TRICKSTΞR

Member
Sep 9, 2021
480
2,121


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

PB_18_05_25.png


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Last edited:

menmencret

Newbie
Jun 25, 2020
18
9


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

View attachment 4854278


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Tea1980

Member
Feb 23, 2018
291
667


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

View attachment 4854278


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We want lot of pussy, lot of creampie
 

Babalui

Member
Apr 2, 2019
331
693
DIANA
286 RENDERS 24 ANIMATIONS ON 5. JANUARY
412 RENDERS 69 ANIMATION ON 16. FEBRUARY
510 RENDERS 107 ANIMATION ON 16. MARCH
524 RENDERS 134 ANIMATION ON 20. APRIL
661 RENDERS 164 ANIMATION ON 18.MAY
NEW 137 RENDERS 30 ANIMATIONS

AMELIA
16 RENDERS 19 ANIMATIONS ON 5. JANUARY
16 RENDERS 21 ANIMATION ON 16. FEBRUARY
43 RENDERS 46 ANIMATION ON 16. MARCH
43 RENDERS 55 ANIMATION ON 20. APRIL
43 RENDERS 55 ANIMATION ON 18.MAY
NEW 0 RENDERS 0 ANIMATIONS

ELISA
0 RENDERS 0 ANIMATIONS ON 5. JANUARY
45 RENDERS 9 ANIMATION ON 16. FEBRUARY
45 RENDERS 9 ANIMATION ON 16. MARCH
45 RENDERS 9 ANIMATION ON 20. APRIL
45 RENDERS 9 ANIMATION ON 18. MAY
NEW 0 RENDERS 0 ANIMATIONS

ALL TOGETHER NEW:
137 RENDERS AND 30 ANIMATION

Ambitions towards the expansion of the team seem to be finished or postponed (there is nothing from Dax artistic contribution).
The goal of 21 events has been shortened. Maybe all that is not bad, we are much closer to 0.6.
And the 0.7 that follows should be a big turning point.
This should be the last progress report before 0.6, the other scenario would be disappointment.
As for the number of animations and renders, a decent number for a little less than a month, but nothing spectacular.
 

Kerre_22

Newbie
Nov 21, 2023
80
66
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
 
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ArsenHumby

Member
Nov 27, 2020
431
1,077
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
And then you will have people complain about the lack of content. You can't please everybody and to be fair things are okay right now.
 

1tato9

Newbie
Jul 14, 2019
68
83
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
In that case, it takes longer, as I'd have to code between each update and spend 1 or 2 weeks fixing bugs. It's fine that I release a few updates a year; making them robust in the long run is more productive (just like with Demon Deals). The important thing for me is that incomplete content doesn't become lost content...
 
4.30 star(s) 110 Votes