Don t Open that Door, Alex... Just... DON T!!!
Read the comments from our sweet little community... devour the Dev s cryptic confessions... or hell, just skim my unhinged manifesto below.
Playing this game with a sane mind? It ll turn you into a babbling lunatic faster than a plot twist in a fever dream. Fair warning: If you re thinking, "Ooh, choices! I can forge my own path!"...FORGET IT!....Wipe that delusion from your brain. 90% of these "choices" are dev mood swings in disguise. You can dodge "everything"... and "nothing" at the same time. It s Schrödinger s smut: unavoidable "and" optional until the Dev peeks.
Prime Exhibits in the Hall of BS (Slight Examples, My Ass):
1. Katrin the Unrejectable: Spurn her all you want...the game *winks* like you succeeded. Then, BAM! Dev decides she s plot essential. Poof...she s back from the void, humping your storyline out of nowhere. No buildup, no mercy. Just dev-fiat fuckery.
2. Rejection? What Rejection?: Tell a character to kick rocks? Cool. Next dialogue treats it like you two went full "9½ Weeks". "Oh, remember that time we...?" NO, GAME. WE DIDN T.
3. Monique & Her Lard-Lad BF: The
Forced Throuple from Hell: Dodge sharing, cheating, "and" lesbian tags like they re the plague? Laughs the Dev. Monique and her tubby toyboy crash the party "unavoidably". Your straight-as-an-arrow FMC? Suddenly bi-curious and roped into couple s kink. Sex scenes with the duo? MANDATORY. Your choices? Dev toilet paper.
4. FMC s Boss: The Sneaky Sausage Surprise: Reject that sleazy superior 100 times? Fast-forward: She s "meeting" him out of the blue. No visuals if you re "pure", but dialogues scream, "We boned"! Latest update? Hints that he s dining at your table. Bon appétit, cuck.
5. Fleeting Flings That Haunt: Brush off FMC s randos? Later convos act like you were soulmates. "That one-night wonder we—?" Dev s got amnesia, and you re the punchline.
The Dev clings to illogic like a barnacle on a battleship. Early choices? Ignored into oblivion. No single path holds water...
Talking "Logic" and "Choices" with the Dev? Must be exactly like this:
View attachment 5525211
It could be so damn simple: Pop-up "Yes/No" before every bang, then ghost the LI if you nay. Every other dev on this forum nails it. But nah.
Pro Tip to Spare Your Sanity: Ditch this one for 99% of similar-tagged gems. Devs there respect your clicks.
OR..Hack your mindset: Treat "every update" like a standalone porno short. Zero continuity, zero rage-quits. Blissful brain-break.

Thats what i am trying to do!
GOOD LUCK!