Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes

bethrezen0

Member
Jan 27, 2022
211
315
They promissed sex Q1-Q3 this year, depending on what fucking Unity devs decide to do about their SDF bug.
Hope it is true. Otherwise I'll be absolutely certain that this game deserves no further support whatsoever.
 
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FuzzyFerret

Member
Aug 10, 2017
213
348
The unity page shows that the bug is "In progress", before the state was "active", that means that they are working on it?

i really don't know what are they doing tbh...
but in progress mean in progress so yeah i guess they working on it.
 
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ssbbssc

Active Member
Dec 13, 2019
539
450
sorry, but that is just a bunch of excuses for me. having troubles with an engine? SWITCH IT! rethink your way of implementing things! Change your code! Guys, i am really want this to be an awesome game, but for real - their updates is just trash, just to keep patreon sucking. No offence to anyone (except for those who stick to an old fuckengine and cant code shit)
 

SomeoneF

Newbie
May 20, 2021
93
80
sorry, but that is just a bunch of excuses for me. having troubles with an engine? SWITCH IT! rethink your way of implementing things! Change your code! Guys, i am really want this to be an awesome game, but for real - their updates is just trash, just to keep patreon sucking. No offence to anyone (except for those who stick to an old fuckengine and cant code shit)
Ah yes. Let's change the engine from Unity to Unreal even tho devs know better about Unity. Good idea. Let's see them take LONGER to convert all this data from Unity to Unreal. -_-
 
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naedsala

Newbie
Feb 8, 2019
28
50
sorry, but that is just a bunch of excuses for me. having troubles with an engine? SWITCH IT! rethink your way of implementing things! Change your code! Guys, i am really want this to be an awesome game, but for real - their updates is just trash, just to keep patreon sucking. No offence to anyone (except for those who stick to an old fuckengine and cant code shit)
It's not as simple as copy and pasting, mate... Unity works fine for 99% of usecases, it just so happens that Yiff2/FurryVNE falls in that 1% that winds up with some weird engine quirk that bricks everything. Funny thing is, UE also has these odd quirks, and so does Source (and Source 2), and so does Torque (anyone remember that old thing), and so does CryEngine, and so does every other game engine. At a glance, Unity and UE both use different coding languages, so everything the team has written for FurryVNE goes right out the window. Second, animations, materials, and graphics are completely different. So it's just not as simple as you'd like it to be. (trust me though, I wish it was that easy)
 
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tester72

Member
Nov 8, 2019
305
327
Okay guys the challange is up!

Bet which month (and which year) will the next update bring in animations!

The one who answers correctly wins the Grand Prize of many likes and depending their date:
  • If less than half a year: The ability to laugh on all the folk who thought it gonna take more.
  • If more than a half a year: The ability to laugh on ferret because it wasnt just a couple months.
  • If over a year: The ability to post the exact meme ferret posted.
  • Never: If the project is closed, abadoned you are marked as the ultimate winner of the "i told ya" race.
-----------------------------------------------------------------------------------------------------------------------------------------

I bet there wont be an animation update before 2023.11.
The 4th month will soon end guys.

Current bets are:

-Before 2023.06
FuzzyFerret
- Before 2023.06 (additional bet, he eats a shoe if theres animations before)
Kilosan
- Before 2023.11
Myself

Take the guess, people. When we will get the animations?
 

bethrezen0

Member
Jan 27, 2022
211
315
Take the guess, people. When we will get the animations?
According to what they say in one of their patreon posts:
"Roughly speaking, we've been releasing dev logs about every 3 months. As the last dev log was in Jan, we're expecting the next one to be around April, but it may release later (or even earlier, depending on how things go).

We think the next dev log will be our last before interactions are released, and we intend it to include a "live" demonstration of them, explaining in great detail how these new systems work and how to use them. So essentially a demonstration/tutorial of interactions that should hopefully prepare you for the release and get some ideas going."

They obviously won't release the build with animation right after the dev log. Probably a couple of months later. So my guess would be something from 06 to 08 of this year. That is if things go smoothly, but this project isn't really known for that as of late. So i will not be surprised that they will stall for much longer, cause they again are not satisfied how shit looks, or even before they say they will release the animation update, they once again encounter some gamebreaking bug.
Would be nice if they finally released it before 2023 ends, but hopes are not high.

But will the animation tools be even that good, once they drop ? First of all, they outright said that in the first release it won't feature things like oral or non-penetrative sex, probably many other things that people asked for since YL1 too. Which sounds like it won't be that much different from what they had in YL1(actually seems like they didn't fix their problems with why YL1 was YL1 and didn't allow oral and non-penetrative sex). And secondly, the Character creator started good at first, not hard to learn, and and quite powerful, you can do many things with assets provided with no actual skills required and time investment ain't that big either. How a good character creator should be. but later they just stop giving shit about that "character creator" part really. Since custom offsets added, no new body types in quite a fucking while, and no updates to older ones. And the new features like clothes or custom offsets are completely behind a wall of - Not a 3D modeler, Don't use blender ? Get fucked, you won't be using those features. And it would be at least fine and bearable if you could use what other people made. But no, Those features set up in such a way that you cannot re-use them for your own needs, clothes needs to be modeled around already made character model, they won't fit on any other unless the other character is exactly the same size and shape. And you cannot just use custom offsets other people made as well. If your character isn't the same head and feet type as character you exported the custom offset from, applying the offset to yours will deform it's head and feet into complete ugly mess. At this point this becomes more like an asset pack/plugin for blender than an honest character creator. Even when people suggest in their discord server that having "X" would be cool, the usual answer is: you already can do it in blender 4head.
So I'm not sure if this kind of shit won't repeat with animation tools too. What's even the point of using their app would be then ? Just learn blender and do animation there, there are plenty of ready to use models or model bases out there too.
Also they say that they will add ability to create custom maps, but not in their app of course lol. Go and learn how to do unity, and only unity. Like, bruh...
Imagine advertising blender plugins as: "Right now we're creating FurryVNE - a Furry Visual Noveling Editor in full 3D. With this project, we're aiming to create a complete toolset for creating furry avatars and stories."
 

GrindZapp1

New Member
Jan 24, 2022
14
5
"Not a 3D modeler, Don't use blender ? Get fucked, you won't be using those features."

true, because of this "game"(test build in fact) , I began to learn work in blender. What about creating clothes - I still have not found anything easier and more handy than "marvelus designer"(is designed for that actually).
 
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3.90 star(s) 9 Votes