Unity FurryVNE [2024-11-09] [FurryVNE Team]

3.90 star(s) 9 Votes

Blain

Newbie
May 30, 2017
69
71
I told you! Yeah, maybe It was a tester who said It first, but they are in contact with odes, so more of the things they know is for him.

Maybe It doesn't arrive on friday but finally it's the closest we have ever been
 
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KL-001-A

Active Member
Dec 16, 2019
524
1,013
Yep, scheduled for Feb 2, but added that something could always hold them up.
Really hoping it works out, this thing's been in development for a while and there's only so long you can stretch out a character creator, you know?
 

Idaho Greg

Member
Oct 18, 2020
148
212
'Neither by land nor by sea will you find the way to the Furry VNE interactions build'


A prior sentiment.... But, does my world view change thusly, now?
 

JhonnyJo

Member
Oct 17, 2021
145
112
The only thing i really want tho, is to see if we're going to be able to share predefined poses and use it on other models and stuff, thats the type of thing i always wanted in yiffalicous 1, so i hope we can have something like that in this one
 

Gmarto

Newbie
May 2, 2023
55
136



Users are now required to authenticate themselves in order to use the app.

(Experience is seamless - works the same as cloud login.)

(Valid pledge is required to pass the authentication.)

(Requires internet access first time.)

(Once authenticated, you can use the app indefinitely, even offline, as long as your device ID doesn't change.)

(If your device ID changes, you will need to authenticate again.)

(If you have managed to pass the authentication once [for a specific build], you will always be considered eligible and will pass the authentication [for that specific build] (even w/o a pledge).)

(No device ID is stored online - it is used solely for the purpose of generating a unique key for your system.)
 
3.90 star(s) 9 Votes