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Ren'Py Game Crazy Son

Ass prefer

Engaged Member
Sep 30, 2022
3,542
4,467
yeah...unlike numerous f95z games featuring (various stages of) lolis, shotas (regardless of how developed they could be) are mostly prohibited.
#equalitymatters
#loliswecan!
#badbadshotas!
Well, in the end we have to have some boundaries.
 

Checkingly

Newbie
Jun 28, 2023
19
7
I think dlsite can help cause it allows him to put a genre related as shota/loli/incest mother-son thing though.. I cannot believe it happen and unexpected happen in his site got banned for a reason... Firstly itch io and now boosty ?!?
 

Checkingly

Newbie
Jun 28, 2023
19
7
Anyways, anyone got the crazy wanker's discord ? Maybe if you can send a link..... I mean we need status about the dev and his game though like its been hardworking through its process but in his main problem is the graphics card in which causes him to keep lagging or something but still going like the way he finished the prologue of the crazy son.
 

marlopau

Newbie
May 11, 2019
52
37
The developer is still active on Discord and Boosty. He is now switching from Daz to Blender. He plans his progress and uploads updates on the status of his learning with images. Now it has managed to place a new payment method if you want to support it through Hipolink. In any case, support is voluntary while you learn to use Blender. The reason for the change of programs is that it took too long in Daz to render the images, with Blender the process is faster, it uploads the status of its progress every week. The development continues, in about two or three months the game will continue I guess.
 
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Ass prefer

Engaged Member
Sep 30, 2022
3,542
4,467
Exactly, but is it really veiled? What gets me is how many Shota games got targeted. Yet every day I see new updates from all the loli games. Seems a bit biased imo.
huh, maybe the Japanese were able to convince the FBI that this little flat girl is actually a woman and she is 200 years old :) but with shotа is more difficult .
 
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Reactions: yourmomma

AMUR48

Active Member
Jun 24, 2018
809
4,519
Hey guys, here is the report. This week I studied the topic of soft body simulation, it was very informative and interesting, I will publish some test samples in discord. I also learned a bit about animation in Blender and I have to say it's a whole different level from Daz Studio. I have to adapt to this change. In Daz I was working with 26 frames at most and that was the image format. I used RenPy to code the animation. In Blender the format changed from image to video. I will have to study this topic in more detail. So far I have identified three main topics. I am having some difficulties with them. The first is hair creation using geometric nodes, the second is animation and the third is shading, meaning customising skin materials. So next week I will start to study geometric nodes in more detail. I have already found a video course, I will watch it and practice. Have a nice day everyone.
PS.
To sum up this month, I can say that I have mastered the theoretical part of the blender. Now all I need is practice and more practice to consolidate my knowledge. So next month will be practical lessons. Next month will also see the release of a new version of Blender with an updated Eevee next engine. And it's very interesting what it can do, because the rendering time in Eevee is minutes or even seconds. And, guys, how's the summer treating you? I have a strong heat outside all day long on the thermometer sometimes more than forty fucking degrees.....
 

calljj2091

New Member
May 29, 2024
10
11
Hey guys, here is the report. This week I studied the topic of soft body simulation, it was very informative and interesting, I will publish some test samples in discord. I also learned a bit about animation in Blender and I have to say it's a whole different level from Daz Studio. I have to adapt to this change. In Daz I was working with 26 frames at most and that was the image format. I used RenPy to code the animation. In Blender the format changed from image to video. I will have to study this topic in more detail. So far I have identified three main topics. I am having some difficulties with them. The first is hair creation using geometric nodes, the second is animation and the third is shading, meaning customising skin materials. So next week I will start to study geometric nodes in more detail. I have already found a video course, I will watch it and practice. Have a nice day everyone.
PS.
To sum up this month, I can say that I have mastered the theoretical part of the blender. Now all I need is practice and more practice to consolidate my knowledge. So next month will be practical lessons. Next month will also see the release of a new version of Blender with an updated Eevee next engine. And it's very interesting what it can do, because the rendering time in Eevee is minutes or even seconds. And, guys, how's the summer treating you? I have a strong heat outside all day long on the thermometer sometimes more than forty fucking degrees.....
very good, I'm looking forward to the game, are there any spoilers to show?
 
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AMUR48

Active Member
Jun 24, 2018
809
4,519
Hey guys. I've been watching video tutorials on geonodes this week and have made some progress. But it was very hard to find a video tutorial on detailed hair creation using geonodes. All you can find are courses on the particle system or some outdated video tutorials that are no longer relevant as Blender is constantly being updated and changed. But in the end I managed to find something that explained this topic. After a lot of practice I was able to create a non-ideal test hairstyle from scratch. I must say that creating hair is really very difficult, I had to learn every parameter on the fly. Even if you repeat the same steps as in the video tutorial, in the end nothing will work because it's Blender, you have to explore everything yourself. With this problem solved, geonods are not as scary as they used to be, I can create hairstyles, but I will do that later. Now I will start to learn how to create animations in Blender. Next week I will animate characters and make test animations with the participation of Banana and Donut. I hope you get the hint. Have a nice day everyone.
PS.
In the end, I decided to use Cycles because the materials look much better and the shaders are easier to configure, especially for hair. View attachment 06_screen.webp View attachment 05.webp View attachment 04.webp View attachment 02.webp View attachment 01.webp
 

yourmomma

Active Member
Apr 4, 2018
820
1,746
Hey guys. I've been watching video tutorials on geonodes this week and have made some progress. But it was very hard to find a video tutorial on detailed hair creation using geonodes. All you can find are courses on the particle system or some outdated video tutorials that are no longer relevant as Blender is constantly being updated and changed. But in the end I managed to find something that explained this topic. After a lot of practice I was able to create a non-ideal test hairstyle from scratch. I must say that creating hair is really very difficult, I had to learn every parameter on the fly. Even if you repeat the same steps as in the video tutorial, in the end nothing will work because it's Blender, you have to explore everything yourself. With this problem solved, geonods are not as scary as they used to be, I can create hairstyles, but I will do that later. Now I will start to learn how to create animations in Blender. Next week I will animate characters and make test animations with the participation of Banana and Donut. I hope you get the hint. Have a nice day everyone.
PS.
In the end, I decided to use Cycles because the materials look much better and the shaders are easier to configure, especially for hair. View attachment 3806724 View attachment 3806726 View attachment 3806727 View attachment 3806728 View attachment 3806729
This has got to be the only dev I know of that updates us on his learning process. Can't wait to see how this turns out.