Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes

MotorcycleCop

Newbie
Aug 16, 2021
45
89
Hi. Are there options like femboy (futa on femboy or femboy on femboy) tr or bisexuals (MMF)?
You can create your own characters, which the community has uploaded around 1,400+ different ones so far. Around 30 of those characters are tagged femboy by their creators & around 40 are tagged futa. You can also edit other peoples characters to be what you want if you don't want to build one from scratch. I'm sure what you want will be available once animations are released for everyone.
 

Ortennar

Member
Jan 5, 2019
111
49
You can create your own characters, which the community has uploaded around 1,400+ different ones so far. Around 30 of those characters are tagged femboy by their creators & around 40 are tagged futa. You can also edit other peoples characters to be what you want if you don't want to build one from scratch. I'm sure what you want will be available once animations are released for everyone.
I don't have access to Patreon to open such a sex scene.
 

DwingF9

Member
May 7, 2020
140
376
Two new devlogs just dropped, one paywalled. The public one is a video of the map that will drop with the interactions update. Video here:
I don't know if they mention a release date in the paywalled devlog.

RLD.png
 
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Rasso Fung

Newbie
Jan 13, 2020
24
11
Two new devlogs just dropped, one paywalled. The public one is a video of the map that will drop with the interactions update. Video here:
I don't know if they mention a release date in the paywalled devlog.

View attachment 3221958
Nice Place.

I hope someday the FurryVNE Team maker will upload brand new Yiffalicious system will let us playing.
 
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Mar 28, 2019
62
92
something i didnt realize until i actually decided to plop a model i got from the catalog into blender
is how the balls arent separated from the main body mesh
its quite inconvenient to have to select each vertice from the body and hide it just so i can separate the balls from the main body
 
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SugarDuckling

Newbie
Nov 9, 2020
91
144
something i didnt realize until i actually decided to plop a model i got from the catalog into blender
is how the balls arent separated from the main body mesh
its quite inconvenient to have to select each vertice from the body and hide it just so i can separate the balls from the main body
You can just press Ctrl + L after selecting 1 vertex to select all connected vertices.
 

Duckpastry

Newbie
May 31, 2018
19
58
Here's the new devlog. Basically the initial insider release provided them with a lot of usefull testing, and they are now just doing bugfixes to improve stability before shipping. Also, interactions won't be on the cloud in this first build, but that's the next top priority once the interaction build is out.

 

Placebo00

Member
Jan 3, 2019
283
250
Sheesh even my (at the time) pessimistic prediction didn't come to fruition. Well at least we got some video proof of stuff actually progressing on the animation front. Christmas 2024 lessgoooo!
Its almost goddamn comedic at this point. I wonder if itd be worth the wait, after all the stalling and time spent. And not just half-baked, garbled mess they had to fix for another 2 years

My uneducated guess is we'll be seeing more layers and phases that the team had to go thru, before the animtools would be considered "workable". But we'll just have to wait and see i guess.

Here's the new devlog. Basically the initial insider release provided them with a lot of usefull testing, and they are now just doing bugfixes to improve stability before shipping. Also, interactions won't be on the cloud in this first build, but that's the next top priority once the interaction build is out.

Mega
Hey man, at least it tried to be exciting. Theres value in entertainment, right?
 
Last edited:

BHenry

New Member
Sep 13, 2020
7
3
What's up with the eye textures in this game? When I extract them to blender, they're separated in a really strange way, and I can't seem to combine them.
 
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Gmarto

Newbie
May 2, 2023
55
136
What's up with the eye textures in this game? When I extract them to blender, they're separated in a really strange way, and I can't seem to combine them.
Eye texture differs from other textures as if you want to change it in-game, you need to import the new one not as a texture, but as a map, this may be the reason.
 
3.90 star(s) 9 Votes