- Mar 11, 2023
- 10
- 32
Top tier game ngl, haven't been hooked on a avn like this for a long ass time going through abandoned projects.
I feel like the story is being drag on too much. Everytime MC think about some solution to his problem something happens that make everything for naught. Have no problem with this happening once in while that's life but if it is happening almost always it starts to be repetive.i hope the the next part of the story would be the protagonist destroying most of the operations and making that old man regret what he did by siding with the main antagonist and saving chaki and the gf of him or whatever her name is not completely and there should also be a different way to undo the effects of the drugs in-game
I am sorry jsut started playing yesterday what is Godot version ?Godot Beta is out for Pateron subscribers.
You must be registered to see the links
is new engine good ?The game is changing to a new engine. Previous Ren'Py, in the future Godot.
I can totally tell that's Live2D you are using, am I right?haha break-neck pacing go brrr
Yeah, you're talking a lot of BS there. There's no "previous game" from this developer, as stated by the dev himself in the OP:Developer is way way behind from previous game.. at rate it's going it's going to take many updates before dev is caught up so not worth playing yet.
TBH being his first game ... he cooked !! cuz he didn't used any ai tools ig , and the games feels polished !! but yeah ig he needs to recruit more dev to make updates faster and also launch game on steam !Yeah, you're talking a lot of BS there. There's no "previous game" from this developer, as stated by the dev himself in the OP:
Also he's pretty much "on point" when it comes to updates and when he wanted to release them (the next update will be ~2 weeks delayed, but he already made it very clear, that switching to a new game engine caused more issues than he anticipated, and instead of delaying the update for 2-3 months, he will be releasing a version at the end of May that should work for most players). Then again, most updates have been released pretty much when they were due.
So please stop annoying everybody with your negativity as this is not welcome here.
https://f95zone.to/threads/goodbye-eternity-v0-8-1-rngeusex.82497/post-9429407and also launch game on steam
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 16, in execute
File "game/scripts/fondations/money.rpy", line 743, in execute
File "game/scripts/fondations/money.rpy", line 743, in execute
File "game/scripts/fondations/money.rpy", line 752, in execute
File "game/scripts/fondations/money.rpy", line 752, in <module>
KeyError: 'konbini_interior'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/story/residential_district/player_home/home_player_room.rpyc", line 2740, in script call
File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
File "scripts/story/world/konbini/konbini_interior.rpyc", line 56, in script
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ast.py", line 687, in execute
def execute(A):next_node(A.get_next());statement_name(A.get_name());A.call('execute')
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ast.py", line 684, in call
return renpy.statements.call(method,B,*(C),**D)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/statements.py", line 41, in call
return A(B,*(C),**D)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/exports.py", line 713, in call_screen
try:rv=renpy.ui.interact(mouse=_G,type=_G,roll_forward=roll_forward)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ui.py", line 99, in interact
renpy.game.context().info._current_interact_type=type;rv=renpy.game.interface.interact(roll_forward=roll_forward,**kwargs);renpy.game.context().info._last_interact_type=type
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3810, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
d.visit_all(callback, seen)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 451, in visit_all
callback(self)
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3810, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 462, in per_interact
self.update()
File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 653, in update
self.screen.function(**self.scope)
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 16, in execute
File "game/scripts/fondations/money.rpy", line 743, in execute
File "game/scripts/fondations/money.rpy", line 743, in execute
File "game/scripts/fondations/money.rpy", line 752, in execute
File "game/scripts/fondations/money.rpy", line 752, in <module>
KeyError: 'konbini_interior'
macOS-10.11.6-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Goodbye Eternity 0.8.1
Tue May 21 16:04:08 2024