cyric3ca

Newbie
Dec 27, 2017
60
21
@Daedolon

Even though the game is complete, I'd like to make a couple of QOL suggestions that could be implemented by adding a few extra spells.

1- In the end game, cash is the bottleneck; yes, you have jobs and pimping but it's a relatively low amount compared to the cost of gifts/clothing/etc... If you prioritize leveling up Lily to get the spells that increase Sexen collection then the threesomes between Rin/Ayumi and Yae/Eimi will have you swimming in Sexen points well before all of the girls are maxed out. At this point, you have nothing more to spend Sexen on since you have all of the spells already.

Note that this quick run to Sexen accumulation is supposed to be held back by the Suspicion mechanism. However, if you simply don't talk to the girls in public, then this bad end never triggers; you simply need to have them follow you to a dark corner somewhere before talking to them...

So I'd suggest something like this:

Devil's Counterfeiting: Level 4, you use Lily's magic to tamper with the global financial system
Initial Cost: 100 Sexen + Stamina (set to be equal to time stop spell)
Benefits: add 100$
Side Effect: +10 (?) Suspicion
Cost in Sexen/Cash generation may need balancing. Only the stamina/suspicion costs should be reduced if you have the relevant spells.

2- The bathroom/toilet scenes don't trigger unless you catch the girl at exactly the right moment. So I'd like to suggest a couple of spells that would each immediately increase the relevant stat (dirtiness/bladder) to 100% and have the girl stop what she's currently doing. I assume that the existing game logic would take over at that point and she would immediately head towards the nearest bathroom/toilet, depending on which stat gets processed first.
 
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Daedolon

Creator of Glassix 1 & 2
Game Developer
Aug 1, 2017
625
681
@Daedolon

Even though the game is complete, I'd like to make a couple of QOL suggestions that could be implemented by adding a few extra spells.

1- In the end game, cash is the bottleneck; yes, you have jobs and pimping but it's a relatively low amount compared to the cost of gifts/clothing/etc... If you prioritize leveling up Lily to get the spells that increase Sexen collection then the threesomes between Rin/Ayumi and Yae/Eimi will have you swimming in Sexen points well before all of the girls are maxed out. At this point, you have nothing more to spend Sexen on since you have all of the spells already.

Note that this quick run to Sexen accumulation is supposed to be held back by the Suspicion mechanism. However, if you simply don't talk to the girls in public, then this bad end never triggers; you simply need to have them follow you to a dark corner somewhere before talking to them...

So I'd suggest something like this:

Devil's Counterfeiting: Level 4, you use Lily's magic to tamper with the global financial system
Initial Cost: 100 Sexen + Stamina (set to be equal to time stop spell)
Benefits: add 100$
Side Effect: +10 (?) Suspicion
Cost in Sexen/Cash generation may need balancing. Only the stamina/suspicion costs should be reduced if you have the relevant spells.

2- The bathroom/toilet scenes don't trigger unless you catch the girl at exactly the right moment. So I'd like to suggest a couple of spells that would each immediately increase the relevant stat (dirtiness/bladder) to 100% and have the girl stop what she's currently doing. I assume that the existing game logic would take over at that point and she would immediately head towards the nearest bathroom/toilet, depending on which stat gets processed first.
Hey, that's some interesting suggestions and do make sense. It should be possible to implement them, I'll give it a shot asap. Thanks for the feedback :)
 
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cyric3ca

Newbie
Dec 27, 2017
60
21
Hey, that's some interesting suggestions and do make sense. It should be possible to implement them, I'll give it a shot asap. Thanks for the feedback :)
Another idea along those lines might be something that increases cash payout from jobs/mooching off girls/etc... by some %. A bit like the existing spells that increase effectiveness of training.
 
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