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Unity Glassix 2 [v0.17.0] [Gaweb Studio]

1.00 star(s) 4 Votes

loikl

Well-Known Member
Feb 14, 2018
1,329
2,841
The skill of the developer in making a sequel look 100 times worse than the prequel is incredible, it certainly requires talent for that.
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
With better graphics? That's the hill you want to die on?
ALL OF THEM

Yours are puke inducing. They look bad, even soul sucking starfield NPC look better (and I'm certainly not saying starfield NPCs look good, far from it, but congrats, you managed to do worse). And I'm not just talking about graphics, I'm also talking about characters appearance.

Worse thing is I knew what you would answer...
SMA is moldable too, I suppose VR Hot is? I don't know.

But hey, I forgot to mention it, but Virt a mate, never played it, but for what I understand, it's heavily customizable.

As I said, the list is non exhaustive.
https://f95zone.to/threads/some-modeling-agency-v0-10-4e-t-valle.84955/

You call those graphics better than Glassix 2? Plus the game is abandoned... Way to compare stuff lol.

Also, Glassix 2 offers more on the simulation aspect. Did you try to cum out feature?

Anyway, Glassix 2 graphics will improve, I need to work on them indeed but they should be good enough for a beta version at the moment, it's mainly the lighting which is the problem due to content being loaded dynamically, preventing me from usign the usual baking lighting feature which makes game nice looking. I'm still looking for a solution on that which is not too performance costly.

No cause No sane ppl try to create AAA corruption h-game.... 5star professional corruption games has less than 2s load time.
If you want to create ILLUSION graphics quality stand alone games ahead of graphics/regular device then i have to warn that they has gone bankrupt!!! (Yes we like to play their work 5+ years After release)
If you think about Virt a mate that is an open platform simulator pack not a game itself... if you want to use it be my guest al be it you will loose 3/4 of your players and choked in the horde of other content cause your text skript and scenrio setup is only so so.
What sells porn is: porn, fetish stuff , roleplay, quality gameplay/graphics/voice over is only a+(that is very wellcome)
Pretty sure Breeder of the Nephelim has more than 2 sec load time. Changing location needs to load new models and textures and loading time will depend on the number of NPC in the room and their unique outfits. I can't do much about that...

Huuuuh,,,:oops:
Rage mode off...:cautious:
I have one uestion that most of us curious about:What was the big idea behind the full 3d conversion?:WaitWhat:
Good question, I'm still thinking about going G1 way instead cause 3D is indeed much more complicated to implement. The idea is pretty normal: Simulate real life. You have dialog with somebody sitting in a chair, wouldn't it be normal to let her stay in the chair rather than using the usual 2D VN way? Even more when in the future, I add sex animation during events, it would feel much more natural to have them play at the actual location than have them play in a plain 2D VN way, not sure if I'm clear.
 

Smallfrie

Active Member
Dec 25, 2018
959
354
Good question, I'm still thinking about going G1 way instead cause 3D is indeed much more complicated to implement. The idea is pretty normal: Simulate real life. You have dialog with somebody sitting in a chair, wouldn't it be normal to let her stay in the chair rather than using the usual 2D VN way? Even more when in the future, I add sex animation during events, it would feel much more natural to have them play at the actual location than have them play in a plain 2D VN way, not sure if I'm clear.
So you thinking something like Velesk Games Total Seduction sex animation .... eh:cautious:
I have to remind you that seemless 3d animations/performance does not exist!!!
Ppl do down the 3D road for a different reason what is to reate their own roleplay universe ... even in this case it is highly optimised watered down graphics in order to stay playeable:geek:
This is the only reason some work goes down the 3D way and sacrifice quality and performance.
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
So you thinking something like Velesk Games Total Seduction sex animation .... eh:cautious:
I have to remind you that seemless 3d animations/performance does not exist!!!
Ppl do down the 3D road for a different reason what is to reate their own roleplay universe ... even in this case it is highly optimised watered down graphics in order to stay playeable:geek:
This is the only reason some work goes down the 3D way and sacrifice quality and performance.
The reason I went 3D is because it's much easier for customization in the long run. Take outfits for example. If I wanted to add one new outfit for all girls in Glassix 1, I'd need to generate thousands of image. With 3D, I just import the few models for each body parts and done, it'll work on all girls.

For animations yes, it'll be much better Velesk ways than 2D VN way. Similar to what Illusion game were doing, you'll be able to select various furniture and have different sex pose on each, pretty standard I think.
 

Smallfrie

Active Member
Dec 25, 2018
959
354
much easier for customization in the long run
Do you belive if i say that you will still have isues while you reach 1.x?
Take outfits for example. If I wanted to add one new outfit for all girls in Glassix 1, I'd need to generate thousands of image. With 3D, I just import the few models for each body parts and done, it'll work on all girls.
There is a very good reason why most solo 3d devs run bare inimum wardrobe wery few crude models and few characters/low res small characters.
For animations yes, it'll be much better Velesk ways
You mean small generated minialistic 3d clips put together in loop?
pretty standard I think.
for a sex simulator yes for a corruption game NOPE.


Have you ever tried to ask your fans? Some of them are skillfull. :FacePalm:
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
What do you mean by issues?

For the wardrobe, I'm using Daz models and have lots of clothes available to put in Glassix (I guess about a hundred of various clothes) but again, I'm currently testing stuff and organization the import process so only a few clothes options at the moment, but Glassix 2 will offer a wide range of outfits.

For animations, I'd like to do like Illusion did, a grind mode and a piston mode for various position using various furniture. I'm also using IK meaning I can connect hands and feet to other things. For example, you could have the standard doggy animation then add 2 girls on each side being fingered or groped. Such IK could be reused between animation making the initial work a bit complicated but smoother later.

Glassix 2 being is more than just a corruption game, it's a sandbox game where you'll be able to live a virtual life, have a job, get promoted, bribe stuff, change job, own business, earn money, buy clothes and sexy items, have side quests and so on. So much more than just a corruption game.

Ask my fans for what exactly?
 

Smallfrie

Active Member
Dec 25, 2018
959
354
Wait... he has fans?
He has... al be it from simple idea turned him into a megalomaniac idiot who forgot that games need focus even more so as solo dev... so not so long... :FacePalm:
Lost touch with realty... Lesson one: be in touch with your fans so they can drag you back to Earth... :rolleyes:
(Any and all plans like this are brutaly failed in all 3d games you can find.)
 
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dizzard

Newbie
Sep 25, 2016
49
62
Glassix 2 being is more than just a corruption game, it's a sandbox game where you'll be able to live a virtual life, have a job, get promoted, bribe stuff, change job, own business, earn money, buy clothes and sexy items, have side quests and so on. So much more than just a corruption game.
Is it worth the time? I mean, what is the endpoint of living this virtual life? I may get it(hardly) if it will be multiplayer online game (Even then, i hardly understand why ppl come from real work home, to play a game and have a virtual job there). But who will do it in a adult game? Is that a thing? maybe i dont understand something, what for do we live a virtual life? to fuck an npc? thats hillarious imo. Again, if i am wrong and i dont understand this fetish, i am sorry. Even so, you make it sound grand and your plans are greater than plans of AAA games like sims and cyberpunk, but i think you bite more than you can chew, and the result is what we have.
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
You guys are really weird... Here is one dev minding his own business and trying to create a game a bit different from the ocean of 2D VN adult clone games and realtime 3D game with no real gameplay and you just keep pushing your own views into his business. You don't like the graphics, I get it. You don't like the gameplay? Sure. So why are you even commenting? It's simply not a project to your taste, just skip it? What's the point of insulting this poor dev?

The point of Glassix 1 and 2 has always been the same: What would you do in real life if you ended up with magic powers. So many hentai are related to this topic and Glassix intends to achieve this vision by giving the player full control over the MC life.

dizzard: You, my good sir, are quite retarded. What is the Sims if not living a virtual life? It is a successful game. Who would do it in an adult? My god... Such a stupid question... So many players are modding the Sims to add porn content so obviously, it won't interest you but a lot of other players will like it.

Smallfrie: Whoa, nice insults there. What's the need for that again? And here I thought we could have a proper discussion, too bad... You don't like my game nor my idea and that makes me a megalomaniac? Shouldn't you look into a mirror before saying that? You're pushing your own selfish view of what games should be like into other people projects and insult them. Do you have any project of your own to showcase your credibility in the domain? Again, this project is not to your taste, got it. It might not be to the taste of the majority of players (Which I doubt if properly implemented, considering the success of the Sims)? Sure why not. But you know what? I don't care, even if Glassix 2 only pleases a minority of players, it's still a success for me, I'll have created something different from other and fun to play. So I'll keep going my way.
 

Smallfrie

Active Member
Dec 25, 2018
959
354
You guys are really weird... Here is one dev minding his own business and trying to create a game a bit different from the ocean of 2D VN adult clone games and realtime 3D game with no real gameplay and you just keep pushing your own views into his business. You don't like the graphics, I get it. You don't like the gameplay? Sure. So why are you even commenting? It's simply not a project to your taste, just skip it? What's the point of insulting this poor dev?

The point of Glassix 1 and 2 has always been the same: What would you do in real life if you ended up with magic powers. So many hentai are related to this topic and Glassix intends to achieve this vision by giving the player full control over the MC life.

dizzard: You, my good sir, are quite retarded. What is the Sims if not living a virtual life? It is a successful game. Who would do it in an adult? My god... Such a stupid question... So many players are modding the Sims to add porn content so obviously, it won't interest you but a lot of other players will like it.

Smallfrie: Whoa, nice insults there. What's the need for that again? And here I thought we could have a proper discussion, too bad... You don't like my game nor my idea and that makes me a megalomaniac? Shouldn't you look into a mirror before saying that? You're pushing your own selfish view of what games should be like into other people projects and insult them. Do you have any project of your own to showcase your credibility in the domain? Again, this project is not to your taste, got it. It might not be to the taste of the majority of players (Which I doubt if properly implemented, considering the success of the Sims)? Sure why not. But you know what? I don't care, even if Glassix 2 only pleases a minority of players, it's still a success for me, I'll have created something different from other and fun to play. So I'll keep going my way.
It is not an insult but a farevel fom a fan... you have lost touch with realty.
I do wish you good luck... you will need it and a hundred or so clone as well.
 
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Burt

Ignoring Social Media
Dec 14, 2016
1,201
945
You guys are really weird... Here is one dev minding his own business and trying to create a game a bit different from the ocean of 2D VN adult clone games and realtime 3D game with no real gameplay and you just keep pushing your own views into his business. You don't like the graphics, I get it. You don't like the gameplay? Sure. So why are you even commenting? It's simply not a project to your taste, just skip it? What's the point of insulting this poor dev?

The point of Glassix 1 and 2 has always been the same: What would you do in real life if you ended up with magic powers. So many hentai are related to this topic and Glassix intends to achieve this vision by giving the player full control over the MC life.

dizzard: You, my good sir, are quite retarded. What is the Sims if not living a virtual life? It is a successful game. Who would do it in an adult? My god... Such a stupid question... So many players are modding the Sims to add porn content so obviously, it won't interest you but a lot of other players will like it.

Smallfrie: Whoa, nice insults there. What's the need for that again? And here I thought we could have a proper discussion, too bad... You don't like my game nor my idea and that makes me a megalomaniac? Shouldn't you look into a mirror before saying that? You're pushing your own selfish view of what games should be like into other people projects and insult them. Do you have any project of your own to showcase your credibility in the domain? Again, this project is not to your taste, got it. It might not be to the taste of the majority of players (Which I doubt if properly implemented, considering the success of the Sims)? Sure why not. But you know what? I don't care, even if Glassix 2 only pleases a minority of players, it's still a success for me, I'll have created something different from other and fun to play. So I'll keep going my way.
To be fair though ignoring any straight insult which generally happens when the dev post understandably feels hurt. I get that you are honing your skills in a different medium but you do have a Patreon so it's not just devs honing their skills. The skip the game is completely true I think people are expressing a dislike as its very basic and working on a game using this modelling leaves it completely empty unless you have 10 people working on it.
I loved your first game but even though the story may hold the same theme its more like a basic story board than a game. Not every user on here is lacking in skills and few find straight criticism nice on the other hand if it is constructive thats productive. Good luck with your game most people will wish you that, but this forum will not bring you much constructive criticism if you target the wrong criticism IMHO
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
To be fair though ignoring any straight insult which generally happens when the dev post understandably feels hurt. I get that you are honing your skills in a different medium but you do have a Patreon so it's not just devs honing their skills. The skip the game is completely true I think people are expressing a dislike as its very basic and working on a game using this modelling leaves it completely empty unless you have 10 people working on it.
I loved your first game but even though the story may hold the same theme its more like a basic story board than a game. Not every user on here is lacking in skills and few find straight criticism nice on the other hand if it is constructive thats productive. Good luck with your game most people will wish you that, but this forum will not bring you much constructive criticism if you target the wrong criticism IMHO
This is another aspect of Glassix 2 which improves on Glassix 1. The game will contain many editors so that players themselves can add content to their own taste. During Glassix 1 development, I received a few requests to know how to add custom girls in the game, which is technically possible but require some knowledge. In Glassix 2, I'm preparing lots of interfaces so that players, even ones who know nothing about programming, can add their own stuff in the game.

So yes, Glassix 2 is currently more of a tech demo than a game and I don't mind the negative feedback as long as it's constructive or makes sense. Comments about "ugly" graphics are understandable (though again, the problem does not come from the models used, they come from Daz Genesis 3 which are among the best on the market even now and offers lots of already made outfits to boot which I'll add later on). Graphics can be improved, lighting can be improved. Will do.

But when I read some replies asking for less than 2 seconds load time in a 3D game with body morphs and lots of different outfits, that make me laugh on one side, and angry on the other cause these players have no idea how that works. They want both quality and performance at the same time... It would be nice if they could understand how that's simply not possible.

And when I read about people pushing their own view of what a good corruption game is unto the dev, that also ticks me a tad because in the end, everybody has their own view of what a good corruption game is. I got lots of negative feedback on Glassix 1 because the map was too complex, too much grind and so on... When again, the whole concept of the Glassix universe is sandbox and freedom with magic. And I also got some really nice positive feedback on the game. A dev can't please everybody, big surprise lol. So I'll just do what I think will be a great sandbox game with lots of freedom in the end.

On a side note, it's interesting to see that even those negative replies still helps me get more support for the game. Bad press is still better than no press, no wonder those big companies keep releasing shit movies lol. But that does show some players think my idea are worth something and are willing to help, which I'm really thankful for. I'll give them the best game I can deliver, no abandoned project like those referenced above which is another thing I can't get my head around.
 

dizzard

Newbie
Sep 25, 2016
49
62
You, my good sir, are quite retarded.
did i hurt you? What made you insult me?In that case i will be direct. You retort comparisons of AAA games and your "game", and yet you make grandiest plans to make up for your ugliest graphics and stupidest UI and gameplay. Are u high? Those AAA games had no such plans
but here we have solo dev who will make it happen, lol. Both discussion and review are full complains, yet you still have the audacity to retort.

Before researching and honing skills anywhere else you should focus on human computer interaction (HCI) . Both glassix 1 and 2 were really weak in that aspect.

Here is one dev minding his own business and trying to create a game
Why do you post your game here if you cannot handle criticism?
 
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Smallfrie

Active Member
Dec 25, 2018
959
354
This is another aspect of Glassix 2 which improves on Glassix 1. The game will contain many editors so that players themselves can add content to their own taste. During Glassix 1 development, I received a few requests to know how to add custom girls in the game, which is technically possible but require some knowledge. In Glassix 2, I'm preparing lots of interfaces so that players, even ones who know nothing about programming, can add their own stuff in the game.

So yes, Glassix 2 is currently more of a tech demo than a game and I don't mind the negative feedback as long as it's constructive or makes sense. Comments about "ugly" graphics are understandable (though again, the problem does not come from the models used, they come from Daz Genesis 3 which are among the best on the market even now and offers lots of already made outfits to boot which I'll add later on). Graphics can be improved, lighting can be improved. Will do.

But when I read some replies asking for less than 2 seconds load time in a 3D game with body morphs and lots of different outfits, that make me laugh on one side, and angry on the other cause these players have no idea how that works. They want both quality and performance at the same time... It would be nice if they could understand how that's simply not possible.

And when I read about people pushing their own view of what a good corruption game is unto the dev, that also ticks me a tad because in the end, everybody has their own view of what a good corruption game is. I got lots of negative feedback on Glassix 1 because the map was too complex, too much grind and so on... When again, the whole concept of the Glassix universe is sandbox and freedom with magic. And I also got some really nice positive feedback on the game. A dev can't please everybody, big surprise lol. So I'll just do what I think will be a great sandbox game with lots of freedom in the end.

On a side note, it's interesting to see that even those negative replies still helps me get more support for the game. Bad press is still better than no press, no wonder those big companies keep releasing shit movies lol. But that does show some players think my idea are worth something and are willing to help, which I'm really thankful for. I'll give them the best game I can deliver, no abandoned project like those referenced above which is another thing I can't get my head around.
Hm what we did say that what you do is a dead end... I did not I do not will not say what you shall do... we did just warn you of your big mistake.
If you want specific feed back or advice you have to ask.
You have full controll of what you do. We have our feet as vote.
"no wonder those big companies keep releasing shit" :FacePalm: be it movies, gaming hardware or games big copanies earn the bulk profit from merchandise/add ons tech support...
Oh well i did say good luck.
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
did i hurt you? What made you insult me?In that case i will be direct. You retort comparisons of AAA games and your "game", and yet you make grandiest plans to make up for your ugliest graphics and stupidest UI and gameplay. Are u high? Those AAA games had no such plans
but here we have solo dev who will make it happen, lol. Both discussion and review are full complains, yet you still have the audacity to retort.

Before researching and honing skills anywhere else you should focus on human computer interaction (HCI) . Both glassix 1 and 2 were really weak in that aspect.

Why do you post your game here if you cannot handle criticism?
I'm fine with criticism, did you not read most of my post where I acknowledge graphics need work? However your request for 2 sec load time does not make sense at all and I'd like to see you request the same stuff to all the other 3D games on this forum and see what they'll say, that would be interesting. Please, send a link to all your request on those topics so I can follow ♥

As for ugliest graphics, again, a false statement. There are lots of other 3D game with worse graphics on this forum so why should I take anything you say seriously?

As for HCI, first time I hear about this term. Never heard this term from gamers, why do people keep making new terms when there are already existing terms such as UI design which again, I acknowledge could be better but Glassix 2 is a complex game and require a complex UI, if you have suggestions on how to make it better, shoot them, I'm all ears and welcome constructive suggestions.

Hm what we did say that what you do is a dead end... I did not I do not will not say what you shall do... we did just warn you of our big mistake.
If you want specific feed back or advice you have to ask.
You have full controll of what you do. We have our feet as vote.
"no wonder those big companies keep releasing shit" :FacePalm: be it movies or games big copanies earn the bulk profit from merhandise/add ons tech support...
Oh well i did say good luck.
Why is it a dead end?
Let me be clear: What I'm trying to achieve is not too far fetched. Look at the structure of the mod files in Glassix 2, you'll notice it's handled by XML files with specific tags. It's already possible to add new buildings, new maps, new scenarios, new furniture, new locations, new characters, new jobs, new businesses, new events, new clothes textures and so on for anybody with some time to look into it. I just need to create the proper UI to connect those files in game and make it easy access for beginners. I already did it with the character editor and the events editor. So this part only require some dev time, no dead end here.
Now for the graphics: Most of you criticizing the graphics do not understand the problem are not the models, they are among the best looking on the market and the lacking aspect comes from poor shaders, poor textures packing and poor lighting, due to how the game loads stuff dynamically which makes things more complicated than all the other projects you mentioned. This part again, is not a dead end, it just require some fine tuning and a proper process to make things easy and in the long run, I'll be able to import the dozens of various haircut I have as well as dozens of clothes I already have in stock, giving much more content than other games. No dead end here, just some time required.
As for the content itself, once the editors are fine tuned, it'll be much faster to produce content for the game and the only limit would be our imagination.

Now that's a lot of dev planned, Glassix 1 took ~8 years to complete for a 2D game (at about half/quarter time). Glassix 2 is about 3.5 years old now and I must be at about 20~30% of the required features, so yes, it'll take time to get there but it will delivered as promised. I think my work during the last 9 years gives me enough credibility I'll be able to achieve that. And I'm already anticipating the replies "Great! You'll deliver the game in 6-8 years at this pace! Your game will be outdated by then!" which is true. However we're reaching a time where graphics are hardly getting any better in new games anyway and many players won't care for "outdated" graphics if the gameplay is good which I hope to achieve with Glassix 2. Still needs work and feedback but I'll get there. No luck needed, just hard work. And though I said 6-8 years, it should be much less than that since it's kind of a snowball development type where once the complicated stuff is done, the rest is much faster to implement. Moreover, if I get more support, I'd be able to spend more time on the game and deliver it even faster. Arguing with you guys on this forum seems to help on this aspect lol, so I'll keep arguing as long as I can ♥
 

Smallfrie

Active Member
Dec 25, 2018
959
354
did i hurt you? What made you insult me?In that case i will be direct. You retort comparisons of AAA games and your "game", and yet you make grandiest plans to make up for your ugliest graphics and stupidest UI and gameplay. Are u high? Those AAA games had no such plans
but here we have solo dev who will make it happen, lol. Both discussion and review are full complains, yet you still have the audacity to retort.

Before researching and honing skills anywhere else you should focus on human computer interaction (HCI) . Both glassix 1 and 2 were really weak in that aspect.

Why do you post your game here if you cannot handle criticism?
Block head is block head you can not change that.
The only way he can change if it is his 'own idea'.
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
623
675
Block head is block head you can not change that.
The only way he can change if it is his 'own idea'.
Change what exactly? <2 seconds load time? Wait, let me check your initial complaint

Let me say that that current graphics is meh.. it is wery hard to create quality 3d graphics without scorching the graphic card.
Depends on how said graphics are implemented... I don't understand your statement.

The motion effect is a big turn offfffff...
I'm not sure what you are talking about? There is not motion effect or you must be talking about the Temporal Antialiasing maybe? I'm quite new to all this stuff so I'll need to check. It's when you move the camera I guess? Changing this is a simple option in Unity so it shouldn't be much trouble to change that.

Your pevious work provided good graphics/performance ratio... that was its selling point in mechanic
game play wise GS1 was half garbage what you did here is made it full trash
For this part, it's purely your own taste again. Lots of players enjoyed Glassix 1 gameplay, walking around town, seeing girls move around and finding events. Glassix 2 would be a bit different because the gameplay depends on the scenario. It would be possible to have a scenario simulating a VN game where you don't need to move around town and simply follow the story with some choices. Another thing which would make Glassix 2 better than Glassix 1


game engines require proper spacing compared to content in order you do not loose your players...ie boner killer stuff betveen xxx,,, also attention loss.
Er... What? This sentence makes absolutely no sense...


Player friendly interface is a must!!!
Yes, I agree. But I'm more of a dev guy so it's not really my cup of tea. I did my best but if you have suggestions on how to make the UI more friendly, shoot your ideas, I'm all ears!

I have to remind you that seemless 3d animations/performance does not exist!!!
I'm not sure what's you're talking about again... seamless animations you mean? I never intended to go this way as explained before so I'm not sure what you are talking about? As for performance, animations are NOT the part which takes hardware performances away so again, really confused by your sentence.

Overall, most of your comments are hard to understand. I also agreed on some complaints you had so I'm not sure how that qualifies me as a "block head who doesn't want to change his ways". I've received a lot of feedback on the game and worked on this whenever I could but when the request is "2 second load time", I just would like you to face reality as it's not possible. As for "bad graphics", I already said I'll work on that, so again, why am I a block head?
 

Smallfrie

Active Member
Dec 25, 2018
959
354
I'm fine with criticism, did you not read most of my post where I acknowledge graphics need work? However your request for 2 sec load time does not make sense at all and I'd like to see you request the same stuff to all the other 3D games on this forum and see what they'll say, that would be interesting. Please, send a link to all your request on those topics so I can follow ♥

As for ugliest graphics, again, a false statement. There are lots of other 3D game with worse graphics on this forum so why should I take anything you say seriously?

As for HCI, first time I hear about this term. Never heard this term from gamers, why do people keep making new terms when there are already existing terms such as UI design which again, I acknowledge could be better but Glassix 2 is a complex game and require a complex UI, if you have suggestions on how to make it better, shoot them, I'm all ears and welcome constructive suggestions.



Why is it a dead end?
Let me be clear: What I'm trying to achieve is not too far fetched. Look at the structure of the mod files in Glassix 2, you'll notice it's handled by XML files with specific tags. It's already possible to add new buildings, new maps, new scenarios, new furniture, new locations, new characters, new jobs, new businesses, new events, new clothes textures and so on for anybody with some time to look into it. I just need to create the proper UI to connect those files in game and make it easy access for beginners. I already did it with the character editor and the events editor. So this part only require some dev time, no dead end here.
Now for the graphics: Most of you criticizing the graphics do not understand the problem are not the models, they are among the best looking on the market and the lacking aspect comes from poor shaders, poor textures packing and poor lighting, due to how the game loads stuff dynamically which makes things more complicated than all the other projects you mentioned. This part again, is not a dead end, it just require some fine tuning and a proper process to make things easy and in the long run, I'll be able to import the dozens of various haircut I have as well as dozens of clothes I already have in stock, giving much more content than other games. No dead end here, just some time required.
As for the content itself, once the editors are fine tuned, it'll be much faster to produce content for the game and the only limit would be our imagination.

Now that's a lot of dev planned, Glassix 1 took ~8 years to complete for a 2D game (at about half/quarter time). Glassix 2 is about 3.5 years old now and I must be at about 20~30% of the required features, so yes, it'll take time to get there but it will delivered as promised. I think my work during the last 9 years gives me enough credibility I'll be able to achieve that. And I'm already anticipating the replies "Great! You'll deliver the game in 6-8 years at this pace! Your game will be outdated by then!" which is true. However we're reaching a time where graphics are hardly getting any better in new games anyway and many players won't care for "outdated" graphics if the gameplay is good which I hope to achieve with Glassix 2. Still needs work and feedback but I'll get there. No luck needed, just hard work. And though I said 6-8 years, it should be much less than that since it's kind of a snowball development type where once the complicated stuff is done, the rest is much faster to implement. Moreover, if I get more support, I'd be able to spend more time on the game and deliver it even faster. Arguing with you guys on this forum seems to help on this aspect lol, so I'll keep arguing as long as I can ♥
3d graphics mainly used for roleplay and action rpg... comes with reduced image quality/performance UPPER CAP for regular players.
" it's already possible to add new buildings, new maps, new scenarios, new furniture, new locations, new characters, new jobs, new businesses, new events, new clothes textures and so on for anybody with some time to look into it "
YAY:HideThePain: clap clap clap you have to convince any one first to use it .Cause they can access way better platforms to create their own universe. ppl create mod for games they like and feel something missing/or to please their patrons.
"Now for the graphics: Most of you criticizing the graphics do not understand the problem are not the models, they are among the best looking on the market and the lacking aspect comes from poor shaders, poor textures packing and poor lighting, due to how the game loads stuff dynamically which makes things more complicated than all the other projects you mentioned. This part again, is not a dead end, it just require some fine tuning and a proper process to make things easy and in the long run, I'll be able to import the dozens of various haircut I have as well as dozens of clothes I already have in stock, giving much more content than other games. No dead end here, just some time required."
That is a bulshit:poop: and also a contradiction. Why? For to be able to field all the etra stuff and be moddable "the game loads stuff dynamically which makes things more complicated than all the other projects you mentioned."
Yeah you do shoot your own feet in this case.
Now that's a lot of dev planned, Glassix 1 took ~8 years to complete for a 2D game (at about half/quarter time). Glassix 2 is about 3.5 years old now and I must be at about 20~30% of the required features
Well that is your incompetence others use paperdoll or linear 3d vn and takes 2-3years max to reach v1.0
"However we're reaching a time where graphics are hardly getting any better in new games anyway"
It is not true.
" and many players won't care for "outdated" graphics if the gameplay is good which I hope to achieve with Glassix 2."
It is true al be it your work sucks in this regard.
Arguing with you guys on this forum seems to help on this aspect lol, so I'll keep arguing as long as I can ♥
At your service.
I did say good luck
 

dizzard

Newbie
Sep 25, 2016
49
62
However your request for 2 sec load time
My request?? Your ego seem to be so hurt, so it influences your memory. I asked different question, quite politely, and you insulted me instead.
so why should I take anything you say seriously?
You should avoid posting your game yourself here, in that case. If someone pirates this, which is very unlikely, you can have all the feedback for free, without need to listen to anything here.
first time I hear about this term
This is why your game is unplayable garbagio. This field of knowledge is as old as computers, when we started interacting with computers we started to make research how to interact more efficiently. And the term itself is at least 30 years old, there are many researches and books, it involves not only IT, but also psychology. Maybe you should do some research before embarrasing yourself even more.
 
1.00 star(s) 4 Votes