I appreciate the detailed feedback.
I was going for something very different with the depravity path but I remade it. Twice actually. I felt it's too early to make anything too outrageous but I'll hold off on that talk till the current one is over.
And just a heads up, it'd be great if we could let the current depravity path unfold before slapping any labels on the paths. This game does have bad endings and certain choices can throw a curveball at relationships.
Also, not every girl is getting her own branching path, that would be a disaster just waiting to happen. For important choices, you'll usually receive a heads up on the top left corner of the screen.
However, there will also be choices that let you dip your toes into different scenarios, like Nadya's choice in the previous version. It was an optional lewd scene that had no major impact on the game. Just a change in dialogue and a shift in attitude towards the protagonist.
I sought out this thread just to say that I really enjoyed the depravity path. When I first tried the game, I thought I was going to be more invested in the NTR-path, thinking that might be the darker of the two. But obviously I was wrong and I enjoyed the depravity path even more. Which kind of makes sense when I think about it. I mean, if something is going to be depraved
compared to corrupting and stealing Hana under the nose of Ollie, it kind of has to be darker than just seducing/corrupting her.
And since there are complaints being lodged against the depravity path in this thread, let me say that I do not at all agree that the two paths are similar. In one, Millie seduces/corrupts Hana. In the other, she rapes her. That is really, really, not at all the same thing, even if both includes Millie fucking Hana and ends with Hana being infatuated with Millie (also the irony of first complaining about the paths being similar and then complaining that the depravity path has these rape tendencies that the NTR path doesn't have and finally suggesting that both paths should be about Millie seducing a willing Hana NTR-style...).
I also want to adress the fears that the different paths would be too much work: As long as you do as you have done so far, meaning most of the story is the same, the different paths only change certain things (mainly regarding the sex and how Millie gets there), I think it should be doable. That's the smart approach to pathing, just differentiate some things, while letting the main story be more or less the same (also, there can be instances where branching paths merge again). It's well worth noting that a common complaint on this site is the lack of meaningfull choices. For there to be meaningfull choices, choices have to have some sort of impact on the unfolding story. Otherwise they are pointless and the game might as well be remade as a virtual novel instead.
So, in conlusion, keep up the great work, it is very much appreciated!