- Jun 9, 2017
- 393
- 119
Now I can see you in the user list, but your mistake allowed me to find a bug so it was a good oneEDIT: Ignore all this... needed to sign up again in the client. Silly me. wew
Well... it says i have the wrong username and password. But it works fine on the site. Did save my generated password on LastPass so what i have saved is used on the site.
Copied it to my clipboard and pasted in the client but doesn't work at all.
So Yeah, Not the wrong password or user but it says its wrong or the username is unknown.
Is it cause i already had an user on the forums since the start of it? i want one of the first that signed up after all. hmm
I know that newest rar files can't be unpacked directly, I think that here the problem is the file size (over 2Go) I'm thinking about making a 64bits compilation.Was the archive extractor broken? Seems to not work with multiple files here when all files are just fine and extract without issues on their own. View attachment 352982
Forgot to backup my gamelist... was like the only thing i forgot too
Now i am stuck installing like 1200 games manually again. wew rip.
Went back to windows after a weird period. Keep your database save guys!
Bulk install would be nice, but I have no idea how you'd implement it. The program doesn't know what the game's folder will be, so something like "TLS 54-02" isn't recognizable. The only way that would work is if every game's archive or name contains an identifier.Well Game-List got an option on first boot to set config files as local for a portable program. Allowing you to just take that and place it and copy it as you wish with the important bits.
Me myself have now put it on an upload only sync with my NAS so i will always have it backed up and allows me to roll back if i break it somehow.
All of this really NEED relative paths for the game list. I should be able to move the whole collection and just tell it, this path/drive is the new game path and let it correct itself from there.
Also need a bulk install feature back for sure.... esp when its froma previous collection.
Relative paths would be the easiest jump for consistancy though for sure.
Well, if the name is fully written (not everyone uses JDownloader, I use megaupload for most DLs) I can see it mostly working (though you're gonna have hell with near identical titles or names, you'd have to use exact matches, not partial matches or exact partial matches. A = A, A=/=AB, A =/=BA), but if the file then includes a version number, you can't have an exact match.No, but you could atleast search the thread name as a whole with the title, version and creator name all there.
Also regex the common ways those are written. Or just match a perfect match to a thread.
Personally i always copy the thread name as i grab the url for JDownloader and renames the archive to be downloaded to that.
Jdownloader also got a semi-hidden option to name the extracted folder after the achive name. So when the download is finished it gets unzipped into the import folder in the correct name and everything.
But sadly Game-List doesnt make use of any of this work.
EDIT: Downloading Full Database from the site was slower than doing a full sync with the server on the client.
You won't find it, since mods are excluded. Otherwise he'd have to scan the entire modding section and find some ways to isolate mods from modded games.Hello, i have trueble finding a game on your list, the game is
https://f95zone.to/threads/witch-trainer-silver-mod-v1-36-2-silver-studio-games.1697/
it is listet as a mod, but it is a standalone / remake of the Witch trainer game.
Well, from what I can see, the issue is with the original poster of the game. It's not tid's fault that someone decided to write a different author's name.Well do the outstanding one the other way then
Its a series of games... well a game with 2 spin-offs. Such things really drives home the tagging ocd but its getting pulled by your server