I like the game but I don't fully understand how everything connects with my choices. Suddenly I lost my ability to talk with Zaira, apparently, because of my route. But I don't understand why. In these cases it's usually intuitive, there's some intuitive reason why I lost my chances with her. But she keeps flirting, I lost nothing, my character just refuses to engage in conversation for no reason.
I suppose it's because the consequence of that choice would conflict later with something already implemented? I don't know but it was frustrating to receive constantly the "content not available in this route" or the "you didn't have that experience". Why leaving me with the choice then?
I feel like the content looks pretty well made at first but once you scratch the surface this is very, very unfinished. It doesn't feel like a 0.88 version once you start trying stuff. More like 0.3 or something like that.
It feels like it has huge potential... but then again, I thought the same about some of his other works... I'll keep watch but I don't know. The way the developer writes implies that there's a very long path for this novel to completed (he is delaying every arc by choice), and I am afraid the chances of he getting bored and starting something else are very high. I would suggest the developer to be less ambitious. Make a short game, something we can finsih in one or two hours, that is truly well writing and it's exciting, and I think you would grow way faster as an artist and entrepeneur. One great way to start making bucks is to finish stuff.