- Jun 22, 2019
- 1,293
- 1,556
hmmm......fable techHmm if cds are ancient tech, I'd hate to think what you'd call my 8-track collection.
hmmm......fable techHmm if cds are ancient tech, I'd hate to think what you'd call my 8-track collection.
still have my 42.5 cds required to play the original baldur's gatethen i feel better also the games i'm talking about i've psychical cd's of them, yes cd's ancient tech nowadays
gee thanks![]()
IT'S A NOVEL NOT A MOVIE!I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games.
Animations don't matter. Story matters. If the game has no story, but has great animations, it's just porn. At that point, may as well just go to Pornhub.I understand that. I have played a lot of VN's over the last 5 years. The ones with animations during the sex scenes are more enjoyable, in my opinion, and I don't need a bunch of text overlayed hiding or describing said action. People can agree with me or not. Everyone has their own opinion.
I can't help but ask this of everyone who makes this type of comment this late into a game's production ...I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games. The same goes for the text. When a scene shows the MC kissing or hugging one of the women, a description isn't needed on the screen to see what's happening. Having a kissing sound effect would make it more immersive.
I think words just make some people angry... how they ever got here in the first place I'll never understand. Me... I like words, I put subtitles on my tv when the show's in English. My brain doesn't make pictures, it just has words. Words are good.I can't help but ask this of everyone who makes this type of comment this late into a game's production ...
View attachment 2808791
Your argument is not wrong, generaly spoken, Yes, they are all valid, the only ones I personally see a bit polemic are the sound files, of SFX, (I'm shure they will evolve into what you say).I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games. The same goes for the text. When a scene shows the MC kissing or hugging one of the women, a description isn't needed on the screen to see what's happening. Having a kissing sound effect would make it more immersive.
Personally, I can live without them. The animations I've seen on renply tend to be wonky and not very good anyway. Plus, I personally am not bothered by games without them.I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games. The same goes for the text. When a scene shows the MC kissing or hugging one of the women, a description isn't needed on the screen to see what's happening. Having a kissing sound effect would make it more immersive.
If you're really concerned....What happened to the dog in this update? Has it run away or have i missed something?
What happened to the dog in this update? Has it run away or have i missed something?
Also, if Nana or MC isn't taking Molly out for a walk, she's hiding in the laundry room, where MC never goes on purpose.If you're really concerned....
The game has made it clear that the MC, though he loves Molly dearly, does a terrible job of taking care of her. I believe he has intended to take her for a walk on multiple occasions, and forgotten to actually get her so she could take the walk.
That said, Molly is Allison's dog, and Allison takes very good care of her.
Well, i don't need animations. I was looking for VN's because i like to read and look at good Renders what fitting the Storytelling. If i wanted movable Pictures (Animations/Vids) i would watch Movies/Porn. So, Music and Soundeffects arn't importend to me too, because here is always a TV turned on or Music anyway.I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games. The same goes for the text. When a scene shows the MC kissing or hugging one of the women, a description isn't needed on the screen to see what's happening. Having a kissing sound effect would make it more immersive.
I think the problem with most harem games, isn't the large numbers of girls available to have in your harem, it's that the vast majority of players come to these games while they're still in active development, and so they're getting everything in drips and drabs and so complain about how it's ages since this that or the other favorite girl of theirs got content, forgetting that were you to play this large harem game for the first time when it's complete you'd never have any complaints at all.
It's a matter of perspective.
You don't have permission to view the spoiler content. Log in or register now.
I understand your point of view, but I've been following this novel for 2 years? or 1 and a half years, at one point the number of girls was fine for me being a harem but there were a couple of updates in a row which introduced too many, I remember reading back then the same thought that I am having now and in a way I am giving those guys the reason, I don't know the current number but I miss the number 5 , although it's something that only bothers to meI think the problem with most harem games, isn't the large numbers of girls available to have in your harem, it's that the vast majority of players come to these games while they're still in active development, and so they're getting everything in drips and drabs and so complain about how it's ages since this that or the other favorite girl of theirs got content, forgetting that were you to play this large harem game for the first time when it's complete you'd never have any complaints at all.
It's a matter of perspective.
You don't have permission to view the spoiler content. Log in or register now.
I understand that. Each dev has their own preference how they want to make their game and what they want to get out of it. Some do it for fun and some do it to gain ficancial freedom from having to do a regular 9-5 job. I wasn't trying to complain about the lack of animations and such. I'm sure it takes a lot of extra work let alone processing power with a computer for extra stuff like that. This game is one of the best VN's I've played in a long time. Maybe one day I can support his hard work by going through subscribestar or patreon. Besides, I won't be making any more comments on this thread anyways.Your argument is not wrong, generaly spoken, Yes, they are all valid, the only ones I personally see a bit polemic are the sound files, of SFX, (I'm shure they will evolve into what you say).
In this special case, there are more factors as the production time, for the game it would be a mayor set down if suddently the time between updates goes from 2 weeks up to 1 or 2 months,
the wider fanbase would claim to have more content, that would mean to involve more people during the productio process.
the old mens like me which experimented with Home Video and sound may tell how difficult it is the sincronization and editing,
it got a bit easier after the introducion of DV and then the editing on Computer, plus the renders requierd to do a more or less passable animation grows exponentially there are a bunch of great games out there with passable animations update time is 3 to 6 months teams with 4 people may do it monthly.
the game has to be so good that the Dev can quit his job and earn money only with the game, and it is an limited market.
MB did experiment and consider to throw in some animations, (is a few couple of pages back guess it was page 400 or 500)
there are solid reasons why he (He is on his own) decided not to do it.
not speaking about the Hardware what is needed to do passable quality, maybe his next game has animations we shall see.
Don't forget that you get this game for free on this site.
I am completely sure that with very little effort you can have several games that fulfill those specific needs.I'm not sure how other people on this thread think about that, but animations make a game more immversive than trying to read a bunch of text hiding the "action" of the sex scenes. It may slow down production, but people may think that quantity is more important than quality. I would rather wait a month or two for a decent size update with animations, than a bunch of smaller ones with just a bunch of stills and lots of text describing the "action" during parts of the game. Same goes with background music and sound effects. Playing a game without those is like watching a movie or tv show on mute. You can see what's happening, but it's very boring. I know there are a lot of plugins for daz to make animations easier and quicker to help with making games. The same goes for the text. When a scene shows the MC kissing or hugging one of the women, a description isn't needed on the screen to see what's happening. Having a kissing sound effect would make it more immersive.
MC says different. Greedy bastard.Never. Sharing is caring.![]()
Calling this "A Christian Game," also excludes Jamila and at least two other non-Christian LIs.Why you dissin' Jamila like that?
You don't have permission to view the spoiler content. Log in or register now.
That reminds me, we haven't heard confession in a few days ...Calling this "A Christian Game," also excludes Jamila and at least two other non-Christian LIs.
Finished the update a while ago
You don't have permission to view the spoiler content. Log in or register now.
There's a scene in another, similar game that will have LIs in the 20s, where all of the core seven LIs (I actually think it was only 6 at the time) are telling MeeMaw and Aunt Betty about their boyfriends, I mean their boyfriend, singular. Of course, because the MC is honoring each LI's right to share when they are ready, they don't realize they're all talking about the MC. It was an amusing scene like the one here in 0.35.It's going to interesting to see the look on Amy's face when she finds out that her sisters boyfriend is also her nephew.