Yoto

Newbie
Dec 15, 2018
86
41
Hello, I finished the game, but no matter how much I try I can't find if it is possible to "break" the girls. Is it a feature in the game or the best you can do is just turn off and on the app?
 

Aslan121499

Newbie
Mar 15, 2021
48
22
Hello, I finished the game, but no matter how much I try I can't find if it is possible to "break" the girls. Is it a feature in the game or the best you can do is just turn off and on the app?
There is no "break" option on this. You can just turn off the app and do the deeds with them while conscious and will not return call you for that day if you do only after a day had passed.
 

mrxs1993

New Member
Oct 24, 2020
12
3
Looks like there's something wrong with either Bepinex or the translator plugins in your game.

Just download the game from hollywoodf95 link, it's already configured correctly. Should have no problem. Just make sure your firewall doesn't block Bepinex files to connect to internet to translate the text.
I use this file. It was working fine until this time, it's not the Japanese text. It was a foreplay. The screen went to black and crashed. I don't know what to do with this situation now.

I deleted the studio tris file and re-downloaded it. Before playing, I moved the save and bepinex file. than admin.exe, the game, and do the tutorial. save it and re-add bepinex and play the save file. I got text crash this time. The first one was foreplay, and then this time it's the text crash. I gave up. The one that I still haven't done is the firewall. All my life and countless downloads of hentai games. I have never encountered this kind of problem when it comes to a firewall.

So if the firewall is the problem, then can someone tell how to fix the issue with the firewall?
 
Sep 3, 2019
268
365
I use this file. It was working fine until this time, it's not the Japanese text. It was a foreplay. The screen went to black and crashed. I don't know what to do with this situation now.

I deleted the studio tris file and re-downloaded it. Before playing, I moved the save and bepinex file. than admin.exe, the game, and do the tutorial. save it and re-add bepinex and play the save file. I got text crash this time. The first one was foreplay, and then this time it's the text crash. I gave up. The one that I still haven't done is the firewall. All my life and countless downloads of hentai games. I have never encountered this kind of problem when it comes to a firewall.

So if the firewall is the problem, then can someone tell how to fix the issue with the firewall?
Well that was strange...
First because this is 3D game try update the graphic driver first.

Then try deleting the save game and play from beginning. there's report of conflicting file save issue here.

Also when starting the game you should see command prompt appearing alongside the game, indicating the bepinex plugins working in the background, you can see if there's any conflicting module/plugins there.

After that you can also try deleting the auto translator plugins from bepinex and see if the game working properly or not with the original Japanese text.

If still crashes try to delete ALL bepinex files from your game and play the game full vanilla (dont forget to delete the save file).

Other cause is maybe because your antivirus are blocking some files on your game and it causes the crash, look at your antivirus report to see if it blocking/deleting your game files).

The last is firewall problem, there's maybe chance that your firewall automatically preventing the auto-translator plugins from bepinex to connect to internet thus preventing the text from translating. BUT AFAIK this shouldn't be an issue because if the translator can't reach the internet it will just display the original Japanese text, and shouldn't crash your game. I have play games with auto-translator plugins without internet and it just display the original text.

But if you suspect if the plugins is causing the crash the you can try to delete the plugins OR inspect your firewall to see if it blocking the connection. For example I use Comodo Firewall and set it to auto-block suspicious files, and if I suspect the firewall auto-block some files I can just go to the firewall settings and see if it blocking some files from the game/bepinex files and then just remove the block. I don't know how to do it on other firewall though so research it for yourself.

EDIT: last thing and this far-fetched but still a consideration LOL. If you use 13th or 14th gen processor from intel (Raptor Lake & Raptor Lake refresh), there's a high probability of your processor degraded heavily and starting crashing out left and right. I bought a 13900K in 2023 and it working flawlessly until 3 month ago when it started randomly crashed my PC, randomly BSOD, randomly crashed any games at any point in times. I just RMA'ed that wretched thing last month and downgrade to 12900K and can't be happier since.
 
Last edited:

mrxs1993

New Member
Oct 24, 2020
12
3
Well that was strange...
First because this is 3D game try update the graphic driver first.

Then try deleting the save game and play from beginning. there's report of conflicting file save issue here.

Also when starting the game you should see command prompt appearing alongside the game, indicating the bepinex plugins working in the background, you can see if there's any conflicting module/plugins there.

After that you can also try deleting the auto translator plugins from bepinex and see if the game working properly or not with the original Japanese text.

If still crashes try to delete ALL bepinex files from your game and play the game full vanilla (dont forget to delete the save file).

Other cause is maybe because your antivirus are blocking some files on your game and it causes the crash, look at your antivirus report to see if it blocking/deleting your game files).

The last is firewall problem, there's maybe chance that your firewall automatically preventing the auto-translator plugins from bepinex to connect to internet thus preventing the text from translating. BUT AFAIK this shouldn't be an issue because if the translator can't reach the internet it will just display the original Japanese text, and shouldn't crash your game. I have play games with auto-translator plugins without internet and it just display the original text.

But if you suspect if the plugins is causing the crash the you can try to delete the plugins OR inspect your firewall to see if it blocking the connection. For example I use Comodo Firewall and set it to auto-block suspicious files, and if I suspect the firewall auto-block some files I can just go to the firewall settings and see if it blocking some files from the game/bepinex files and then just remove the block. I don't know how to do it on other firewall though so research it for yourself.

EDIT: last thing and this far-fetched but still a consideration LOL. If you use 13th or 14th gen processor from intel (Raptor Lake & Raptor Lake refresh), there's a high probability of your processor degraded heavily and starting crashing out left and right. I bought a 13900K in 2023 and it working flawlessly until 3 month ago when it started randomly crashed my PC, randomly BSOD, randomly crashed any games at any point in times. I just RMA'ed that wretched thing last month and downgrade to 12900K and can't be happier since.
I use nvidia. The update is from Feb 27. currently updating it right now. hoping this is the problem. I check antivirus and firewall. It's not them causing it or should I say no alert pop up during my time of playing gal game.
 

mrxs1993

New Member
Oct 24, 2020
12
3
[Message: Preloader] BepInEx 6.0.0-be.697 - GalsCollector
[Message: Preloader] Built from commit 53625800b86f6c68751445248260edf0b27a71c2
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2021.3.6f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Debug : BepInEx] Game executable path: C:\Users\rauls\Downloads\GalsCollector_1.05.2\GalsCollector.exe
[Debug : BepInEx] Interop assembly directory: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop
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[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.AudioModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ClothModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ClusterInputModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ClusterRendererModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.CoreModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.CrashReportingModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.DirectorModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.DSPGraphModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.GameCenterModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.GIModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.GridModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.HotReloadModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ImageConversionModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.IMGUIModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.InputLegacyModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.InputModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.JSONSerializeModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.LocalizationModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ParticleSystemModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.PerformanceReportingModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.Physics2DModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.PhysicsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ProfilerModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.ScreenCaptureModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.SharedInternalsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.SpriteMaskModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.SpriteShapeModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.StreamingModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.SubstanceModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.SubsystemsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TerrainModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TerrainPhysicsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TextCoreFontEngineModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TextCoreTextEngineModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TextRenderingModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TilemapModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.TLSModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UI.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UIElementsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UIElementsNativeModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UIModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UmbraModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UNETModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityAnalyticsModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityConnectModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityCurlModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityTestProtocolModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityWebRequestAssetBundleModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityWebRequestAudioModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityWebRequestModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityWebRequestTextureModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.UnityWebRequestWWWModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.VehiclesModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.VFXModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.VideoModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.VirtualTexturingModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.VRModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.WindModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\UnityEngine.XRModule.dll
[Debug :XUnity.AutoTranslator] Force loading assembly: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\interop\__Generated.dll
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with cecil. Retrying with reflection emit...
System.ArgumentException: FieldInfo type does not match return type.
at XUnity.Common.Utilities.CecilFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Failed creating fast reflection delegate through with reflection emit. Falling back to standard reflection...
System.ArgumentException: FieldInfo type does not match return type.
at XUnity.Common.Utilities.ReflectionEmitFastReflectionHelper.CreateFastFieldGetter[T,F](FieldInfo fieldInfo)
at XUnity.Common.Utilities.CustomFastReflectionHelper.CreateFastFieldGetterForCecil[T,F](FieldInfo fieldInfo)
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.TextMesh' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.WWW' in IL2CPP domain even though it could be found in the managed domain.
[Warning:XUnity.AutoTranslator] Could not find 'UnityEngine.GUI+ToolbarButtonSize' in IL2CPP domain even though it could be found in the managed domain.
[Info :XUnity.AutoTranslator] Version of TextMesh Pro: 1.4.0.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDE2000 to 0x7FFBC16D02A4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0000
[Debug :DobbyDetour] Original: 7FFC1CDE2000, Trampoline: 7FFBDCDF0000, diff: 3FFF2000
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.set_text through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDE0970 to 0x7FFBC16D02E4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0020
[Debug :DobbyDetour] Original: 7FFC1CDE0970, Trampoline: 7FFBDCDF0020, diff: 3FFF0950
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Text.OnEnable through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC04AF0 to 0x7FFBC16D0324
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0040
[Debug :DobbyDetour] Original: 7FFC1CC04AF0, Trampoline: 7FFBDCDF0040, diff: 3FE14AB0
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshProUGUI.OnEnable through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC0CDF0 to 0x7FFBC16D0364
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0060
[Debug :DobbyDetour] Original: 7FFC1CC0CDF0, Trampoline: 7FFBDCDF0060, diff: 3FE1CD90
[Debug :XUnity.AutoTranslator] Hooked TMPro.TextMeshPro_OnEnable through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC53140 to 0x7FFBC16D03A4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0080
[Debug :DobbyDetour] Original: 7FFC1CC53140, Trampoline: 7FFBDCDF0080, diff: 3FE630C0
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.set_text through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC48310 to 0x7FFBC16D03E4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF00A0
[Debug :DobbyDetour] Original: 7FFC1CC48310, Trampoline: 7FFBDCDF00A0, diff: 3FE58270
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC48610 to 0x7FFBC16D0424
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF00C0
[Debug :DobbyDetour] Original: 7FFC1CC48610, Trampoline: 7FFBDCDF00C0, diff: 3FE58550
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC48860 to 0x7FFBC16D0464
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF00E0
[Debug :DobbyDetour] Original: 7FFC1CC48860, Trampoline: 7FFBDCDF00E0, diff: 3FE58780
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetText through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC481A0 to 0x7FFBC16D04A4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0100
[Debug :DobbyDetour] Original: 7FFC1CC481A0, Trampoline: 7FFBDCDF0100, diff: 3FE580A0
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CC48040 to 0x7FFBC16D04E4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0120
[Debug :DobbyDetour] Original: 7FFC1CC48040, Trampoline: 7FFBDCDF0120, diff: 3FE57F20
[Debug :XUnity.AutoTranslator] Hooked TMPro.TMP_Text.SetCharArray through Harmony hooks.
[Warning: HarmonyX] AccessTools.Method: Could not find method for type TMPro.TMP_Text and name SetCharArray and parameters (Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppStructArray<int>, int, int)
[Warning:XUnity.AutoTranslator] Could not hook 'TMP_Text_SetCharArray_Hook3'. Likely due differences between different versions of the engine or text framework.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDCE050 to 0x7FFBC16D0524
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0140
[Debug :DobbyDetour] Original: 7FFC1CDCE050, Trampoline: 7FFBDCDF0140, diff: 3FFDDF10
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.MaskableGraphic.OnEnable through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDB8CA0 to 0x7FFBC16D0564
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0160
[Debug :DobbyDetour] Original: 7FFC1CDB8CA0, Trampoline: 7FFBDCDF0160, diff: 3FFC8B40
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Image.set_sprite through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDB8B90 to 0x7FFBC16D05A4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0180
[Debug :DobbyDetour] Original: 7FFC1CDB8B90, Trampoline: 7FFBDCDF0180, diff: 3FFC8A10
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Image.set_overrideSprite through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDB1470 to 0x7FFBC16D05E4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF01A0
[Debug :DobbyDetour] Original: 7FFC1CDB1470, Trampoline: 7FFBDCDF01A0, diff: 3FFC12D0
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.Image.set_material through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CDD1610 to 0x7FFBC16D0624
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF01C0
[Debug :DobbyDetour] Original: 7FFC1CDD1610, Trampoline: 7FFBDCDF01C0, diff: 3FFE1450
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.UI.RawImage.set_texture through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CCD71B0 to 0x7FFBC16D0664
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF01E0
[Debug :DobbyDetour] Original: 7FFC1CCD71B0, Trampoline: 7FFBDCDF01E0, diff: 3FEE6FD0
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.Cursor.SetCursor through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CCC1380 to 0x7FFBC16D06A4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0200
[Debug :DobbyDetour] Original: 7FFC1CCC1380, Trampoline: 7FFBDCDF0200, diff: 3FED1180
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.Material.set_mainTexture through Harmony hooks.
[Debug :DobbyDetour] Preparing detour from 0x7FFC1CCFE370 to 0x7FFBC16D06E4
[Debug :DobbyDetour] Prepared detour; Trampoline: 0x7FFBDCDF0220
[Debug :DobbyDetour] Original: 7FFC1CCFE370, Trampoline: 7FFBDCDF0220, diff: 3FF0E150
[Debug :XUnity.AutoTranslator] Hooked UnityEngine.Sprite.get_texture through Harmony hooks.
[Info :XUnity.AutoTranslator] Sugoi install path not configured. Either configure a path or start sugoi externally.
[Debug :XUnity.AutoTranslator] Disabling certificate checks for endpoints because of configuration.
[Debug :XUnity.AutoTranslator] Probing whether OnLevelWasLoaded or SceneManager is supported in this version of Unity. Any warnings related to OnLevelWasLoaded coming from Unity can safely be ignored.
[Debug :XUnity.AutoTranslator] SceneManager is supported in this version of Unity.
[Debug :XUnity.AutoTranslator] Loading resize commands: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\resizer.txt.
[Debug :XUnity.AutoTranslator] Loaded resize command text files.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\_Substitutions.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\_Preprocessors.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\_Postprocessors.txt.
[Debug :XUnity.AutoTranslator] --- Loading Global Translations ---
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\_AutoGeneratedTranslations.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\tutorials and long ui text.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\regex.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\Names not in the lists.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\mixed.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\MATCHING_NAME2.trans.txt.
[Debug :XUnity.AutoTranslator] Loading texts: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Text\MATCHING_NAME.trans.txt.
[Debug :XUnity.AutoTranslator] Loaded translation text files (took 0.03 seconds)
[Debug :XUnity.AutoTranslator] Created variation translations (took -0 seconds)
[Debug :XUnity.AutoTranslator] Created token translations (took -0 seconds)
[Debug :XUnity.AutoTranslator] Translations generated: 1732
[Debug :XUnity.AutoTranslator] Regex translations generated: 20
[Debug :XUnity.AutoTranslator] Regex splitters generated: 27
[Debug :XUnity.AutoTranslator] Token translations generated: 225
[Debug :XUnity.AutoTranslator] Image loaded: C:\Users\rauls\Downloads\GalsCollector_1.05.2\BepInEx\Translation\en\Texture\UI_Parts [FBFC14F3AE-6B542BD85C].png.
[Debug :XUnity.AutoTranslator] Loaded texture files (took 0.01 seconds)
[Info :XUnity.AutoTranslator] Loaded XUnity.AutoTranslator into Unity [2021.3.6f1] game.
[Info :Il2CppInterop] Registered mono type XUnity.AutoTranslator.Plugin.Core.Il2CppManagedEnumerator in il2cpp domain
[Debug :Il2CppInterop] ICall UnityEngine.Input::IsJoystickPreconfigured not resolved
[Info :XUnity.AutoTranslator] Performing texture lookup during scene load...
[Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds)
[Info :XUnity.AutoTranslator] Skipping plugin scan because no plugin-specific translations has been registered.
[Message: Unity] leir.prefab
[Message: Unity] male.prefab
[Message: Unity] TextAsset loaded: C_0
[Message: Unity] TextAsset loaded: C_1
[Message: Unity] TextAsset loaded: C_2
[Message: Unity] TextAsset loaded: C_3
[Message: Unity] TextAsset loaded: C_4
[Message: Unity] TextAsset loaded: C_5
[Message: Unity] TextAsset loaded: C_6
[Message: Unity] TextAsset loaded: M_T_SET
[Message: Unity] sound_se.prefab
[Message: Unity] sound_voice_0_boyish.prefab
[Message: Unity] sound_voice_1_syoujo.prefab
[Message: Unity] sound_voice_2_zimigirl.prefab
[Message: Unity] sound_voice_3_mameno.prefab
[Message: Unity] sound_voice_4_nikomi.prefab
[Message: Unity] sound_voice_5_kotone.prefab
[Message: Unity] sound_voice_5_miya.prefab
[Message: Unity] sound_voice_6_kiyowa.prefab
[Message: Unity] sound_voice_blow.prefab
[Message: Unity] sound_voice_breath.prefab
[Info :XUnity.AutoTranslator] Performing texture lookup during scene load...
[Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Info :XUnity.AutoTranslator] Performing texture lookup during scene load...
[Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds)
[Info :XUnity.AutoTranslator] Performing texture lookup during scene load...
[Info :XUnity.AutoTranslator] Finished texture lookup (took 0 seconds)
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
[Info :XUnity.AutoTranslator] Regex lookup: '3人の解析を実行' => 'Execute analysis of 3 people'
[Info :XUnity.AutoTranslator] Regex lookup: '(制服A)' => '(School uniform A)'
[Info :XUnity.AutoTranslator] Regex lookup: '価値100以上のデータを取引する' => 'Trade more than 100 pieces of data'
[Info :XUnity.AutoTranslator] Regex lookup: '個人 / 価値100' => 'Individual / Worth: 100'
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '陰部(毛) ' => 'Genitals (hairy) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '顔写真 ' => 'Photo of a face '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '制服D(セーラー) ' => 'Uniform D (Sailor) '
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '制服C(セーター) ' => 'Uniform C (Sweater) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '顔射 ' => 'Face shot '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '陰部(パイパン) ' => 'Genitals (shaved) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): 'ヌード(普通) ' => 'Nude (ordinary) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): 'エッチ(ソフト) ' => 'Sex (soft) '
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An error occurred while setting text on a component.
Il2CppInterop.Runtime.Il2CppException: System.NullReferenceException: Object reference not set to an instance of an object.
--- BEGIN IL2CPP STACK TRACE ---
System.NullReferenceException: Object reference not set to an instance of an object.

--- END IL2CPP STACK TRACE ---

at Il2CppInterop.Runtime.Il2CppException.RaiseExceptionIfNecessary(IntPtr returnedException) in /home/runner/work/Il2CppInterop/Il2CppInterop/Il2CppInterop.Runtime/Il2CppException.cs:line 36
at UnityEngine.Component.get_gameObject()
at XUnity.AutoTranslator.Plugin.Core.TextTranslationInfo.ResizeUI(Object ui, UIResizeCache cache)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.SetText(Object ui, String text, Boolean isTranslated, String originalText, TextTranslationInfo info)
[Error :XUnity.AutoTranslator] An unexpected error occurred during maintenance.
System.MissingMethodException: Method not found: 'IntPtr Il2CppInterop.Runtime.IL2CPP.il2cpp_gchandle_get_target(UInt32)'.
at XUnity.Common.Extensions.ObjectExtensions.IsCollected(Il2CppObjectBase that)
at XUnity.Common.Utilities.ExtensionDataHelper.Cull()
at XUnity.Common.Utilities.MaintenanceHelper.MaintenanceLoop(Object state)
I copy and paste from the command prompt. There were a lot of red text, but I don't know any of them. I do know those when I click favorite position, foreplay. I get the crash. However, when I click the hypno app, I got this massive red text. Anyway, I posted it and see if anyone can help me see that problem from the command prompt.

Oh, there's no point of moving bepinex on the side because I know bepinex is the problem. removing the file makes no difference because it's only the Japanese text that keeps popping up and crashed. Antivirus and firewall are not causing it. I updated my driver recently, that didn't work. so I'm down to my last option. copy and text the problem, hopefully someone can see the problem in the command prompt.
 
Sep 3, 2019
268
365
I copy and paste from the command prompt. There were a lot of red text, but I don't know any of them. I do know those when I click favorite position, foreplay. I get the crash. However, when I click the hypno app, I got this massive red text. Anyway, I posted it and see if anyone can help me see that problem from the command prompt.

Oh, there's no point of moving bepinex on the side because I know bepinex is the problem. removing the file makes no difference because it's only the Japanese text that keeps popping up and crashed. Antivirus and firewall are not causing it. I updated my driver recently, that didn't work. so I'm down to my last option. copy and text the problem, hopefully someone can see the problem in the command prompt.
I don't know on the programming side as I'm not programmer but I've noticed that bepinex read kanji-named files as giberish like this one

Code:
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '陰部(毛) ' => 'Genitals (hairy) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '顔写真 ' => 'Photo of a face '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '制服D(セーラー) ' => 'Uniform D (Sailor) '
The gibberish text should be in kanji, so check if your system locale are in Japanese or not. If not changed it to Japanese (refer to the image below) so bepinex can read the file correctly because it looks like bepinex can't work on something.

syslocale.png
 

Nazakashi

Member
Dec 16, 2017
240
369
I know what would make this game 100x better, by having an actual online feature where you can share and buy other people's Gals, photos and videos. That would be pretty cool.

Can you guys share your best custom Gal and post it here? I wanna see what you guys cooked, I wanna share mine also but you guys first xD
 

mrxs1993

New Member
Oct 24, 2020
12
3
I don't know on the programming side as I'm not programmer but I've noticed that bepinex read kanji-named files as giberish like this one

Code:
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '陰部(毛) ' => 'Genitals (hairy) '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '顔写真 ' => 'Photo of a face '
[Info :XUnity.AutoTranslator] Whitespace difference (c10): '制服D(セーラー) ' => 'Uniform D (Sailor) '
The gibberish text should be in kanji, so check if your system locale are in Japanese or not. If not changed it to Japanese (refer to the image below) so bepinex can read the file correctly because it looks like bepinex can't work on something.

View attachment 4602761
its not working for me
 

Benlex

New Member
Oct 14, 2019
8
3
I know welcome to 2025 where all games are always broken, Why do old game finish and be fixed before release nowadays release games fixed later what copium we live these days
The game itself isn't broken. The Mod using BepInEx completely breaks the game. Specifically, the translator is breaking the game. Time to learn Japanese I guess.
 

GrimmSoda

Newbie
Sep 22, 2017
53
78
Guys I can't seem to finish get all personal information?

Any help?
You can get the social and private info by asking questions 1740927771117.png
And get the pubic hair and breast elasticity by clicking requests and then asking her to show then clicking on her tits and pussy to fill out the rest of her private info 1740928013799.png
 
  • Like
Reactions: Shogi boi

GrimmSoda

Newbie
Sep 22, 2017
53
78
Your gal looks cool. is it custom made gal? If not then you're very lucky.
I only customized her collar and clothes but thanks, also no luck involved just gotta grind, finish the tasks and level up and then you can unlock the customization option
 
3.70 star(s) 15 Votes