Hey guys, here is the report. This week I studied the topic of soft body simulation, it was very informative and interesting, I will publish some test samples in discord. I also learned a bit about animation in Blender and I have to say it's a whole different level from Daz Studio. I have to adapt to this change. In Daz I was working with 26 frames at most and that was the image format. I used RenPy to code the animation. In Blender the format changed from image to video. I will have to study this topic in more detail. So far I have identified three main topics. I am having some difficulties with them. The first is hair creation using geometric nodes, the second is animation and the third is shading, meaning customising skin materials. So next week I will start to study geometric nodes in more detail. I have already found a video course, I will watch it and practice. Have a nice day everyone.
PS.
To sum up this month, I can say that I have mastered the theoretical part of the blender. Now all I need is practice and more practice to consolidate my knowledge. So next month will be practical lessons. Next month will also see the release of a new version of Blender with an updated Eevee next engine. And it's very interesting what it can do, because the rendering time in Eevee is minutes or even seconds. And, guys, how's the summer treating you? I have a strong heat outside all day long on the thermometer sometimes more than forty fucking degrees.....