justaplayer69
Member
- Nov 29, 2023
- 330
- 375
New release! Mostly minor fixes and Ren'Py improvements.
Windows: https://attachments.f95zone.to/2024/11/4303013_gameripper-windows.zip
Linux: https://attachments.f95zone.to/2024/11/4303014_gameripper-linux.zip
Source: https://attachments.f95zone.to/2024/11/4303015_gameripper-src.zip
Changelog:
- unrpyc updated to the latest
- embedded RPAs are now detected
- more heuristics to find python inside the game to run unrpyc with
- running python in a child process so that it won't take down GR with it if crashes, rather GR will just report that unrpyc failed
- added "-n" flag for no audio, because under some wine configs SDL_Audio crashed with "buffer underrun" message. Linux and native Windows wasn't affected, just wine.
- limited sub-directory scanning on detection to two levels, this fastens up engine detection by a lot if the folder has lots of files (RPGMZ games typically)
- limited sub-directory parsing to ten levels when loading and decrypting assets (just to be on the safe side, it was unlimited before)
- fixed an issue with writing large numbers into the log file under Windows
Windows: https://attachments.f95zone.to/2024/11/4303013_gameripper-windows.zip
Linux: https://attachments.f95zone.to/2024/11/4303014_gameripper-linux.zip
Source: https://attachments.f95zone.to/2024/11/4303015_gameripper-src.zip
Changelog:
- unrpyc updated to the latest
- embedded RPAs are now detected
- more heuristics to find python inside the game to run unrpyc with
- running python in a child process so that it won't take down GR with it if crashes, rather GR will just report that unrpyc failed
- added "-n" flag for no audio, because under some wine configs SDL_Audio crashed with "buffer underrun" message. Linux and native Windows wasn't affected, just wine.
- limited sub-directory scanning on detection to two levels, this fastens up engine detection by a lot if the folder has lots of files (RPGMZ games typically)
- limited sub-directory parsing to ten levels when loading and decrypting assets (just to be on the safe side, it was unlimited before)
- fixed an issue with writing large numbers into the log file under Windows