- Jul 21, 2017
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Posted the fixes, except slight change on last one.Girl Life Bug Report
#1
hookup_morning - starting with line 845 - change the function to this (otherwise, if you can't explore the apartment, you are left with no options to leave):
#2Code:if $ARGS[0] = 'late_wakeup': act'Continue': cla & *clr $npc_apt_bedroom[$boy] '<<$npc_firstname[$boy]>> doesn''t stir in the slightest as you arise.' if npc_apt_type[$boy] >= 3: act'Explore his apartment':gt'hookup_morning','explore' else gt'hookup_morning','late_sneakout' end end end
gschool_events - line 1041 - change "whle" to "while"
#3
vasily_home_sex - line 1022 - 'view_pornotv_vasya' - nothing calls this event - change to 'view_pornotv_vasily'
#4
vasily_home_sex - line 958 - act 'Yummy': gt 'vasily_home_sex','start' - There is no 'start' function in this section. Not sure what you're trying to do here. Ends with a blank screen.
#5
Recommendation for developers when using the RAND function:
0 will always be the most common random number rolled followed by 1. If you really want your number to be random you shouldn't start with 0 or 1.
For example, with the card game at Vasily's home, the player almost always wins because of this. I changed it to the following which made who wins more random.
cardgame_durak
Line 195:
if RAND(1,100) <= 60:
Change to:
if RAND(10,100) < 60:
Line 213:
elseif RAND(1,40) < 35:
Change to:
elseif RAND(15,40) < 35:
Draws rarely occur when the code is set to:
elseif RAND(1,40) < 35:
The card game odds favoured Sveta, what you've done is shorten those odds so it favours the boys. I've compromised and made the first one 50/50 and increased draw chance by 5pts. This should now favour the boys but to a lesser degree than your changes.
Thank you for posting these bug fixes!