About the Pregnancy System (and other areas of the game).
There is three coders that have the skill to refactor the code, two of which are dealing with the edge cases, real life and their own content. They also step in when coders like myself come across an issue with QSP or want to do more advanced design work.
I'm one of the coders who's working on the game, and I'm predominantly focussed in improving the core frameworks for adding content, improving the users experience, on top of this I'm also refactoring one of the core quests in the game which isn't easy because of ad hoc nature of it being added over the years and is likely to break parts of the game. To give you an idea of how long project takes, it took me nearly a month to finish the employment and event systems that's me designing, testing, and getting feedback before integration into the core game. The next few cycles will see me start to integrate these and the new payment system into the game more comprehensively, but my priority is to finish the questline first.
People should also remember this isn't a 9-5 job, this is whatever we can grab time to code or write job. We don't get paid, and we will never ask for payments as that brings in a whole host of issues that'd likely kill GL.
The pregnancy system is a small part of GL, if it interests you (or anyone else here) how about contributing to the game? That's how content is added to the game, most people take on existing NPCs and expand on them or find bugs and end up fixing those bugs. Sometimes leaving and sometimes staying. The team is small, and we have to deal with real life on top of this. We do this because we love what the game has, and despite it's flaws the reproductive cycle is still one of the best in any game. If anyone can point to a game that has a rich and complex system as GL I'd interested to see it. Even if we fixed the pregnancy code, we'd still need people to write the content and coders don't make for writers usually.
This isn't a criticism of anyone here but more to make posters aware we've a small dedicated team of 4-5 core people who drive the project forward and people like myself who will come and go due to real life who contribute to the game in various ways. Feedback is always welcome but please remember the feature you want may be only a small part of what we work on or has been abandoned by the original author leaving half finished quests or code for someone else to pick up such as the Therapist line. If you feel you want to contribute, contact Kevin over on Discord with your idea(s) but if you do I will ask if you're going to add content please try to flesh it out as much as you can before contributing or consider creating a mod instead.