Ascension Simulation
Newbie
- Mar 19, 2025
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Dug this from another thread to answer...Everyone's already brought up the potential so I won't hammer that in, but I will say the game is weirdly hostile? Specifically with the choice of not showing money all game, then eventually introucing a big red button with no visible consequences that will almost double your at-the-time invisible debt, and then dropping your debt AND the ability to see your money for the first time on you simultaeneously, as well as in the same scene chastising the player character for shit out of their control.
And speaking of that shit out of your control, Allia has like, no charm to her? Which is weird, especially when the main character has such an undying devotion to her. The shit you get chastised for is not stopping her from buying a pair of internet tablets, something she did JUST AFTER you agree to give her equal purchasing and legal signing rights over the property and it's paperwork. And when those come in, there's one good one and one with no back and all the circuitry exposed, and you can guess which one ends up in your hands with no choice available. And everything here is consistent with her character just about anywhere else. Which, if this game was about like, getting dommed or degraded, would make sense. But it's not. And it results in the player character being more interesting than the main focus, which can work in some cases, but absolutely does not work here, because him being more interesting than her just makes the question of "Why is he so devoted" so much more prevalent.
I think a lot of the concerns brought up is missing the context of the "human" element of the "Lab of God" game section, as the scenario is supposed to be a reflection of real life, like paying no mind to the debt that one owes, putting up with the decisions of someone you cannot control, taking leadership or deferring the burden, etc.
The "Why is he so devoted?" question can be answered as that's just how the scenario was started, the player character is flawed in the fact that he was aimlessly wandering through life without a cause, so he attaches himself to the partner character's desire, even if it was an irrational notion.
The binary, two protagonist concept isn't something seen in games, so I can understand why the fluidity is hard to grasp upon right away.
All that's to say, this game is quite an unorthodox development and not supposed to be a simple hentai game to indulge themselves with, but an interactive experience that's supposed to trendset the Ascension Fetish game development scene.
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