I feel like I played enough of this to write a review on it now.
I played it long ago but kind of lost interest after a while, probably due to the path I chose. Then I replayed it on a different path that was more to my liking. Then I looked at the scene guide and found one particularly enticing scene that required a very careful management of your good/bad points. So I started over again to try to achieve that.
That gave me 3 pretty different routes and upon closer inspection of the scene guide, I realized just how complex this game is. You can push the main character in so many directions and they all make sense (some more than others obviously). Going all in on the bad path does make things a bit awkward at first because the MC starts out as a very normal and bland goody goody. The extreme changes comes a bit too fast. Same for her best friend who does the same thing if you let her get corrupted.
In my most recent run, I did a targeted playthrough aiming for a good girl who tries to stay loyal, but falls to drug addiction, blackmail, and finally succumbs to a certain old man. This was the most satisfying run for me because it really simulated a slow corruption process.
This game also allows you to influence other characters' outlook in life. I havn't given it a go yet, but I think a pure good girl run might even be something worth trying. Showing jack what it means to love or something. I think Jessica also has a redemption path.
I'll do a quick rundown on the main review categories
1) Art - The CGs during the scenes are fucking hot. The sprites during normal convos are just OK.
2) Writing - It's great. The characters are really well written. Everyone has their flaws. Most of the main cast have some hidden vulnerabilities. Could do away with the overuse of the daily recap monologues that go through all the stuff that happened that day or whatever. Those are always annoying.
3) Sex scenes - Its fucking hot. Especially the more depraved ones (Wilson, Arthur). There are no animations, obviously... its a 2DCG game. I duno what people are smoking to expect animation in 2D games. Those are the rare unicorns and its usually not anything amazing. What makes the scenes are the text during the scenes and some very nice drawings to go with it.
4) Plot - Umm... there really isn't one. It's more of a slice of life kind of thing. It's fine though. The game never pretended to be anything else.
5) Coding - I guess this is an odd category to rate since its mostly under the hood stuff. But anyone who played multiple runs or looked closely at the scene guide can see how complex the variables and flags are in this game. It's a miracle that the game even works so well with this few inconsistencies.