I'm from Brazil, I tried to put the name of the password (wrong) in English, it didn't work, then I tried to put it in my language, Portuguese, it didn't work either. Does anyone know the password for Version: 0.55 please.
thanks homie, it did the trickTry this fixed save. The sarcophagus/iron maiden should, probably, be clickable now
You people just keep managing to find new ways to break my poor game
I'll put in some more safeguards in a future version though
Whenever the game gets an update, the password changes. Whoever is updating the front page may not have the new password at that time, so it seems like the one from the previous update has been staying.(wrong) There have been several times and the bar password didn't work.
is this a bug... or is this a feature?after doing the arc in the north my pants are constantly off when a battle starts -_-
always ready i suppose...
It's a skill witch cost 5TP.is this a bug... or is this a feature?
It's a bug.is this a bug... or is this a feature?
the recurring part of this issue is just that some people are lazy to just simply click ONE page back from the current, most recent one.Whenever the game gets an update, the password changes. Whoever is updating the front page may not have the new password at that time, so it seems like the one from the previous update has been staying.
Mods, it may help to indicate the version the password is for on the front page instead of saying "new", because it seems like a recurring issue.
The password for v0.55 is: dunc
It's a skill witch cost 5TP.
I unlocked it at lvl 10 or 11, or just after the boss fight. Don't really remember when.
You have to use it one more time to pull your pants on.
It's a bug, it's supposed to be a unique skill for that Boss Fight, Basically instead of defeating the Boss, you seduce the boss.It's a bug.
I think
But it doesn't seem to have an effect on my Defence stat.
The really buggy part is when i use the "Aesthetic pose" Skill i get a small snip from the Goblin Fort scene in the North, win the fight and then my screen turns black. So, uh, dont do that. ^^'
I assumed as much. It was a good idea and fun to use in that fightIt's a bug, it's supposed to be a unique skill for that Boss Fight, Basically instead of defeating the Boss, you seduce the boss.
And then it's removed afterwards to avoid that pose effect issue. I probably messed up the removal part.
Might add something similar for the Goblina fight as well.
Well, I mean, that's one of the reasons you're putting it up here for us to download and play, right? Let us players tell you where you f***ed up. I only hope that MOST of us here are at least nice and polite about it, not angry fucking jerks.You people just keep managing to find new ways to break my poor game
I would say more like to find bugs rather than "To tell the developer where they "Fucked up". Bug finding is a part of developing any game and even AAA titles like Poke'mon X/Y had gamebreaking bugs upon release.Well, I mean, that's one of the reasons you're putting it up here for us to download and play, right? Let us players tell you where you f***ed up. I only hope that MOST of us here are at least nice and polite about it, not angry fucking jerks.
I had same issue, but my game will not recognize the file as a legit save.. I even uploaded it toTry this fixed save. The sarcophagus/iron maiden should, probably, be clickable now
You people just keep managing to find new ways to break my poor game
I'll put in some more safeguards in a future version though
You probably miss the correct global.rpgsave file to load this save.I had same issue, but my game will not recognize the file as a legit save.. I even uploaded it toYou must be registered to see the linksand then re-downloaded it to make sure it was a valid format, but game just never shows it available as a save to load from. Could it be a mac save or some other version?
TY!You probably miss the correct global.rpgsave file to load this save.
The structure for the save files (in RPGM Maker MV) is:
- global.rpgsave: list of the slots with a save
- file1.rpgsave: save for slot 1
- ...
- fileN.rpgsave: save for slot N
- ...
So, without a correct global.rpgsave file, the game doesn't "see" the save game files, even if these save files are present in the save folder.
Furthermore, there are 3 autosave files for this game (corresponding to file1.rpgsave, file2.rpgsave and file3.rpgsave); so your own manual save files begin in fact at file4.rpgsave. And so, the file11.rpgsave file you are talking of is corresponding to the "manual" save slot 8.
Anyway, attached the corresponding save file (i.e. file11.rpgsave) with a valid global.rpgsave file to load it.
You don't actually need to share the global file. and if you do use it, it will make him lose other saves he has and you don't.You probably miss the correct global.rpgsave file to load this save.
The structure for the save files (in RPGM Maker MV) is:
- global.rpgsave: list of the slots with a save
- file1.rpgsave: save for slot 1
- ...
- fileN.rpgsave: save for slot N
- ...
So, without a correct global.rpgsave file, the game doesn't "see" the save game files, even if these save files are present in the save folder.
Furthermore, there are 3 autosave files for this game (corresponding to file1.rpgsave, file2.rpgsave and file3.rpgsave); so your own manual save files begin in fact at file4.rpgsave. And so, the file11.rpgsave file you are talking of is corresponding to the "manual" save slot 8.
Anyway, attached the corresponding save file (i.e. file11.rpgsave) with a valid global.rpgsave file to load it.
Most of those bugs we are currently seeing are "Parodos' errors'" in the editor rather than plugins causing them, so those are quite easy to fix. Mostly missplaced commands in events which he didn't notice before release. Easy to spot while playing the game, because even one single missplaced command can simply fuck up whole even chain, yet a bit more harded to notice in the editor, especially on long and/or branching events, because RPGM is quite rough around the edges in terms of helping you.Well, I mean, that's one of the reasons you're putting it up here for us to download and play, right? Let us players tell you where you f***ed up. I only hope that MOST of us here are at least nice and polite about it, not angry fucking jerks.
Well, telling a man resposible for making a game that "he fucked up" ain't the most nice way to say it, but it's the blunt truth. He made a mistake and thus there's the bug which wouldn't be there if he put a bit more effort into testing.I would say more like to find bugs rather than "To tell the developer where they "Fucked up". Bug finding is a part of developing any game and even AAA titles like Poke'mon X/Y had gamebreaking bugs upon release.