Not sure how much more work has been done on the side of patreon, but I would have suggested this, treat the game like a old school flash hidden object game. Keep people happy while keeping the character builder interface in, have the player made creation show up on either the left or right of the conversation bubble. Yes some people won’t like the interface of a old school flash game of here is your bag of items, here’s the map, ok this door in the background I can click on. Yes I can understand the pride you get from showing of a finished project and I know you did not plan on others seeing, what I can guess is only. 0.5 percent done of what yours plans are, but sadly how you tried to make it, everything suffers, with a basic style like I suggest it gives you time to first flush out the story, and how some events should start, with a flat image of the characters it gives you time on working on a very lovely and detailed outfit, or outfits. you get feedback from this simple version of the game of what people liked, what people disliked, it will give a much clearer picture from people who actually want to help and more things to fix as you make a part two with the game of the full blown animated vision. It may mean little but I do hope this project won’t die.