3.10 star(s) 31 Votes

Arkade

Member
May 23, 2017
407
780
This dev shows up- apologizes sincerely- then disappears again it seems.. It's fine to take breaks but the fact he doesn't leave anyone in contact that can pass on the message that he's still planning to come back is always a bit disheartening.
 

Sillnill

Member
Oct 3, 2018
237
329
This dev shows up- apologizes sincerely- then disappears again it seems.. It's fine to take breaks but the fact he doesn't leave anyone in contact that can pass on the message that he's still planning to come back is always a bit disheartening.
He was in the hospital and just got released apparently.
 

vall6269

Member
Nov 16, 2020
231
237
Gameplay is so weird, you finish the intro and then what??? Go explore an unnecessary big map to find a random ogre that you can't find and then figure out you have to walk all the way back to go back to town, then randomly hit buttons to chat with your girls, and then it's a dead end?
Gameplay really needs some explanation
 
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Arkade

Member
May 23, 2017
407
780
Gameplay is so weird, you finish the intro and then what??? Go explore an unnecessary big map to find a random ogre that you can't find and then figure out you have to walk all the way back to go back to town, then randomly hit buttons to chat with your girls, and then it's a dead end?
Gameplay really needs some explanation
It's...really not complex.
Phase 1: look for your party members, hopefully you'll get the ones you need to complete your current area quest.
Phase 2:Go to the guild and get teleported to map for your quest. Find and kill boss(if you can)
Phase 3: Go home and choose a heroine to talk to and increase bond with
repeat
but if you were successful on killing boss in phase 2, you'll now have a new map to select at guild.

Part 2 is a little less linear I guess but it's still simple stuff.
 

archedio

Well-Known Member
Modder
Apr 18, 2019
1,152
3,673
ChangeLog (v0.8.9):
  • Reworked all remaining Aqua and Harem NTR scenes
  • Reworked all remaining Sylvia and Normal scenes
  • Added John dialogue and companion fall indicator on Mansion Part 1
  • QOL update, typos, and bugfixes (Adjusted colored names for old dialogues, updated Eris’s old sprite to the newest model etc.)
(It's recommended to start a new save.)

Every scene has been reworked and animated finally!

This version wraps up everything in Part 1. No more scene reworks and after this, we’ll move forward with working on Part 2. In this update, I also added some of John's dialogue in the mansion (Part 1), including normal dialogue and hints about whether your companion's NTR state has progressed. Additionally, I added some visual CGs for when one of your fallen members is being targeted but cannot be found in the companion search mini game, they will both appear in the mansion lobby.

My target for the next version, 0.9v, is to have a fully working game loop in Part 2. I've already finished the world map, and almost all character sprites have been made. The only things left are completing the bonding system and the gameplay section.

Please report if there's a bug and write out your thoughts on the game!

I am really sorry for the late and thank you very much for your continuous support!

Link:







 

Kekekerkek

Well-Known Member
Aug 18, 2018
1,025
625
ChangeLog (v0.8.9):
  • Reworked all remaining Aqua and Harem NTR scenes
  • Reworked all remaining Sylvia and Normal scenes
  • Added John dialogue and companion fall indicator on Mansion Part 1
  • QOL update, typos, and bugfixes (Adjusted colored names for old dialogues, updated Eris’s old sprite to the newest model etc.)
(It's recommended to start a new save.)

Every scene has been reworked and animated finally!

This version wraps up everything in Part 1. No more scene reworks and after this, we’ll move forward with working on Part 2. In this update, I also added some of John's dialogue in the mansion (Part 1), including normal dialogue and hints about whether your companion's NTR state has progressed. Additionally, I added some visual CGs for when one of your fallen members is being targeted but cannot be found in the companion search mini game, they will both appear in the mansion lobby.

My target for the next version, 0.9v, is to have a fully working game loop in Part 2. I've already finished the world map, and almost all character sprites have been made. The only things left are completing the bonding system and the gameplay section.

Please report if there's a bug and write out your thoughts on the game!

I am really sorry for the late and thank you very much for your continuous support!

Link:

GBCR v0.8.9 (GDrive)

GBCR v0.8.9 (MEGA)

GBCR v0.8.9 (Pixeldrain)

do we know if he plans to add a netorase path or no?
 

dragonuff

Member
Oct 28, 2017
100
46
Do we get to customize or name the guy cuking Kazuma? I don`t mind NTR as long as I get to imagine i am the one doing it to the main character in a show
 
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kyotheman101

Newbie
Sep 28, 2024
56
47
Do we get to customize or name the guy cuking Kazuma? I don`t mind NTR as long as I get to imagine i am the one doing it to the main character in a show
my issue in the game the "Kazuma" in this isn't Kazuma just typical stupid NTR MC stereo typical character, he never acts once as Kazuma in the series, that was my biggest issue for the game
 

voidzone247

Active Member
Mar 12, 2017
787
941
The intro has some issues.

You can easily win the no-win scenario vs the big undead monster by just having Aqua cast Turn Undead twice. It doesn't break anything though, just respawns the bad guy.

A bigger issue is that the game crashes when it autocasts Kazumas spells during the fight with the bats. Possibly because I killed the undead guy earlier and got tons of experience and leveled up Kazuma? The earth spell actually kills them and so when he casts the wind spell there's nothing left to attack and the game crashes.

And there also appears to be files missing which causes you to get stuck in certain places. I think I'm done with this game.
 
Last edited:

The_fallen_dragon

Engaged Member
Jun 15, 2017
2,027
2,033
Gameplay is so weird, you finish the intro and then what??? Go explore an unnecessary big map to find a random ogre that you can't find and then figure out you have to walk all the way back to go back to town, then randomly hit buttons to chat with your girls, and then it's a dead end?
Gameplay really needs some explanation
I can't even walk back there's a collision bug stopping me
 

danadana

Well-Known Member
Aug 5, 2023
1,277
2,528
Ah yes, rework........when the developer refers to rework is not about improving the scenes by making them longer, better narrative or different variants and poses, it is basically adding a transition between scenes at the end you are seeing the same thing as after the "rework"
 
3.10 star(s) 31 Votes