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IHATESlowburnBluBallgames

Devoted Member
Jun 11, 2020
10,891
37,456
978
Molly let me have some fun while you guys wait.
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And I know it was already posted, but here is the raw file
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And one more for good luck ;]
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These 2 pics are so hot, I think one of them should be used for your title screen page :love:
View attachment IMG_4563.avif
View attachment IMG_4562.avif
IMG_4560.gif
 

Icy

Newbie
Dec 31, 2016
58
80
230
The quality of the game isn't reflected by the numbers of patrons, it baffles me when I see some trash games that milk their patrons has 5x more patreon numbers than this, maybe one reason is the really long duration between updates.
I hope this game could get more supporters or I'm afraid he will cancel it or something, wish I can but I'm dead ass broke.
 

ChubbyFatBoy

Active Member
Aug 19, 2024
868
3,956
321
Gotta give some kudos to the dev for the MC. Didn't come out the gate as an overly horny weirdo. Whose every 2nd internal thought was sex. Also appreciate he wasn't instantly lusting after the family. I like a little resistance and build up, before we start singing down south hymns. And fucking up the family tree. Though I do wish he came around to the idea himself. Instead of what looks like the demon loosing some inhibition. And the MCs strong resistance to the idea, despite all the questionable familial closeness beforehand. Was a wee bit weird. But small issues be small.

Also! the spa scene between Amelia and MC was
muah-muah-muah-kyle-van-noy.gif
Just wanted to give her a hug and tell her it's fine. Some people just like backdoor spelunking.
 

F4iunyl3x

Active Member
Modder
Aug 26, 2018
773
7,517
681
The quality of the game isn't reflected by the numbers of patrons, it baffles me when I see some trash games that milk their patrons has 5x more patreon numbers than this, maybe one reason is the really long duration between updates.
I hope this game could get more supporters or I'm afraid he will cancel it or something, wish I can but I'm dead ass broke.
Yes, this game is very good, but we must not forget that what directly influences the number of supporters are the choices made by the developer. And in my opinion, he made 2 major mistakes:

- Trying to increase his profits through aggressive anti-piracy techniques that ultimately punish everyone, including his supporters.
- Having an update frequency of barely twice a year, not justified by the amount of content delivered. Also, people tend to forget about your game.

So no, the number of supporters seems completely justified based on his past decisions. The good news is that there is no fatality and any bad decision can be resolved, sometimes you just need to put your ego aside for that.
 

Icy

Newbie
Dec 31, 2016
58
80
230
Yes, this game is very good, but we must not forget that what directly influences the number of supporters are the choices made by the developer. And in my opinion, he made 2 major mistakes:

- Trying to increase his profits through aggressive anti-piracy techniques that ultimately punish everyone, including his supporters.
- Having an update frequency of barely twice a year, not justified by the amount of content delivered. Also, people tend to forget about your game.

So no, the number of supporters seems completely justified based on his past decisions. The good news is that there is no fatality and any bad decision can be resolved, sometimes you just need to put your ego aside for that.
100% with your 2 reasons.
A good business decision is 1- to promote your game more even through piracy and take a "loss on sales in his perspective" but it will help get more players that some of them will want to support.
2- try to push the game on other platforms like steam.
3- get more developers for faster update cycles, so you don't get forgotten like you've mentioned.
In the NSFW game space the word of mouth has a big influence, beside that deciding to combat piracy is really stupid, even large AAA game companies can't succeeded.
 

TRICKSTΞR

Active Member
Sep 9, 2021
925
9,938
667


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

PB_18_05_25.png


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Last edited:

menmencret

Newbie
Jun 25, 2020
27
26
47


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

View attachment 4854278


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Tea1980

Member
Feb 23, 2018
301
691
289


Sup!

Long story short i'm kinda done with making visuals and have a minimal amount of renders rn to start coding.

I'm done in both meanings btw. I just want to make way to much and it's fails me. Always.
There three more scenes for Diana that I won't render for 0.6. They are way to big. Something like current shower scene. We can't wait this long.
I'll render em some other time.

No changes for Amelia.

Elisa.
A tough one, guys. Dax ain't come up with anything too, so for now my plan is just to finish the vanilla scene, since other route was ready way before that.
That character needs WAY MORE build up. Cave scene is not supposed to be the "opener". In 1.0 version it's just another side scene like many other and have almost nothing to do with character evolution. I would love to make more scenes for her, but... it's will be too much. VOTE FOR ELISA NEXT POLL. >.>

Kinda like this. Starting next week i'll just code, write more and add some missed renders and animations if necessary. No more new scenes. just polishing.
I also need to make some changes in harem route, since we now got two types of frinedship with Felix.

Lots of work, lots of boobs.
Love you all, c ya.

View attachment 4854278


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We want lot of pussy, lot of creampie
 

Babalui

Member
Apr 2, 2019
369
842
232
DIANA
286 RENDERS 24 ANIMATIONS ON 5. JANUARY
412 RENDERS 69 ANIMATION ON 16. FEBRUARY
510 RENDERS 107 ANIMATION ON 16. MARCH
524 RENDERS 134 ANIMATION ON 20. APRIL
661 RENDERS 164 ANIMATION ON 18.MAY
NEW 137 RENDERS 30 ANIMATIONS

AMELIA
16 RENDERS 19 ANIMATIONS ON 5. JANUARY
16 RENDERS 21 ANIMATION ON 16. FEBRUARY
43 RENDERS 46 ANIMATION ON 16. MARCH
43 RENDERS 55 ANIMATION ON 20. APRIL
43 RENDERS 55 ANIMATION ON 18.MAY
NEW 0 RENDERS 0 ANIMATIONS

ELISA
0 RENDERS 0 ANIMATIONS ON 5. JANUARY
45 RENDERS 9 ANIMATION ON 16. FEBRUARY
45 RENDERS 9 ANIMATION ON 16. MARCH
45 RENDERS 9 ANIMATION ON 20. APRIL
45 RENDERS 9 ANIMATION ON 18. MAY
NEW 0 RENDERS 0 ANIMATIONS

ALL TOGETHER NEW:
137 RENDERS AND 30 ANIMATION

Ambitions towards the expansion of the team seem to be finished or postponed (there is nothing from Dax artistic contribution).
The goal of 21 events has been shortened. Maybe all that is not bad, we are much closer to 0.6.
And the 0.7 that follows should be a big turning point.
This should be the last progress report before 0.6, the other scenario would be disappointment.
As for the number of animations and renders, a decent number for a little less than a month, but nothing spectacular.
 

1tato9

Newbie
Jul 14, 2019
91
182
133
I hope you intend to finish the remaining after the V0.6, independent of whom the next update is centered ...
 

Kerre_22

Member
Nov 21, 2023
110
99
72
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
 

ArsenHumby

Member
Nov 27, 2020
482
1,186
308
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
And then you will have people complain about the lack of content. You can't please everybody and to be fair things are okay right now.
 

1tato9

Newbie
Jul 14, 2019
91
182
133
In my opinion, the main problem is too much content for one update. While some games update after 2-3 new scenes or renders, here they add a bunch of them at once and a lot. This is somewhat reminiscent of the story with What a Legend, but here there is clearly more content. If the author divided one big update into 2-3 smaller ones, it would be much better.
In that case, it takes longer, as I'd have to code between each update and spend 1 or 2 weeks fixing bugs. It's fine that I release a few updates a year; making them robust in the long run is more productive (just like with Demon Deals). The important thing for me is that incomplete content doesn't become lost content...
 
4.20 star(s) 130 Votes