11, 2020
21
71
jesus fucking christ
Wait so- they gonna rebuild/remade the whole game engine from scratch...?
No, this is post from 2016, when they explained what Yiffalicious 2 - now called FurryVNE - will be.
But yes, they had to create their own engine from scratch, because no engine was doing what they needed, to achieve their vision. That is why this is taking so long. Also, as i understand, there is only 2-3 people working on it. As per the recent dev news, animations should be public within half a year (probably).
 
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Pigfarmer

Member
May 25, 2019
280
685
No, this is post from 2016, when they explained what Yiffalicious 2 - now called FurryVNE - will be.
But yes, they had to create their own engine from scratch, because no engine was doing what they needed, to achieve their vision. That is why this is taking so long. Also, as i understand, there is only 2-3 people working on it. As per the recent dev news, animations should be public within half a year (probably).
FVNE still uses Unity.
 
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Arwen Mays

Member
Apr 10, 2022
226
191
According to what I've read in this thread, there are only two developers and little funding for the project, which is why it has taken so long to get the animations

I don't want to place blame, but the main creators have not made an effort to promote the project, which prevents more people from supporting the project and potentially other developers from joining. If you look at their twitter, there is nothing to promote or talk about the project more than just the progress they make (they post things every three months or more) and seeing the low amount of likes or support makes me believe that they will continue like this until it gets popularized by a random video on pornhub or xvideo lmao

My point is that this game has huge potential, and nobody bothers to promote it
 

MotorcycleCop

Newbie
Aug 16, 2021
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My point is that this game has huge potential, and nobody bothers to promote it
I agree. I understand they are probably hard at work chipping away at the game, but the fact they seemingly don't have a more direct source of updates, Q&A & promotion is very unfortunate. If they just took some time to put together current showcases of what they have & upload them to e621 or something, perhaps they could gain more supporters. They could also stand to post more general status updates as well, even if they are boring ones. The last update was early august & it was just a small patch, they haven't posted anything since. Here's hoping it's simply because they're close to finishing & big milestone & not something disappointing like further setbacks.
 

Arwen Mays

Member
Apr 10, 2022
226
191
I take this game definitely cancelled, Unity wants to charge for installation to developers who use their engine, and if these people from FurryVNE have not even bothered to promote their project and have little funding, no wonder they end up bad here
 

MotorcycleCop

Newbie
Aug 16, 2021
45
89
The ridiculous practice that Unity wants to go with doesn't start until next year. I feel it's unlikely it'll amount to much with how suicidal of a business idea it is. They'll probably largely or entirely roll back the terrible plan they had, or maybe go bankrupt after they inevitably get sued from everybody. It still isn't great for anybody, but I don't think it will be as bad as it could be in the end.
 
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3.90 star(s) 9 Votes