To my dearest developer, I've been a follower of your horny hill game since its release and I must say, I am loving this concept a lot. I know that you are balancing horny hill's development but I would personally like this game to steer a similar course with more rpg elements. I have only a few notes related to the game as it is and will try not to set high goals as of now. 1. bug fixes, there's no escape timer like with horny hill which allows some battles to be unavoidable. The cave blocked by the demon has a cutscene that forces the player to take steps and then a loading zone, if you are at a wall or as low as possible, you cannot walk down and therefore no loading zone. Resting at the inn makes the keepers icon show up (which is another problem with horny hill, coding is hard, I understand). 2. the sex, personally I would like more angles or poses as the wolves could definitely be more dominant (doesn't really feel like the player lost the battle). Like your other games, the scenes taking you out for the continue menu sorta puts you on a timer where you have to finish your nut or spam enter, would it be possible to have the scene loop on repeat until the player presses enter once? or maybe overlay the continue button over the scene? 3. gameplay, I don't have much wrong with it to be honest, just needs the usual of more shops, scenes and quests really.
TL : DR, keep working on this, I think it's genuinely worth the effort as it's your best one yet.