- Dec 17, 2017
- 179
- 197
Grace has three kind of spells.I only just discovered this game on the recommendation of a friend, so I'm still getting a feel for it. One thing I noticed that I think may be a bug; once you learn the spell mini-cyclone you lose the ability to cast gust. Is that intentional? I think still having access to the lower power ability with a significantly lower cost is useful. Also, on the same note, when you learn the full cyclone spell you can still cast the mini version, even though the cost is exactly the same, but cyclone is a superior spell. I'm wondering if you didn't mean to have gust stay, but have cyclone replace mini-cyclone? That would make more sense to me, anyway.
Minor typo note, there should be no "r" in "vaginal"
One that costs no MP.
Single target spells.
Area spells.
Mini cyclone is a single target spell whereas cyclone is AoE spell. I removed an ability to cost lesser ones to reduce clatter. Grace does get an upgraded version of the spell that costs no MP.
And I will fix the typo.
All the way up.Love the game. Where's the cave in the bandit quest though? Can't find it.