- Jan 21, 2021
- 1,289
- 2,467
No there isn't.There is NTR, but only as a character. But this game is so good, that i dont even care.
Game isn't dead mate, dev is making around 14k a month just on patreon....Good job guys we killed the game
No there isn't.There is NTR, but only as a character. But this game is so good, that i dont even care.
Game isn't dead mate, dev is making around 14k a month just on patreon....Good job guys we killed the game
but this guy is making nearly $200k per year just on Patreon.
Probably quite a lot less after patreon takes it's share and local taxes, but then again the pace of updates hints the dev having a day job. So the claim that piracy "killed" the game is not only unpersuasive, but not even stated in the dev post.dev is making around 14k a month just on patreon....
Patreon takes in between 5-12% and I believe the French tax is 20% which means it's almost 10k-11k per month just on patreon. I'm not making a case of they earn too much btw, just disproving that the game is dead.Probably quite a lot less after patreon takes it's share and local taxes, but then again the pace of updates hints the dev having a day job. So the claim that piracy "killed" the game is not only unpersuasive, but not even stated in the dev post.
Relatively recently Patreon made the displayed amount much closer to what the creator will actually earn, after Patreon's cut and whatnot. So the number is fairly accurate, and even if it wasn't it would still be an absolute shitload of money lol. Even if he only gets 50% of the displayed number my opinion would remain the same; I do not care about how sad he is about piracy, he's doing extremely well for himself. And I say this as somebody who has been a patron of his in the past, and probably will be in the future.Probably quite a lot less after patreon takes it's share and local taxes, but then again the pace of updates hints the dev having a day job. So the claim that piracy "killed" the game is not only unpersuasive, but not even stated in the dev post.
Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?Nahhh sorry but this is pure BS. I understand the level of piracy is really high, but this guy is making nearly $200k per year just on Patreon. I have no sympathy for this guy making absolute BANK off this game and his sob story. He got lucky that his game is so successful with a genuinely really good game (however there are many better games who make 100x less money) but even though he is by far one of the most successful people in this (small) industry, it's not enough for him. I just cannot bring myself to care about this guy who is absolutely raking it in by the truckload and feel sad for him because he's not raking it in by ten truckloads.
I understand you spend a lot of money making the game. You still make an absolute fucking SHITLOAD of money from it. Once again, I'm not convinced. Sorry man, it's a lot of money. If you can't figure out a way for it to be profitable making nearly $200k a year just from Patreon, that's on you.Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Perhaps you should become a politician if you want to cash in big. They seem to be immune to getting their cash stolen and now matter how deep into the shit a country is they always eat and dress well.Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
о, я думал раз у вас есть бусти то вы из россии.Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Yo dev it sucks to hear about the 93% pirating situation, I understand your situation though and why you made this decision so I wish you the best and I offer my sympathies. I can't really support you at the moment, but I'll try to later on.Apart from talking shit things will never change in the comments section here. Do you really think that for a game of this quality I only spend $200 a month?
Between making the backgrounds
sprites
CG
animations
Music
Programming
And all the other additional costs, how much do you think I'll have left at the end?
I'd also invite you to take a look at the ranking of the most taxed countries in the world. We're not world champions in France, but we're still on the podium.
So I'll say it one last time, I didn't say the game was dead because of piracy, nor did I say I wanted to make the 93% of pirates pay. I was just sharing with the community (which supports the game) the reality of things.
The game can continue to be developed, but investing more in improving the content, hiring artists as competent as my main artist isn't possible because I'd have to go through a studio to approach this quality.
So to conclude, yes, I earn almost $15k a month, but 80% is reinvested in the game, paying taxes, salaries etc.
Last time I talked to people directly about this was long ago and only people from Team 17 and Introversion so small but quite successful and they both estimated around 90% piracy. They accepted most of that 90% is people who would never buy the game anyway but I don't know if they said that on the record. Quite understandable why they wouldn't tbhAny one know any other devs who disclosed their piracy estimates?
Is 93% a normal, low or high expectation of piracy for a game dev?
Make a new folder called "game"For some reason there is only this files here. Can u help? I tried turning on hidden files