mizzet

New Member
Sep 2, 2018
13
20
when will 0.9 come out any idea ?
They made an announcement on Patreon & itch.io that 0.9 will likely be delayed till the end of May.

The Beta found significant bugs to be corrected. Fully fixing them in code would take around 2 months, instead they're trying to make a work around fix, so that the delay won't be too bad.
 

ReVo15

Newbie
Aug 23, 2020
55
41
I'm following this game for like more than 2 years, the improvement and development is so good.

One of the best NSFW game that isn't from Japan. Can't wait to see full 1.0 of this game. Even if we wait longer time for some update, Its really worth it and i appreciate your work and patience.

I didn't expect you will make it that far that you plan to release it on GOG and maybe steam later. Wish you best of luck.
 
Last edited:
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Daame

Member
May 20, 2022
191
183
I hope the Noriko femdom route is done well and not just like the supposed maledom route we got , like cmmon man that's not even maledom that's like the love/romance route
 
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fgh24

Active Member
Feb 8, 2019
787
417
i hope the the next part of the story would be the protagonist destroying most of the operations and making that old man regret what he did by siding with the main antagonist and saving chaki and the gf of him or whatever her name is not completely and there should also be a different way to undo the effects of the drugs in-game
 
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Marphey

Active Member
May 13, 2019
875
1,276
i hope the the next part of the story would be the protagonist destroying most of the operations and making that old man regret what he did by siding with the main antagonist and saving chaki and the gf of him or whatever her name is not completely and there should also be a different way to undo the effects of the drugs in-game
I feel like the story is being drag on too much. Everytime MC think about some solution to his problem something happens that make everything for naught. Have no problem with this happening once in while that's life but if it is happening almost always it starts to be repetive.
 

malaac2025

Active Member
Mar 17, 2024
526
359
Developer is way way behind from previous game.. at rate it's going it's going to take many updates before dev is caught up so not worth playing yet.
 
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theMickey_

Engaged Member
Mar 19, 2020
2,196
2,833
Developer is way way behind from previous game.. at rate it's going it's going to take many updates before dev is caught up so not worth playing yet.
Yeah, you're talking a lot of BS there. There's no "previous game" from this developer, as stated by the dev himself in the OP:

1716287395693.png

Also he's pretty much "on point" when it comes to updates and when he wanted to release them (the next update will be ~2 weeks delayed, but he already made it very clear, that switching to a new game engine caused more issues than he anticipated, and instead of delaying the update for 2-3 months, he will be releasing a version at the end of May that should work for most players). Then again, most updates have been released pretty much when they were due.

So please stop annoying everybody with your negativity as this is not welcome here.
 

Redsedila

Newbie
Jun 25, 2023
74
22
Yeah, you're talking a lot of BS there. There's no "previous game" from this developer, as stated by the dev himself in the OP:


Also he's pretty much "on point" when it comes to updates and when he wanted to release them (the next update will be ~2 weeks delayed, but he already made it very clear, that switching to a new game engine caused more issues than he anticipated, and instead of delaying the update for 2-3 months, he will be releasing a version at the end of May that should work for most players). Then again, most updates have been released pretty much when they were due.

So please stop annoying everybody with your negativity as this is not welcome here.
TBH being his first game ... he cooked !! cuz he didn't used any ai tools ig , and the games feels polished !! but yeah ig he needs to recruit more dev to make updates faster and also launch game on steam !
 

earth_dragon4

Newbie
Oct 1, 2020
23
20
when trying to go into the konbini as part of the story progression for Norico i get this error.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 609, in execute_call_screen
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 16, in execute
  File "game/scripts/fondations/money.rpy", line 743, in execute
  File "game/scripts/fondations/money.rpy", line 743, in execute
  File "game/scripts/fondations/money.rpy", line 752, in execute
  File "game/scripts/fondations/money.rpy", line 752, in <module>
KeyError: 'konbini_interior'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "scripts/story/residential_district/player_home/home_player_room.rpyc", line 2740, in script call
  File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
  File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
  File "scripts/story/talking/talk_asami.rpyc", line 914, in script call
  File "scripts/story/world/konbini/konbini_interior.rpyc", line 56, in script
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ast.py", line 687, in execute
    def execute(A):next_node(A.get_next());statement_name(A.get_name());A.call('execute')
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ast.py", line 684, in call
    return renpy.statements.call(method,B,*(C),**D)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/statements.py", line 41, in call
    return A(B,*(C),**D)
  File "renpy/common/000statements.rpy", line 609, in execute_call_screen
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/exports.py", line 713, in call_screen
    try:rv=renpy.ui.interact(mouse=_G,type=_G,roll_forward=roll_forward)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/ui.py", line 99, in interact
    renpy.game.context().info._current_interact_type=type;rv=renpy.game.interface.interact(roll_forward=roll_forward,**kwargs);renpy.game.context().info._last_interact_type=type
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3810, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 582, in visit_all
    d.visit_all(callback, seen)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 451, in visit_all
    callback(self)
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/core.py", line 3810, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 462, in per_interact
    self.update()
  File "/Volumes/My Passport for Mac/games/105/ge/Goodbye_Eternity-v0.8.1-mac-animated/GoodbyeEternity.app/Contents/Resources/autorun/renpy/display/screen.py", line 653, in update
    self.screen.function(**self.scope)
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 1, in execute
  File "game/scripts/screens/world/konbini/s_konbini_interior.rpy", line 16, in execute
  File "game/scripts/fondations/money.rpy", line 743, in execute
  File "game/scripts/fondations/money.rpy", line 743, in execute
  File "game/scripts/fondations/money.rpy", line 752, in execute
  File "game/scripts/fondations/money.rpy", line 752, in <module>
KeyError: 'konbini_interior'

macOS-10.11.6-x86_64-i386-64bit x86_64
Ren'Py 8.0.3.22090809
Goodbye Eternity 0.8.1
Tue May 21 16:04:08 2024
if i ignore it im sent to the park but still need to enter the shop. Any thoughts?
 
3.90 star(s) 201 Votes