Some games have that trait, Long Road Home is similar imo. Basically surface level with 500 partners.
Wow!
You intended to make a criticism, that ended up being a massive compliment.
Talk about unintended consequences (and no I don't mean the game with that name, lol).
Sure, massive Harem games all suffer from the same problem, if we can even call it that. The immensity of the cast causes higher times between appearances of the less prominent characters. But, that's the same in IRL, isn't it? How often do you see ALL your friends? Sure you may (or may not) been having sex with all of them, but, it's the same, distance, commitments, work, general life things, get in the way.
You are not telling us you forget friends you haven't seen in a few months, are you? I am sure you aren't.
Because, the main issue is that you didn't relate to many of the members of the cast, maybe even skipped their content. That's why you simply can't remember them or have even forgot you met them. Obviously, no one is obligated to like each and every one, that's the reason each of them is kinda unique, so you can make your particular cast out of the proposed ones.
Neither this game or the other one you refer, force you to choose everyone. If you do, it's your doing. We know you did it because of FOMO, even if seconds later you dissociated from that choice. But choose you did.
Yet, that doesn't solve your problem of them showing up sooner, because dev time isn't unlimited, choices of whom to feature are the de facto limitation. Whether or not you chose to have them in your version of the cast, the Dev will feature them when and if they see fit to do so.
So, your problem is the cast size. That points to you making a choice that goes against yourself when deciding to play this game. Maybe, you should start there, why are you playing games that by having an immense cast, creates the problem that you can't handle?
Makes sense? It sure does.
Peace
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