- Aug 18, 2020
- 108
- 101
How'd you get sfx? I'm still learning all the new animation stuff
Yea since we have a working version now lolI do believe this place exploded overnight
you can be sure it will be XDI do believe this place exploded overnight
here there a trick to make old character compatibleView attachment 3460708
i get this when i try to load a character
hmmm i wonder where i saw a generic human like that before....
Quick question: Are the security/debug checks done at some point at/during/after the warning screens, or is the check something that's done right when the program initializes?i love to learn understand and resolve problem find solution to situation and all
Don't know how he did it specifically, but the way i do it, is I add a source driver and a specific timeline for the sfx. On the sfx timeline i add one timeline event and make it play sound->coupling squish in. Then at the source driver section - Source -> drag in coupling square, choose coupling -> currentmotion. At the destination -> drag in the sfx timeline and choose timeline -> time. Then at either the timeline or driver screen (dont remember which one) choose time -> property i think. At this point, the Sfx timeline should go back and fourth depending on the speed of the interaction. Now just adjust the sfx timeline marker to fit your needs. There's probably an easier way to do this tho. As i remember, if you right click or click the + icon on the coupling window, it gives you an option for sound, but i couldn't get it to work.How'd you get sfx? I'm still learning all the new animation stuff
When you save a character its different this you need to export for interactionView attachment 3460708
i get this when i try to load a character
the check are at the resolution handler screen at least some of the important register are set after that some are run as subroutines other as function some are executed while the verify screen is there idk if a live patch is necessary yeah the crack need a renaming of the computer but i will figure a way to not do that eventually i really wanted to release a working crack even if its not perfect before losing all the files again or my shitty computer killing my project because my ssd is garbage and also i'm really time limited and that explain a good chunk of why i didnt fix that issue yetQuick question: Are the security/debug checks done at some point at/during/after the warning screens, or is the check something that's done right when the program initializes?
'Cause if the checks aren't done until the warning screens (meaning users have time to actually run an external tool while VNE is booting), then we could collaborate on making a live-patch version and I could show you the process I go through and stuff.
View attachment 7cb04bb0-7048-4c62-bb46-9b671a6048e4.mp4i can already see their face right now x)
in the character editor you can go to the cloud menu to access tons of characterswhere can I download characters guys?
temps folder of wondows and it doesnt cleanup win + r %temp%Exporting characters for interactions is eating my disk space hard,seems that it saves temporary data somewhere aside where i choose to save them,but cant find
Hello, thanks for making us able to play!temps folder of wondows and it doesnt cleanup win + r %temp%