- Jan 28, 2018
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- 517
Alright easy way to beat this game,
1. Have Anvil(the starting girl) focus breed a Hob/Shaman, so basically Anvil+Gen 1 Goblin, after the Gen 2 Goblin is born see if there is any Hob/Shaman, if not, feed one of the Gen 2 Goblin magic power up food and have it breed with Anvil next day, repeat until you get Hob/Shaman, then you breed with the Hob/Shaman instead, if you didn't found the Hob/Shaman after breed with one, grab one of the generic goblin and continue the generation.
This create a Hob/Shaman with only Healing track skill, so they can fit in the useful skill later on and not have their skill set corrupted.
The day after you use the current gen goblin to breed with Anvil, next day use that goblin to breed with other girl to get the skill, you're aiming for a team of 3 Hob + 1 Shaman, any other is just extra.
So it basically goes like this,
Anvil + Gen X Goblin
Anvil pregnant
Anvil laid, check Gen X+1 Goblin, select one goblin (priority order is Shaman > Hob > Special Gob > Goblin), feed it 3 food (priority in Magic > Hp > Defend > Attack), let Anvil rest.
Gen X+1 Goblin was born, let it breed with Anvil, rinse and repeat and you will got yourself high Magic Attack Shaman/Hob
2. For battle, here are some enemy you might find trouble with,
Simona the Elf (High defend and magic defend,single target) , which is pretty much the hardest boss in this entire game.
If you rush the game, at the point where you reach Simona, pretty much only Champion or Shaman can damage her, and she pretty much OHKO your unit except for Paladin.
To beat her, first try to kill the mercenary on top of her with all the secret of the wood from Hob/Lord/Shaman, the mercenary hit very hard with backup but is pretty much useless without it.
Once the mercenary is down, they left with Simono at the front and 2 mercenary at the back, but they won't do a thing, great.
After you spend all your Shaman MP, retreat, then comeback next day, with Hob + Shaman (backup with Goblin), since Hob only can deal 1-2 damage to Simona, have them attack the mercenary at the back or just pillage, just let Shaman do it's job, my Shaman can take away around 14 backup from Simona with each secret of wood.
Simona will hit your Hob, but the one dying are the backup goblin, heal them back and now they can tank another hit, so each Hob can take 3 attack from Simona, retreat when Shaman reach 0 MP.
Once Simona backup is gone, bring Champion / Paladin if you have any, or just stick with Shaman spamming secret of wood, if your have extra Shaman, let the Shaman have some backup Shaman, now this goblin do ton's of damage.
Vivian (All target magic damage)
Actually pretty easy, same we go with 3 Hob + Shaman, first Hob kill her backup golem, if didn't kill all have second Hob kill her golem, then one Hob hit retreat, then the Shaman deal a lot of damage to Vivian.
You will suffer some casualty, but it's fine, after this fight the game goes easy mode.
Once Vivian's golem are down, you can pretty much bring Shaman with backup Shaman and take her down along side with all the Hob's magic.
3. Easy mode
Once you have Vivian, make her breed with one of your Shaman/Hob, now the next Gen will have spell Heal Track + Anger of Tree. (Keep the Anvil's Generation going on , we have better skill to give them later)
So now what do you do with them? make a team with 3 Hob + Shaman, all with Heal Track + Anger of Tree, 2 Hob pair with Goblin, 1 Hob pair with Hob and the Shaman pair with Shaman, now the farming basically goes like this (pillage > pillage > Hob's Anger kill all enemy backup, Shaman's Anger wipe out enemy)
For Boss? first have them pair with goblin, then do retreat + 3 Anger, this should wipe out the mob and leave boss alone, even if it doesn't their backup will certainly gone, and all you lose is generic goblin, which you have tons since you no longer lose them while farming.
Then do the usual pairing and hit them again, this work on all the Boss till the very end.
For Base defend? even easier, since heal trap recover your backup/shield every turn, and damage trap take out their backup, which make them really weak, also you don't always have to stick with Hob, use Paladin / Lord if you got them.
Congratz you just win the game.
1. Have Anvil(the starting girl) focus breed a Hob/Shaman, so basically Anvil+Gen 1 Goblin, after the Gen 2 Goblin is born see if there is any Hob/Shaman, if not, feed one of the Gen 2 Goblin magic power up food and have it breed with Anvil next day, repeat until you get Hob/Shaman, then you breed with the Hob/Shaman instead, if you didn't found the Hob/Shaman after breed with one, grab one of the generic goblin and continue the generation.
This create a Hob/Shaman with only Healing track skill, so they can fit in the useful skill later on and not have their skill set corrupted.
The day after you use the current gen goblin to breed with Anvil, next day use that goblin to breed with other girl to get the skill, you're aiming for a team of 3 Hob + 1 Shaman, any other is just extra.
So it basically goes like this,
Anvil + Gen X Goblin
Anvil pregnant
Anvil laid, check Gen X+1 Goblin, select one goblin (priority order is Shaman > Hob > Special Gob > Goblin), feed it 3 food (priority in Magic > Hp > Defend > Attack), let Anvil rest.
Gen X+1 Goblin was born, let it breed with Anvil, rinse and repeat and you will got yourself high Magic Attack Shaman/Hob
2. For battle, here are some enemy you might find trouble with,
Simona the Elf (High defend and magic defend,single target) , which is pretty much the hardest boss in this entire game.
If you rush the game, at the point where you reach Simona, pretty much only Champion or Shaman can damage her, and she pretty much OHKO your unit except for Paladin.
To beat her, first try to kill the mercenary on top of her with all the secret of the wood from Hob/Lord/Shaman, the mercenary hit very hard with backup but is pretty much useless without it.
Once the mercenary is down, they left with Simono at the front and 2 mercenary at the back, but they won't do a thing, great.
After you spend all your Shaman MP, retreat, then comeback next day, with Hob + Shaman (backup with Goblin), since Hob only can deal 1-2 damage to Simona, have them attack the mercenary at the back or just pillage, just let Shaman do it's job, my Shaman can take away around 14 backup from Simona with each secret of wood.
Simona will hit your Hob, but the one dying are the backup goblin, heal them back and now they can tank another hit, so each Hob can take 3 attack from Simona, retreat when Shaman reach 0 MP.
Once Simona backup is gone, bring Champion / Paladin if you have any, or just stick with Shaman spamming secret of wood, if your have extra Shaman, let the Shaman have some backup Shaman, now this goblin do ton's of damage.
Vivian (All target magic damage)
Actually pretty easy, same we go with 3 Hob + Shaman, first Hob kill her backup golem, if didn't kill all have second Hob kill her golem, then one Hob hit retreat, then the Shaman deal a lot of damage to Vivian.
You will suffer some casualty, but it's fine, after this fight the game goes easy mode.
Once Vivian's golem are down, you can pretty much bring Shaman with backup Shaman and take her down along side with all the Hob's magic.
3. Easy mode
Once you have Vivian, make her breed with one of your Shaman/Hob, now the next Gen will have spell Heal Track + Anger of Tree. (Keep the Anvil's Generation going on , we have better skill to give them later)
So now what do you do with them? make a team with 3 Hob + Shaman, all with Heal Track + Anger of Tree, 2 Hob pair with Goblin, 1 Hob pair with Hob and the Shaman pair with Shaman, now the farming basically goes like this (pillage > pillage > Hob's Anger kill all enemy backup, Shaman's Anger wipe out enemy)
For Boss? first have them pair with goblin, then do retreat + 3 Anger, this should wipe out the mob and leave boss alone, even if it doesn't their backup will certainly gone, and all you lose is generic goblin, which you have tons since you no longer lose them while farming.
Then do the usual pairing and hit them again, this work on all the Boss till the very end.
For Base defend? even easier, since heal trap recover your backup/shield every turn, and damage trap take out their backup, which make them really weak, also you don't always have to stick with Hob, use Paladin / Lord if you got them.
Congratz you just win the game.