dalzomo

Active Member
Aug 7, 2016
880
714
Is it just me or is 5.2 only in Russian? I am trying to change it to English, but it will not let me
In the saves folder, delete the settings.json file and then launch the game again. You'll have to choose the settings again but I think it defaults to English.

If it doesn't default to English when you do that, or if you're squeamish about deleting the file, Options is the second choice from the top on the left in the main menu screen. It should be obvious what to choose from there.
 

willfer

Newbie
Apr 25, 2017
49
15
In the saves folder, delete the settings.json file and then launch the game again. You'll have to choose the settings again but I think it defaults to English.

If it doesn't default to English when you do that, or if you're squeamish about deleting the file, Options is the second choice from the top on the left in the main menu screen. It should be obvious what to choose from there.

Thank you, you are a gentleman and a scholar
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
567
617
hi , with this 0.5.2 , game near to be finish ?
Not really.

There are two people working on Glassix, me and CarpeNoctem. I was mainly working on game features while CarpeNoctem was working on adding new girls.
Since there are still several missing girls, it'll take CarpeNoctem several months to complete them (estimated to about 2 years of work at the current pace, 1 obedience level per month). So you'll keep having new versions of Glassix until all the remaining girls have been added.
as for my work on Glassix , since all the features I wanted to add are done, I planned to move on to a new 3D game ( ). However since I also had promised my patrons to add a new loli girl in Glassix (and CarpeNoctem was not comfortable with lolis), I released a few weeks back to let them decide what I should do. is kinda expected so I'll be working on the new girl for the next 2-3 months (I'll try to release 2 level per month) before moving on to my new game.

To be considered complete, I'll have to wait for CarpeNoctem to finish his work on all his girls. But feature-wise, the game now contains everything you'll have in the final version. Only new girls will be added from now on, no new feature (besides a few tweaks here and there to make the game less of a hassle depending on the players feedback)
 

Ixiah

Member
Aug 17, 2016
377
218
How difficult is it to get all the girls without a walkthrough ?
Because when it contains stuff like:
Kumiko before Utako (her second obedience event needs Kumiko level 2+)
Aiko before Hanae (her second obedience event needs Aiko level 2+)
Still avoid to meet Shizuru (Street I) and Emiri (strip club)
then im getting discouraged.
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
567
617
Well, the game is sandbox, so you can go at your own pace. There are indeed some requirements for some girls which will need other girls to be leveled up first but that just mean you'll have to put this girl on stand by until the other girl is leveled up. It doesn't mean you HAVE TO level up the required girl first. Just go at your own pace.

The only real restriction in the game is a time restriction for Utako's wedding which will determine what kind of ending you'll be able to reach with her. But you have 1 full in-game month to level her up which is quite easy if you only focus on her.

There's also a few complains about some early unique events which trigger quite easily at low level but have some higher level choices. But since they trigger only once and usually at low levels, you miss the high level choice. However this issue should now be fixed since daily events to replace those unique events have been set up with the high level option has the default setting.

I think some comments you mentioned also might come from players who enjoys speed gaming and want to reach the end in the least amount of in game time as possible, which in this case, would indeed require to proceed with the mentioned girls first to avoid wasting time. But Glassix has no time restriction (besides the wedding one) so you can go at your own pace (ok, I think I said this line enough times lol :p). You can't really miss content, and for the options you think you might have missed, you can easily access them in the gallery anyway once the initial event has been unlocked, all options are unlocked too and can be replayed any time.
 

Count_Viraxis

Member
Dec 26, 2018
367
143
How difficult is it to get all the girls without a walkthrough ?
Because when it contains stuff like:
Kumiko before Utako (her second obedience event needs Kumiko level 2+)
Aiko before Hanae (her second obedience event needs Aiko level 2+)
Still avoid to meet Shizuru (Street I) and Emiri (strip club)
then im getting discouraged.
You can still get all these girls no problem, their obedience scenes just can have the other mentioned girls in them if those have a certain level so to get the best results/scenes it is encouraged to do the other ones first.

EXCEPT Utako. She has a time lock of four in-game weeks to get her to lvl4 and her obedience quests need the other girls so it is HIGHLY encouraged to first get her sister Kumiko to lvl 2 and one girl out of Aiko/Hanae/Naomi to a higher lvl too as you need one of them on lvl 4 for Utakos lvl 3 or 4 event (cant remember which one right now).

Everyone else: You can get them any time you want, no problem.
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
567
617
bbnn I'm not sure I understand your question. If you mean "Does the nearby event disappear even though I have enough time to go there by teleporting?" Then, the answer is yes, it does disappear. The time used to calculate if you have enough time to go there is the normal walking time, not the teleportation. Though I could modify my formula to take teleportation and current stamina into consideration too if the spell has been purchased indeed.
 

dalzomo

Active Member
Aug 7, 2016
880
714
There's also a few complains about some early unique events which trigger quite easily at low level but have some higher level choices. But since they trigger only once and usually at low levels, you miss the high level choice. However this issue should now be fixed since daily events to replace those unique events have been set up with the high level option has the default setting.
I like this. Thank you!

I still wish we could put off events occurring, or choose which one to play if we get into a situation where multiple events trigger in the same room (or maybe make sure two related girls' events don't trigger in the same rooms? I'm specifically thinking of Utako and her sis but I think there are others) but I'll take the gallery as consolation if I miss something due to bad obedience management on my part.

Speaking of the gallery, are all options for the Easter event unlocked in the gallery after one instance of it? In a previous build I think I went to try the other options in the gallery and I was getting cut off if I chose some combinations I hadn't experienced in-game.
 

Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
567
617
dalzomo All choices should be available in the gallery after playing an event once, even if the choice was not accessible when you triggered the event. Though in the earlier versions, you needed to unlock the choice but this restriction has been removed a long time ago. If the choice is missing now, then it's a bug and I'll have to fix it. I'll double check.
 
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Slifer83

Member
Oct 7, 2017
190
56
1594813225403.png
although I complete the quests, it is as if I had not done it, as in the image for example: sexy suit quest ....
Home porn A and B are darkened (but completed), C is on, and D says that "Sexy suit quest: home porn C" is not complete.

1594813319231.png
the same thing happens with hospital quest.
although I have completed "the deal 1", it is turned off and I cannot go on
 

Murakami2099

Member
Aug 27, 2018
337
146
How hard is it to figure out what to do? A problem I have noticed with a lot of games like this is the concept looks great but the actual gameplay requires so much clicking randomly hoping to hit on something or be in the right place at the right time that you can spend hours not seeing a single bit of progress. Having a walkthrough is not a solution to this; the point of playing a game and not watching a video is to play, not just follow instructions or get nowhere. If you can't do anything without staring at the walkthrough on another screen, the game might as well play itself.
 

dalzomo

Active Member
Aug 7, 2016
880
714
How hard is it to figure out what to do? A problem I have noticed with a lot of games like this is the concept looks great but the actual gameplay requires so much clicking randomly hoping to hit on something or be in the right place at the right time that you can spend hours not seeing a single bit of progress. Having a walkthrough is not a solution to this; the point of playing a game and not watching a video is to play, not just follow instructions or get nowhere. If you can't do anything without staring at the walkthrough on another screen, the game might as well play itself.
It's not super hard to figure out, and the game's tutorials and help menu in the glasses are pretty good.

One thing I think I saw a patch note about being removed was the skip to school being offered every weekday morning? I actually think that maybe should have been left in, if I wasn't imagining that. I found it helpful early on before I got to know the city.
 
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